benacre Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, 12, D:1) a rat skeleton (6, -3, D:1) a +0 spear (6, 0, D:1) a ball python corpse (skeletalised by now) (10, 32, D:1) a hobgoblin corpse (skeletalised by now) (12, 27, D:1) a +0 hand axe (13, -8, D:1) a gnoll skeleton (14, -17, D:1) a hobgoblin skeleton (19, 14, D:1) a +0 whip (19, 28, D:1) a hobgoblin corpse (skeletalised by now) (20, 0, D:1) a +0 leather armour (21, -8, D:1) a gnoll skeleton (22, -20, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -14, D:1) a +0 short sword (25, -10, D:1) a +0 ring mail (25, -9, D:1) a +0 robe (27, 8, D:1) a +0 helmet (29, 11, D:1) a frilled lizard corpse (skeletalised by now) (36, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -1, D:1) a +0 short sword (39, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Runixyib's General Store a +4 shortbow of flaming (328 gold) a phantom mirror (480 gold) a parchment of Tukima's Dance (105 gold) 2 boomerangs (48 gold) a condenser vane (480 gold) a lightning rod (4/4) (480 gold) a scroll of amnesia (unknown) (48 gold) a Gell's gravitambourine (2/2) (480 gold) a +0 short sword (36 gold) (3, -6, D:2) an inkwell talisman (7, 30, D:2) a +0 sling a +0 dagger (8, 33, D:2) a +0 dagger (9, 19, D:2) a +0 club (24, 7, D:2) a +0 helmet (35, 15, D:2) a +0 short sword (36, 21, D:2) a +0 halberd (38, 15, D:2) a +0 dagger (46, 0, D:2) a +0 club (51, 3, D:2) a +0 flail Level 3 of the Dungeon [Shop] Kiov's Antique Weapon Boutique a +0 long sword (70 gold) a +0 club (10 gold) a +0 whip (50 gold) a +0 longbow (220 gold) a +0 war axe (70 gold) a +2 falchion of protection (312 gold) a +1 quick blade of electrocution (1390 gold) a +0 sling (30 gold) a +0 short sword (60 gold) (0, 0, D:3) a +0 ring mail (6, 28, D:3) a +0 club a +0 sling (9, -6, D:3) a +0 sling (14, 32, D:3) a +0 scythe a +0 robe of positive energy (21, 11, D:3) a +0 dagger (28, 14, D:3) a +0 club (30, 9, D:3) a +0 short sword (33, 13, D:3) a +0 mace (35, 13, D:3) a +0 short sword (39, 25, D:3) a +0 hand axe (42, 20, D:3) a +0 dagger (47, 4, D:3) a +0 chain mail (49, -8, D:3) a +0 club (53, 23, D:3) a +0 club Level 4 of the Dungeon (0, 2, D:4) a +0 scale mail (1, -17, D:4) a serpent talisman (5, 35, D:4) a +0 dagger (11, -8, D:4) a +0 mace (16, 10, D:4) a +0 club (16, 13, D:4) a +0 longbow (16, 26, D:4) a +0 giant club (17, 8, D:4) a +0 hand axe a +0 antimagic hand axe (18, 8, D:4) a +0 war axe a +0 club a +0 leather armour (19, 33, D:4) a large rock (22, 2, D:4) a +0 robe (22, 12, D:4) a +0 ring mail (29, 26, D:4) a +0 dagger (30, -7, D:4) a +0 club (31, -7, D:4) a +0 club (35, 15, D:4) a +0 dagger (36, 5, D:4) a +0 spear (36, 15, D:4) a +1 devious dagger (47, -1, D:4) a +0 club (49, 9, D:4) a +0 robe (54, 7, D:4) a +0 flail (57, 9, D:4) a +0 robe Level 5 of the Dungeon (36, 24, D:5) a +0 dagger a +0 robe (36, 31, D:5) an amulet of dissipation (39, 21, D:5) a +0 ring mail a +0 rapier (45, 4, D:5) a +0 chain mail a +0 flail (46, -3, D:5) a +0 ring mail (46, 5, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 6 of the Dungeon (7, -6, D:6) a +0 spear (8, -6, D:6) a +0 club (9, -6, D:6) a +0 club (25, -30, D:6) a +0 ring mail a +0 spear (25, -29, D:6) a +0 flail (25, -25, D:6) a +0 dagger a +0 short sword a +0 dagger (29, -37, D:6) a +0 quarterstaff (29, -25, D:6) a +0 dagger a +0 dagger (31, -25, D:6) a +0 club (32, -37, D:6) a +0 dagger (34, 12, D:6) the inkwell talisman of Numicoub {-Tele Str+3 Slay+5 SInv} [inkwell talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. Level 7 of the Dungeon (9, 4, D:7) a +0 falchion a +0 robe a +0 flail a +0 robe a +0 hand axe a +0 robe (10, 2, D:7) a +2 war axe a +0 robe (25, 38, D:7) a +0 dagger (26, 13, D:7) a +1 dagger of holy wrath (29, 3, D:7) a +0 shortbow (31, 27, D:7) a +0 quarterstaff (31, 40, D:7) a +0 dagger a +0 robe (32, 40, D:7) a +0 great sword a +0 robe a +0 short sword a +0 robe a +0 robe a +0 spear a +0 robe (33, -6, D:7) a +0 club (42, 17, D:7) a +0 robe a +0 long sword (43, 16, D:7) a +0 robe a +2 dagger a +0 robe a +3 spear (43, 18, D:7) a +3 dagger a +0 robe (57, -4, D:7) a +0 orcbow a +0 robe a +0 whip of freezing Level 8 of the Dungeon (1, 5, D:8) the spore talisman of the Old World {Will+ Str+3} [spore talisman] Will+: It increases your willpower. Str+3: It affects your strength (+3). (1, 15, D:8) a +0 robe a +0 dagger (2, 15, D:8) a +0 war axe of flaming (3, 8, D:8) a +0 leather armour a +0 dagger (3, 38, D:8) a +0 giant club a +0 club (7, 8, D:8) a +0 short sword (7, 13, D:8) a +0 club a +0 robe (8, 28, D:8) a +0 dagger (16, -2, D:8) a +0 hand axe a +0 leather armour (16, -1, D:8) a +0 dagger a +0 robe (17, -2, D:8) a +0 glaive a +0 plate armour (25, 5, D:8) a +0 war axe a +0 leather armour (27, 4, D:8) a +0 mace (28, 3, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 war axe (28, 32, D:8) a +0 whip (28, 33, D:8) a +0 leather armour a +0 heavy hand axe (29, 33, D:8) a +0 chain mail a +0 short sword a +0 vampiric hand axe (30, 33, D:8) a +0 leather armour a +0 trident a +0 leather armour a +0 mace (31, 36, D:8) a +0 club (32, 28, D:8) a +0 club a +0 kite shield a +0 ring mail a +0 trident (32, 33, D:8) a +0 spear (33, 29, D:8) an orb of glass (41, 8, D:8) a +0 dagger a +0 club (45, 32, D:8) a +0 short sword a +0 orcbow a +0 plate armour (46, 19, D:8) a +0 arbalest a +5 vampiric falchion a +0 long sword a +0 robe (46, 20, D:8) a +1 falchion of freezing a +0 robe a +2 dagger a +0 robe (46, 32, D:8) a +0 club a +0 chain mail a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +1 heavy glaive (unseen) (1, -17, D:9) a parchment of Flame Wave (1, -4, D:9) 94 gold pieces (5, -33, D:9) a +0 dagger (11, -14, D:9) a +0 plate armour a +0 scimitar (17, -40, D:9) a +0 short sword of draining a +0 short sword (18, -39, D:9) a +0 short sword a +0 whip (19, -34, D:9) a +0 dagger a +0 robe (20, -19, D:9) a +1 barding