Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4221923707180374374 380 bibijibit the Magician (level 7, -2/50 HPs) Began as a Djinni Conjurer on Oct 9, 2025. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll sergeant (5 damage) ... on level 6 of the Dungeon. The game lasted 00:12:43 (3337 turns). bibijibit the Magician (Djinni Conjurer) Turns: 3337, Time: 00:12:43 Health: -2/50 AC: 3 Str: 6 XL: 7 Next: 5% Gold: 227 EV: 6 Int: 22 God: SH: 0 Dex: 11 rFire + + . q - +4 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... i - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-3 HP) @: brilliant, flying, held, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons g - a +1 short sword of speed l - a +2 dagger of draining q - a +4 dagger (weapon) Missiles d - 12 poisoned darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) o - a +0 leather armour Magical Staves e - a staff of alchemy f - a staff of alchemy Jewellery i - a +4 ring of slaying (worn) Wands n - a wand of roots (10) Scrolls b - 4 scrolls of identify {unknown} h - a scroll of poison {unknown} j - a scroll of vulnerability {unknown} r - a scroll of acquirement {unknown} Potions k - a potion of might m - 2 potions of brilliance p - a potion of haste s - 2 potions of heal wounds {unknown} t - a potion of cancellation Skills: + Level 3.0 Fighting + Level 4.1 Dodging - Level 2.0 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 2% 2 c - Fulminant Prism Conj/Alch 20% 3d12 14% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 14% 4 e - Sandblast Erth 80% 2d17 1% 1 f - Ensorcelled Hibernat Hex/Ice 80% N/A 2% 2 g - Mercury Arrow Conj/Alch 80% 2d10 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Xom Zin The Shining One Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever all of a sudden. You stop channelling your searing ray. A sky beast comes into view. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! It was a potion of haste. You feel yourself speed up. The howler monkey hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (moderately wounded, 78% to hit) You feel a surge of power! You focus your ray upon the howler monkey. The searing ray hits the howler monkey. The howler monkey is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the howler monkey! You kill the howler monkey! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! You have reached level 7! The power to cast Mercury Arrow wells up from within. Spell assigned to 'g'. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. You struggle against the net. You stop channelling your searing ray. A gnoll comes into view. It is wielding a +0 spear. You struggle against the net. You rip the net and break free! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The gnoll hits you from afar with a +0 spear. You die... #.. ..# #.# #.# . #F# ... #j# .##..###.# .....j.@<# ########## You could see a sky beast and 2 gnolls. Vanquished Creatures A scorpion (D:4) A howler monkey (D:6) 2 bombardier beetles (D:4) A hound (D:5) An orc wizard (D:3) 3 gnolls (D:4) 8 adders A shadow imp (D:4) A ribbon worm (D:2) A dart slug (D:4) 2 orcs (D:3) 9 endoplasms 3 giant cockroaches 6 hobgoblins 6 jackals 4 quokkas 4 ball pythons 3 bats A frilled lizard (D:3) 4 goblins 4 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bibijibit the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bibijibit set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 248 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 621 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 621 | D:1 | Learned a level 1 spell: Sandblast 936 | D:2 | Noticed Sigmund 999 | D:3 | Found a faded altar of an unknown god. 1080 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1134 | D:3 | Reached skill level 1 in Fighting 1553 | D:3 | Reached XP level 4. HP: 25/32 MP: 0/0 2163 | D:4 | Reached XP level 5. HP: 35/38 MP: 0/0 2163 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2187 | D:4 | Found a staircase to the Ecumenical Temple. 2196 | Temple | Entered the Ecumenical Temple 2490 | D:4 | Reached XP level 6. HP: 29/45 MP: 0/0 3194 | D:5 | Entered Level 5 of the Dungeon 3330 | D:6 | Noticed a sky beast 3332 | D:6 | HP: 2/45 [howler monkey (3)] 3334 | D:6 | Reached XP level 7. HP: 2/50 MP: 0/0 3334 | D:6 | Learned a level 2 spell: Mercury Arrow 3337 | D:6 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, minmay_tetromino_o2 D:2: layout_basic, uniq_sigmund D:3: layout_loops_corners, mainiacjoe_overflow_catwalk, dilly_ecumenical_altar_fadedgnrine D:4: layout_basic, minmay_temple_entry_drinking_statues, grunt_ministairs_15, grunt_decor_junction D:5: layout_basic, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_large_starburst, grunt_ministairs_1, minmay_misc_feat_roman, serial_library_hellmonk_recessed_alcove, fountainhead, serial_bayou_ford_a D:6: layout_basic, dk_yredelemnul_ordeal, mainiacjoe_overflow_big_doors Temple: oiseaux_autumnal_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Stealth | 2 | 2.0 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 4 | || 4 Cast: Magic Dart | 70 | 38 | || 108 Searing Ray | 4 | 20 | || 24 Ensorcelled Hiber | | 3 | || 3 Use: Potion | | 5 | || 5 Armour: Robe | 8 | 27 | 1 || 36 Dodge: Dodged | 2 | 11 | || 13