Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 396141346640423330 142 benacre the Magician (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 24, 2026. Was an Initiate of Vehumet. Engulfed by a steam dragon's steam (6 damage) ... on level 6 of the Dungeon. The game lasted 00:10:31 (2358 turns). benacre the Magician (Deep Elf Conjurer) Turns: 2358, Time: 00:10:32 Health: 0/28 AC: 6 Str: 4 XL: 5 Next: 3% Magic: 13/15 EV: 11 Int: 25 God: Vehumet [......] Gold: 138 SH: 0 Dex: 13 Spells: 2/16 levels left rFire . . . (100%) d - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +1 dagger of electrocution d - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery f - a +4 ring of protection (worn) Talismans e - an inkwell talisman Scrolls g - a scroll of fog Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of ambrosia {unknown} k - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 5.0 Conjurations + Level 1.8 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 2% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Foxfire Conj/Fire 80% 2x1d8 2% 1 f - Slow Hex 28% N/A 8% 1 g - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 48% 1d2 4% 1 Static Discharge Conj/Air 40% 3-5/arc 4% 2 Apportation Tloc 14% N/A 8% 1 Call Imp Summ 14% N/A 11% 2 Sigil of Binding Hex 7% N/A 22% 3 Dimensional Bullseye Hex/Tloc 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Vehumet Yredelemnul The Shining One Shops: D:1 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ball of steam misses you. The air fills with toxic fumes! As you read the scroll labelled QAUHUO YTAYQISE, it crumbles to dust. It was a scroll of poison. As you read the scroll labelled HAVVOTYABB, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a bark! You hear a shout! As you read the scroll labelled YSAESTRUCIL, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of revelation. The steam dragon is engulfed in poison gas. The steam dragon is poisoned. As you read the scroll labelled YFETOO DIHY, it crumbles to dust. It is a scroll of brand weapon. Your +2 dagger of draining crackles with electricity. d - a +2 dagger of electrocution (weapon) The steam dragon is engulfed in poison gas. The steam dragon looks even sicker. It was a potion of heal wounds. You feel much better. The steam dragon is engulfed in poison gas. The steam dragon looks even sicker. The steam dragon breathes steam at you. The ball of steam hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (poison gas, severely wounded, very poisoned, catching its breath, 81% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is almost dead. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | benacre the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 183 | D:1 | Learned a level 2 spell: Searing Ray 210 | D:1 | Learned a level 1 spell: Foxfire 224 | D:1 | Reached skill level 5 in Conjurations 378 | D:1 | Found Amedemn's Jewellery Emporium. 896 | D:2 | Reached skill level 4 in Spellcasting 900 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1081 | D:2 | Encountered Natasha 1086 | D:2 | Killed Natasha 1087 | D:2 | Reached skill level 5 in Spellcasting 1227 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/13 1273 | D:2 | Encountered Terence 1278 | D:2 | Killed Terence 1332 | D:2 | Learned a level 4 spell: Fulminant Prism 1337 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1339 | D:2 | Learned a level 1 spell: Slow 1588 | D:2 | Reached skill level 6 in Spellcasting 1903 | D:3 | Found a radiant altar of Vehumet. 1933 | D:3 | Became a worshipper of Vehumet 1933 | D:3 | Offered knowledge of Shock by Vehumet. 1936 | D:3 | Learned a level 1 spell: Shock 2169 | D:3 | Found a basalt altar of Yredelemnul. 2226 | D:3 | Found a glowing golden altar of the Shining One. 2227 | D:3 | Found a hazy altar of Hepliaklqana. 2264 | D:3 | You fall into a shaft and drop 3 floors! 2288 | D:6 | Reached skill level 1 in Alchemy 2322 | D:6 | Reached XP level 5. HP: 28/28 MP: 12/15 2333 | D:6 | Encountered a steam dragon 2358 | D:6 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble, minmay_misc_feat_secret_circle D:2: layout_loops_corners, minmay_tall_x, uniq_natasha, uniq_terence D:3: layout_rooms, lemuel_zombie_altar_yredelemnul, minitemple, mainiacjoe_overflow_brackets D:6: layout_basic, nicolae_shop_sticking_my_neck_out Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.0 Spellcasting | 4 5 6 | 6.0 Alchemy | 1 | 1.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 62 | 23 || 85 Searing Ray | 3 | 6 || 9 Shock | | 20 || 20 Drink: Heal wounds | | 1 || 1 Read: Noise | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 1 | 7 || 8 Form: Default | | 1 || 1 Scroll | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2329 | 29 | 61 | 1957 | 4 | 589.5 | Dungeon | 2358 | 2329 | 29 | 61 | 1957 | 4 | 589.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 997 daAuts D:1: 780 daAuts D:3: 486 daAuts D:6: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 19330 | 15 | 6 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 4 || 4 Kill Undead | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 6 || 6 Kill Undead | 0 | 2 || 2 ----------------------+-------+-------++-------