bignoob Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 6, D:1) a serpent talisman (9, 13, D:1) a ball python skeleton (10, 26, D:1) a +0 club (27, 20, D:1) 5 stones (32, 3, D:1) a hobgoblin corpse (skeletalised by now) (34, 37, D:1) a +0 sling (43, 9, D:1) a +0 plate armour (46, 8, D:1) a +0 club a stone a kobold skeleton (48, 10, D:1) a +0 club 2 stones (60, 2, D:1) a bat corpse (skeletalised by now) (64, -3, D:1) a +0 ring mail (66, 14, D:1) a +0 short sword (70, 15, D:1) a +0 short sword (71, 5, D:1) 8 stones Level 2 of the Dungeon [Shop] Dinapp's Book Shoppe a book of Ice (500 gold) a manual of Air Magic (800 gold) a book of the Moon (400 gold) a Necronomicon (540 gold) a book of Decay (400 gold) a book of Armaments (360 gold) a book of Storms (260 gold) the Spellbook of Ironbound Decomposition (440 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Animate Armour Summoning/Earth 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -12, D:2) a +0 dagger (4, -20, D:2) a +0 mace a +0 spear a +0 flail a +0 club a gnoll corpse (skeletalised by now) (4, -7, D:2) a rat skeleton (4, 0, D:2) a +0 short sword 3 stones (4, 7, D:2) a +0 great sword (15, -19, D:2) a +0 whip (17, 6, D:2) 4 stones (31, -11, D:2) 2 stones a +0 short sword a kobold skeleton (40, 23, D:2) a +1 falchion of draining an orc skeleton (44, 33, D:2) a +1 hand axe of freezing a +0 scale mail the human corpse of Terence (skeletalised by now) (45, 11, D:2) a +0 hand axe a +0 leather armour (54, -13, D:2) a +0 dagger (55, -23, D:2) a bat corpse (skeletalised by now) (57, -12, D:2) 3 stones (58, -20, D:2) a +0 pair of gloves (59, 18, D:2) a +0 dagger of draining a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (10, 13, D:3) a +0 dagger (10, 23, D:3) a ball python skeleton (10, 26, D:3) an adder skeleton (14, -4, D:3) a +0 war axe (22, 29, D:3) a ball python skeleton (22, 30, D:3) a quokka skeleton (32, 46, D:3) a +0 hand axe (33, -3, D:3) a +0 club a +0 sling a goblin skeleton (43, 3, D:3) a +0 long sword (48, 24, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 0, D:3) a +0 dagger a +0 ring mail an orc skeleton (54, 30, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 6 stones (7, 13, D:4) a hound corpse (skeletalised by now) (17, -13, D:4) the +7 dagger of the Unliving {protect, rElec rF- rC++ Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (18, -3, D:4) a hound skeleton (21, 0, D:4) a +0 club a goblin skeleton (28, 18, D:4) a +0 sling (30, -11, D:4) a +0 barding (33, -15, D:4) a +0 flail of protection a +0 scale mail (34, 21, D:4) a +0 whip (35, -14, D:4) a +0 sling a +0 club (35, 25, D:4) an orb of light an ogre corpse (skeletalised by now) (37, 9, D:4) a hobgoblin corpse (skeletalised by now) (39, -12, D:4) a +0 dagger (47, 6, D:4) a +0 dagger (48, 13, D:4) 3 poisoned darts (50, 34, D:4) a +0 leather armour (60, -8, D:4) a +0 hand axe a +0 leather armour (64, 5, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 5 javelins (0, 7, D:5) 12 gold pieces (19, -3, D:5) a +0 club (38, -3, D:5) a jackal corpse a jackal corpse (46, 10, D:5) a +0 flail (50, 9, D:5) a staff of fire (54, -2, D:5) a +0 scale mail a hound corpse