benacre Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -6, D:1) a hobgoblin corpse (skeletalised by now) (3, -28, D:1) a +0 rapier of speed (3, -6, D:1) a +0 club (5, 11, D:1) a +0 long sword (8, -22, D:1) a +0 dagger (13, -28, D:1) a +0 club (18, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, -23, D:1) a +0 sling (27, 3, D:1) a +0 dagger (28, 4, D:1) a ball python skeleton (31, -3, D:1) a quokka skeleton (32, -24, D:1) a rat skeleton (33, -6, D:1) a +0 robe (34, -31, D:1) a +0 long sword (34, -1, D:1) a jackal skeleton (35, -1, D:1) a jackal skeleton (41, -2, D:1) a +0 club a goblin skeleton (45, 4, D:1) a +0 short sword (46, -13, D:1) 9 stones (46, 4, D:1) a hobgoblin skeleton (47, -7, D:1) a frilled lizard skeleton (49, -22, D:1) a ball python skeleton (57, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (1, 21, D:2) a parchment of Call Canine Familiar (15, 10, D:2) a +0 dagger a goblin skeleton (16, 10, D:2) a +0 club (16, 13, D:2) a +0 quarterstaff (23, 4, D:2) a +0 robe (24, 3, D:2) an adder corpse (skeletalised by now) (25, -1, D:2) a +0 sling (29, 3, D:2) a granite talisman (31, 1, D:2) a +0 cloak (37, 16, D:2) a hobgoblin skeleton (37, 17, D:2) a frilled lizard skeleton (43, 1, D:2) a +0 whip (46, 6, D:2) an adder skeleton (48, -6, D:2) a hobgoblin corpse (skeletalised by now) (48, 43, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (2, -3, D:3) a +0 dagger (2, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (4, 8, D:3) the spore talisman of Ywyimi {rF++} [spore talisman] rF++: It greatly protects you from fire. (5, -19, D:3) a jackal corpse (skeletalised by now) (7, -22, D:3) a jackal skeleton a quokka skeleton (8, -14, D:3) a +0 club (18, -5, D:3) a +0 hand axe a +0 leather armour (19, -5, D:3) a +0 dagger a +0 leather armour (22, -4, D:3) a +0 short sword (31, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (31, -10, D:3) a +0 hammer a +0 club (32, -11, D:3) a +0 whip a +0 ring mail an orc skeleton (32, -10, D:3) a +0 hand axe an orc skeleton (33, -11, D:3) a +0 dagger a +0 leather armour a +0 mace an orc skeleton (39, -6, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (44, -17, D:3) a bat corpse (skeletalised by now) (45, -17, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -16, D:3) a bat corpse (skeletalised by now) (50, -32, D:3) a +0 hammer (53, -33, D:3) a +1 cloak a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, 27, D:4) a +0 robe (6, 38, D:4) a ball python corpse (skeletalised by now) (9, 10, D:4) a +0 ring mail a +0 robe a +0 club (10, 9, D:4) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (11, 10, D:4) a +0 orcbow (14, 42, D:4) a +0 club (30, 12, D:4) a jackal corpse (skeletalised by now) (30, 13, D:4) a jackal corpse (skeletalised by now) (31, 9, D:4) a +4 sling of flaming (33, 31, D:4) a hobgoblin skeleton (37, 13, D:4) a +0 halberd (39, 10, D:4) a +0 spear a gnoll skeleton (39, 13, D:4) a +0 spear (43, 39, D:4) 3 large rocks (44, 46, D:4) a +0 trident Level 5 of the Dungeon [Shop] Dadas's Assorted Antiques a scroll of revelation (112 gold) a +0 long sword (52 gold) a wand of paralysis (3) (108 gold) a scroll of identify (30 gold) a +0 club (7 gold) a +0 heavy war axe (124 gold) an orb of energy (165 gold) a potion of mutation (120 gold) a lightning rod (4/4) (600 gold) a box of beasts (600 gold) (7, -8, D:5) an adder skeleton (17, -23, D:5) a +0 dagger (20, -11, D:5) 2 flux baubles (22, -30, D:5) a +0 flail (24, -12, D:5) a +0 dagger (25, 23, D:5) a +0 whip (29, 25, D:5) a quill talisman (32, -10, D:5) a +0 ring mail (36, -8, D:5) a bullfrog corpse (skeletalised by now) (37, 13, D:5) a storm talisman (41, 3, D:5) a +0 ring mail a +0 dagger (42, -20, D:5) a +2 robe of willpower (43, 1, D:5) a hound skeleton (45, -2, D:5) a +0 leather armour a +0 mace (45, -1, D:5) a +0 dagger Level 6 of the Dungeon (9, -51, D:6) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 whip (9, -33, D:6) an orb of glass (15, -6, D:6) a +0 morningstar a +0 chain mail (27, -41, D:6) a +0 whip a +0 whip a +0 whip a +0 club (48, -35, D:6) the +2 leather armour of Quxkuuv {^Contam rPois Dex+5} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It can be maximally enchanted to +3. (49, -26, D:6) a +0 dagger (49, -24, D:6) a +0 whip (49, -23, D:6) a +0 sling (60, 2, D:6) a +0 hand axe (63, -43, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 hand axe (19, -28, D:7) a +0 hand axe (39, -21, D:7) a +0 quarterstaff (40, -30, D:7) a +0 plate armour (41, -15, D:7) a +0 club a +0 ring mail a +0 club a +0 mace a +0 dagger a +0 robe a +0 whip (49, -31, D:7) 6 gold pieces a +0 club (49, -30, D:7) 4 gold pieces a +0 flail (49, -29, D:7) 4 gold pieces a +0 flail (52, -29, D:7) 7 gold pieces (52, -28, D:7) 17 gold pieces (54, -28, D:7) a ring of protection from cold (56, -26, D:7) a +0 war axe