benacre Level 1 of the Dungeon (5, -20, D:1) a +0 club (7, -55, D:1) a frilled lizard corpse (skeletalised by now) (7, -51, D:1) a +0 leather armour (7, -32, D:1) a +0 club (10, -46, D:1) a +0 mace (11, -50, D:1) a +0 whip a gnoll corpse (skeletalised by now) (12, -37, D:1) a +0 mace (12, -23, D:1) a hobgoblin corpse (skeletalised by now) (12, -20, D:1) a +0 club a jackal skeleton (14, -19, D:1) a jackal skeleton (15, -42, D:1) 5 stones a +0 dagger a kobold skeleton a hobgoblin skeleton (19, -52, D:1) a +0 club a goblin skeleton (24, -9, D:1) a frilled lizard corpse (skeletalised by now) (25, -49, D:1) a maw talisman (25, -11, D:1) a rat corpse (skeletalised by now) (26, -33, D:1) a jackal corpse (skeletalised by now) (35, -10, D:1) a rat corpse (skeletalised by now) (36, -3, D:1) a +0 dagger (38, -25, D:1) a rat skeleton (43, -16, D:1) a parchment of Fulminant Prism (53, -37, D:1) a bat corpse (skeletalised by now) (62, -47, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -13, D:2) a ball python skeleton (3, 3, D:2) a +0 club (3, 4, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (4, 6, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (8, -22, D:2) a hobgoblin corpse (skeletalised by now) (11, -11, D:2) a hobgoblin skeleton (11, -7, D:2) a +0 club (19, -24, D:2) a hobgoblin corpse (skeletalised by now) (21, 7, D:2) a ball python corpse (skeletalised by now) (23, -4, D:2) a +0 dagger a goblin skeleton (26, -7, D:2) a +0 dagger 2 stones (28, -9, D:2) a quokka skeleton a bat skeleton (40, -20, D:2) a ball python skeleton (41, 8, D:2) a rat corpse (skeletalised by now) (43, -19, D:2) a +0 robe Level 3 of the Dungeon [Shop] Wyetovao's Weapon Emporium the +2 hand axe of Pehioquv {flame, rF+ Str+4} (453 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 spear of venom (67 gold) a +0 falchion (36 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) 4 boomerangs (96 gold) the +3 orcbow "Tyurch" {heavy, Dex+3} (426 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +8 giant spiked club (535 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (10, -28, D:3) an inkwell talisman (10, -16, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 10, D:3) a rat corpse (skeletalised by now) (14, 7, D:3) a +0 dagger (18, -35, D:3) a +0 mace an orc corpse (skeletalised by now) (31, -35, D:3) a +0 short sword (31, -31, D:3) a +0 mace (37, -18, D:3) a +0 sling a hobgoblin skeleton (46, -40, D:3) a ball python corpse (skeletalised by now) (58, -11, D:3) a +0 dagger 3 poisoned darts a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (1, 12, D:4) a +0 hand axe (6, -14, D:4) a +0 chain mail (7, 0, D:4) a +0 dagger (14, 9, D:4) 13 gold pieces (30, -13, D:4) a +3 mace (31, -24, D:4) a scroll of identify (35, -17, D:4) an adder corpse (skeletalised by now) (36, -12, D:4) a +0 whip an orc corpse (skeletalised by now) (47, 4, D:4) 9 gold pieces (52, -3, D:4) a +0 leather armour (58, -38, D:4) a dart slug corpse (58, -5, D:4) a +0 short sword (67, -20, D:4) a +0 scale mail (68, -29, D:4) a +0 plate armour a sewer (0, 0, Sewer) a +0 club (still there?) a curare-tipped dart (still there?) (1, -2, Sewer) a +0 club 3 stones (27, 7, Sewer) a rat corpse (28, 7, Sewer) a river rat corpse (32, 7, Sewer) a river rat corpse