Dungeon Crawl Stone Soup version 0.32-a0-402-g03ac3cc (webtiles) character file. Game seed: 9032131426889646108 152 bignoob the Magician (level 5, -6/52 HPs) Began as a Djinni Conjurer on Feb 20, 2024. Mangled by Terence ... wielding a +4 heavy mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:21 (1594 turns). bignoob the Magician (Djinni Conjurer) Turns: 1594, Time: 00:03:22 Health: -6/52 AC: 22 Str: 6 XL: 5 Next: 60% Gold: 123 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire . . . (no weapon) rCold + + . (no shield) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec + (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of ice HPRegen 0.28/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: tree-form, resistant, hasted, very quick A: stationary, stasis, torment immunity, boosted hp, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery m - a ring of ice (left branch) Wands i - a wand of digging (2) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of noise {unknown} g - a scroll of poison {unknown} h - 2 scrolls of acquirement {unknown} j - a scroll of enchant armour {unknown} n - a scroll of immolation {unknown} Potions k - a potion of haste Skills: + Level 3.8 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 e - Freeze Ice 100% 1d10 1% 1 f - Blink Tloc 44% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Okawaru Ru Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 heavy mace and wearing a +3 chain mail (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray misses Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +4 heavy mace. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Terence but does no damage. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. Terence barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Terence completely misses you. It was a potion of resistance. You feel protected. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 heavy mace and wearing a +3 chain mail (severely wounded, 84% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +4 heavy mace! You die... Terence says, "That felt goooood." #............#....# #............#....# #............# ###........#.# ...########.#### ####....###....# ..........#....# ########.#.#@...# #.# #.....#♣...# #.####.###.#....# #............#### #.####.###.### ## #.# #.###.##### #.# #.####.........# #.######## #.#............# #.#....... #.#............# #......... #.#........##### #.#.###### You could see Terence. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) 2 adders (D:2) 4 dart slugs 6 ball pythons 4 endoplasms A giant cockroach (D:2) 2 hobgoblins 5 jackals 3 bats 3 frilled lizards (D:2) 3 goblins A kobold (D:3) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 378 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 378 | D:1 | Learned a level 1 spell: Freeze 921 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 959 | D:2 | Noticed Jessica 963 | D:2 | Killed Jessica 1265 | D:2 | Reached XP level 5. HP: 31/35 MP: 0/0 1265 | D:2 | Learned a level 2 spell: Blink 1467 | D:3 | Found a hazy altar of Hepliaklqana. 1470 | D:3 | Found a sacrificial altar of Ru. 1472 | D:3 | Found an iron altar of Okawaru. 1537 | D:3 | Noticed Terence 1594 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, st_stairs_2, columned_hall_lemuel D:2: layout_basic, uniq_jessica D:3: layout_basic, slow_altar_2, grunt_temple_overflow_open, nicolae_overflow_hidden_temple, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_grinder, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.8 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 37 | 38 || 75 Searing Ray | 2 | 4 || 6 Iskenderun's Myst | | 2 || 2 Use: Scroll | 1 | || 1 Potion | | 3 || 3 Armour: Robe | 3 | 5 || 8 Skin | | 1 || 1 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1592 | 1582 | 10 | 0 | 1333 | 3 | 530.7 | Dungeon | 1592 | 1582 | 10 | 0 | 1333 | 3 | 530.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:2: 618 daAuts D:3: 288 daAuts