Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 8647121276630229418 2 bignoob the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Mar 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (39 turns). bignoob the Magician (Djinni Conjurer) Turns: 39, Time: 00:00:11 Health: 15/15 AC: 2 Str: 6 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Dazzling Flash Conj/Hex 30% N/A 11% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, bignoob the Djinni Conjurer. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. There are no items here. b - a scroll labelled JIAVUM ZUDE A rat and a ball python come into view. Found a mace. The magic dart hits the rat. You kill the rat! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a +0 mace. You reach down and open the door. A ball python comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+#######+# #...†.....## ...# ##...## #.#.###.#.#)## #.##.#.##.##.## #.###.###.###.## # ##.##.#.##.####.##.#.### .....###........@'...... ##.### ##.####..#.###.# ##.# #.# #.#.# S. #.## ##.#.##.# ... .## #.# #.# ... #.## #.# #.# .. ##.# #.# #.# . ##.### #. ..# ..<..# You could see a ball python. Vanquished Creatures A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, chequers_serial_rivers_marsh Action || total ---------------------------++------- Cast: Magic Dart || 2