Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 6655116597163163381 4 benacre the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Mar 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (361 turns). benacre the Conjurer (Octopode Conjurer) Turns: 361, Time: 00:00:44 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 3/3 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 vampiric dagger (weapon) Scrolls c - a scroll of blinking {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History a - a +0 vampiric dagger (weapon) You open the door. There is an open door here. You encounter a hobgoblin. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You are out of magic! You are out of magic! The hobgoblin closely misses you. You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! You see here a hobgoblin corpse. You encounter an endoplasm. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - a scroll labelled HOUCSA EPNIT f - a clear potion You see here a hobgoblin corpse. There is an open door here. You now have 18 gold pieces. Things that are here: a +0 club; a stone You encounter a rat. Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .........##........# ######.#.##..#####.# ..# #.#.##..# ### ## #.# #.......# #.. r #.# ###.###.# #.#.# ..# #.# #.###.#. ### ##.###.. ... ##...######.# ##..)..## #@# #.......# ##.###### ##.....## #.#.....# # ##.....## ##....#.# ####...#.######.......# '......)................+ ####...######..........## # ##..# ##........## ##.# ##.....### You could see a rat (asleep). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benacre the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 361 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_corners, amcnicky_mini_pool_small Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 5 Dagger || 3 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 9 Stab: Sleeping || 1 Armour: None || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 322 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 322 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+