Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 16565357067973181429 77 benacre the Conjurer (level 4, 0/26 HPs) Began as a Deep Elf Conjurer on Mar 14, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 3 of the Dungeon. The game lasted 00:08:42 (1898 turns). benacre the Conjurer (Deep Elf Conjurer) Turns: 1898, Time: 00:08:43 Health: 0/26 AC: 5 Str: 4 XL: 4 Next: 13% Magic: 4/11 EV: 11 Int: 25 God: Gold: 185 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) e - +2 dagger (protect) rCold . . . (100%) c - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: mayhem @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons b - a +0 great sword e - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) c - an orb of mayhem (worn) h - a +2 pair of boots (worn) Magical Staves d - a staff of alchemy Talismans g - a scarab talisman Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} m - a scroll of teleportation {unknown} Potions g - a potion of magic f - 2 potions of berserk rage {unknown} j - a potion of attraction {unknown} k - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} n - a potion of brilliance {unknown} o - a potion of invisibility {unknown} p - 2 potions of might {unknown} Skills: - Level 2.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting - Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Hailstorm Conj/Ice 17% 3d6 10% 3 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press ? for a list of commands and other information. A bombardier beetle comes into view. The magic dart hits the bombardier beetle but does no damage. The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You die... #.......# ####.......# #.##>......# ..##.......# #######.##.......# #..#.............# #.#..#>.#.#.###...## #.#.....#.#.# #...# #.#.##...@#.###...######## #.#....)#................. #.####[##.#.###...######## #.#.#.......# #...# ######.#....##.### ##### #....†...#..##B# #........#..##.# #........#..<#.# #........#...#.# You could see a bombardier beetle. Vanquished Creatures 3 gnolls (D:3) A ribbon worm (D:2) 4 endoplasms 7 hobgoblins An orc (D:3) 4 ball pythons 8 bats 5 frilled lizards 9 goblins 6 kobolds 4 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:3) An endoplasm (D:3) 2 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benacre the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 214 | D:1 | Learned a level 2 spell: Searing Ray 348 | D:1 | Reached skill level 5 in Conjurations 935 | D:2 | Found a glowing golden altar of the Shining One. 949 | D:2 | Reached skill level 1 in Fighting 993 | D:2 | Found a faded altar of an unknown god. 1120 | D:2 | Reached XP level 3. HP: 12/20 MP: 4/9 1751 | D:3 | Reached XP level 4. HP: 26/26 MP: 0/11 1898 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, basic_altar, minmay_3d_cube D:3: layout_basic, darby_gloom_lake Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Fighting | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Short sword | 1 | || 1 Cast: Magic Dart | 79 | 9 || 88 Searing Ray | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1896 | 1803 | 93 | 28 | 1503 | 3 | 632.0 | Dungeon | 1896 | 1803 | 93 | 28 | 1503 | 3 | 632.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 890 daAuts D:2: 747 daAuts D:3: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+