benacre Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -20, D:1) a bat corpse (skeletalised by now) (16, -33, D:1) a hobgoblin skeleton (17, -13, D:1) a +0 whip (18, -29, D:1) a +0 dagger (22, 0, D:1) a +0 whip (22, 1, D:1) a +0 club a kobold skeleton (25, -27, D:1) a +0 short sword (26, 1, D:1) a +0 dagger (29, -25, D:1) a +0 dagger a +0 club (31, -31, D:1) a +0 short sword (31, -21, D:1) a ball python skeleton (33, -19, D:1) a ball python skeleton (38, -16, D:1) a parchment of Construct Spike Launcher (39, -35, D:1) a +0 falchion (39, -17, D:1) a quokka skeleton (39, -15, D:1) a +0 club (41, -11, D:1) a +0 short sword (45, -20, D:1) a ball python corpse (skeletalised by now) (45, -10, D:1) a quokka skeleton (52, -4, D:1) a +0 leather armour (56, -36, D:1) a +0 mace (60, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, 3, D:2) a +0 leather armour (9, 20, D:2) a +0 short sword (9, 40, D:2) a quokka corpse (skeletalised by now) (10, 32, D:2) a bat corpse (skeletalised by now) (12, 3, D:2) a +0 sling (12, 20, D:2) a frilled lizard skeleton (12, 42, D:2) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 18, D:2) a +0 short sword (14, 42, D:2) an adder corpse (skeletalised by now) (16, 38, D:2) a +0 dagger (17, 7, D:2) a +0 dagger a goblin skeleton (23, 48, D:2) a +0 mace (27, 38, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a boomerang an orc corpse (skeletalised by now) (2, -1, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, -1, D:3) a +0 short sword a boomerang (5, -1, D:3) a +0 trident an orc corpse (skeletalised by now) (6, -1, D:3) a +0 leather armour an orc corpse (skeletalised by now) (24, 11, D:3) a +0 hammer (33, 38, D:3) a hobgoblin skeleton (35, 15, D:3) a +0 hand axe (36, 47, D:3) a +0 dagger (45, 4, D:3) a +0 falchion (47, 13, D:3) an adder corpse (skeletalised by now) (54, 13, D:3) a +0 sling Level 4 of the Dungeon (2, 3, D:4) a +0 dagger a kobold corpse (skeletalised by now) (3, -5, D:4) a +0 war axe (11, 18, D:4) a +0 mace (15, -10, D:4) a +0 scale mail (16, 5, D:4) a +0 dagger (16, 35, D:4) a +0 club (17, 5, D:4) a +0 club (21, 36, D:4) a parchment of Construct Spike Launcher (27, -4, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +1 short sword of speed an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 0, D:4) a hobgoblin skeleton (31, -2, D:4) a +0 dagger a +0 short sword a +0 mace a +0 short sword an orc corpse (skeletalised by now) (33, 8, D:4) a hobgoblin skeleton (40, 18, D:4) a hound corpse (skeletalised by now) (51, 13, D:4) 4 large rocks Level 5 of the Dungeon (2, -19, D:5) a +0 ring mail (4, -50, D:5) a quokka corpse (skeletalised by now) (17, -31, D:5) a kobold skeleton (17, -30, D:5) a kobold skeleton (37, -50, D:5) a +0 chain mail (39, -42, D:5) a +0 dagger (43, 0, D:5) a +0 giant spiked club (46, -19, D:5) a +1 sling of flaming (48, -55, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (5, -1, D:6) a +0 ring mail (9, -7, D:6) a +0 robe (9, -4, D:6) a +0 robe a +0 spear (11, -14, D:6) a +0 long sword (21, -13, D:6) a +0 giant club an ogre skeleton (23, -23, D:6) a +0 tower shield (34, -22, D:6) a +0 club a +0 hand axe a +0 falchion an orc skeleton an orc skeleton (36, -12, D:6) a +0 robe a +3 great sword (37, -12, D:6) a +2 robe of fire resistance a +0 dire flail (38, -6, D:6) a +0 giant club (38, -5, D:6) a +0 robe a +0 dagger an orc skeleton (38, -4, D:6) a +0 robe a +0 dagger (38, -3, D:6) a +0 robe a +0 dagger an orc skeleton (39, -2, D:6) a +0 hand axe (48, -18, D:6) a +0 hand axe a +0 leather armour a +0 shortbow an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Rolurock's Assorted Antiques the +0 ring mail "Ceemyrr" {rPois rCorr Int+3 Stlth-} (796 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It can be maximally enchanted to +5. a scroll of vulnerability (124 gold) an amulet of the acrobat (930 gold) a lightning rod (4/4) (1240 gold) a lightning rod (4/4) (1240 gold) a +0 quarterstaff (155 gold) a scroll of identify (62 gold) a +0 chain mail (186 gold) [Shop] Kueg's Antique Weapon Boutique the +1 mace "Siymuc" {reap, *Slow Will+ Int+6 Stlth+} (1003 gold) *Slow: It may slow you when you take damage. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. The Shining One disapproves of the use of such an item. the +8 trident "Evoa" {pain, rPois rF+ rC- rN+} (2115 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It can be maximally enchanted to +9. The Shining One disapproves of the use of such an item. a +0 broad axe (297 gold) the +7 mace of Variability {chaos, chaos arc} (1980 gold) It cannot be enchanted further. The Shining One disapproves of the use of such an item. a +0 sling (49 gold) a +0 spear (99 gold) a +0 whip (82 gold) the +8 rapier of Fortitude {freeze, rElec rC++ Dex+3} (2894 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. a +0 long sword (115 gold) [Shop] Laox's Distillery a potion of heal wounds (158 gold) 2 potions of might (unknown) (158 gold) a potion of enlightenment (99 gold) a potion of mutation (158 gold) a potion of might (unknown) (79 gold) a potion of heal wounds (158 gold) a potion of curing (59 gold) a potion of mutation (158 gold) a potion of enlightenment (99 gold) a potion of heal wounds (158 gold) a potion of mutation (158 gold) a potion of curing (59 gold) [Shop] Cipaex's General Store a scroll of revelation (unknown) (90 gold) a +0 dagger (24 gold) a parchment of Jinxbite (69 gold) a +2 robe of positive energy (178 gold) a storm talisman (660 gold) a condenser vane (480 gold) a potion of heal wounds (96 gold) a phantom mirror (480 gold) the +1 battleaxe of Sonytziar {flame, rElec rPois SInv} (544 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. It can be maximally enchanted to +9. (6, 14, D:7) a +0 dagger (8, 14, D:7) a +0 club a +1 devious short sword a +0 short sword a +0 dagger a kobold skeleton (14, -13, D:7) a +0 scale mail (23, 18, D:7) a +0 sling (24, -9, D:7) a +0 rapier (28, -8, D:7) a +0 club an orc skeleton (29, -8, D:7) a +0 robe a +0 dagger (29, -7, D:7) a +0 club (31, -7, D:7) a +0 robe a +0 dagger an orc skeleton (32, 14, D:7) a +0 mace a +2 vampiric hand axe a +0 leather armour the goblin skeleton of Sprozz (34, 35, D:7) 6 boomerangs (53, -8, D:7) a +0 ring mail a +0 short sword (57, 28, D:7) a +0 hand axe (57, 29, D:7) a +0 dagger a +0 robe (59, 26, D:7) a +0 hand axe (59, 27, D:7) a +0 flail an orc corpse (skeletalised by now) (60, 36, D:7) a +0 robe (61, -3, D:7) a +0 leather armour (61, 26, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (5, 40, D:8) a +0 rapier (6, 41, D:8) a +0 scale mail (7, 13, D:8) a +0 short sword a +0 leather armour (10, 11, D:8) a +0 orcbow a centaur skeleton (10, 41, D:8) a bullfrog corpse (43, 0, D:8) a +0 halberd (44, 17, D:8) a +0 club a +0 leather armour a +0 chain mail (47, 17, D:8) a +0 dagger an orc skeleton (48, 17, D:8) a +0 club an orc skeleton the Ecumenical Temple