Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8 (webtiles) character file. Game seed: 4749262699788072318 16 bignoob the Apothecary (level 2, -2/20 HPs) Began as a Coglin Alchemist on Apr 10, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (397 turns). bignoob the Apothecary (Coglin Alchemist) Turns: 397, Time: 00:01:36 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 58% Magic: 0/4 EV: 11 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . h - +0 dagger {Mizue} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) {Mizue} Missiles e - 6 boomerangs Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} Potions b - a potion of magic f - 2 potions of attraction {unknown} g - a potion of brilliance {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations - Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 43% 4 Sticky Flame Fire/Alch 6% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss the quokka. The quokka barely misses you. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) Okay, then. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. Unknown command. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.# #.#.# # ####.### #.#.# #.#......# ##.#.# #..###.#.#####....### #.. #............).. #..###.#.....#....... #.................. ##.#............... #@####.######..... #J# ### ##.... #.†.# ##.#. ....... #.#. ###....... .... ##.ß.....ß #.......( #.?.>.... #.?...... You could see an endoplasm. Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/4 339 | D:1 | Reached skill level 4 in Alchemy 396 | D:1 | HP: 1/20 [endoplasm (1)] 397 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, st_stairs_1 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Alchemy | 4 | 4.0 Fighting | | 0.6 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 25 Cast: Sting || 24 Armour: Robe || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 0 | 272 | 1 | 397.0 | Dungeon | 397 | 397 | 0 | 0 | 272 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 397 daAuts