Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 15791169067925599943 2623 bignoob the Thaumaturge (level 9, -8/55 HPs) Began as a Djinni Conjurer on Apr 18, 2024. Was an Initiate of Makhleb. Shot with an arrow by a centaur (9 damage) ... on level 9 of the Dungeon. The game lasted 00:11:30 (1431 turns). bignoob the Thaumaturge (Djinni Conjurer) Turns: 1431, Time: 00:11:30 Health: -8/55 AC: 5 Str: 6 XL: 9 Next: 91% Gold: 166 EV: 9 Int: 24 God: Makhleb [......] SH: 3 Dex: 12 rFire + + . j - staff of cold rCold . . . p - +0 buckler rNeg . . . m - +1 leather armour of Rinuis {Harm rCorr} rPois ∞ c - +0 helmet rElec . u - +1 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) %: harm (+30% outgoing, +20% incoming), infuse magic (-9 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons l - a +2 trident of draining Missiles f - 3 darts of dispersal i - 2 poisoned darts Armour c - a +0 helmet (worn) h - a +0 kite shield k - +0 steam dragon scales m - the +1 leather armour of Rinuis (worn) {Harm rCorr} (You found it on level 5 of the Dungeon) rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. p - a +0 buckler (worn) u - a +1 cloak (worn) Magical Staves j - a staff of cold (weapon) Wands q - a wand of roots (11) Scrolls a - a scroll of immolation {unknown} d - 2 scrolls of fog n - a scroll of amnesia {unknown} o - 4 scrolls of teleportation r - a scroll of torment s - a scroll of brand weapon {unknown} Potions e - a potion of degeneration g - a potion of brilliance {unknown} t - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 10.6 Spellcasting + Level 10.6 Conjurations + Level 10.6 Hexes + Level 10.6 Summonings + Level 10.6 Necromancy + Level 10.6 Translocations + Level 10.6 Fire Magic + Level 10.6 Ice Magic + Level 10.6 Air Magic + Level 10.6 Earth Magic + Level 10.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Freeze Ice 100% 1d10 1% 1 f - Static Discharge Conj/Air 100% 3-8/arc 1% 2 g - Summon Ice Beast Ice/Summ 77% N/A 1% 3 h - Vampiric Draining Necr 59% 2d10 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 4 runed translucent doors, 1n5z's ghost, weakling DrSh D:9 Maurice Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur shoots an arrow. The arrow hits you! Maurice says, "Have you got some gold to spare?" The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Maurice. Maurice is lightly wounded. Maurice is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur! The centaur is heavily wounded. The centaur is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * A shadow comes into view. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled FYDGHOQOMOA, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * Maurice convulses! The centaur convulses! It was a scroll of torment. The centaur shoots an arrow. The arrow barely misses you. Maurice zaps a wand. The bolt of acid hits you. You resist. * * * LOW HITPOINT WARNING * * * The acid corrodes you! Unknown command. As you read the scroll labelled EHYCVAW BOOCO, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... #.....# #.....# ##.....# .c....# .....# . ..... #...####'## ..... #......W... .... #..@.f..... ... #...###############. #...+.............#. #.###.............#. #.#...............#. #.'...............#. ####.#...............'. #...[#..............†#. #....#...............#. You could see Maurice, a shadow and a centaur. Vanquished Creatures Jeremiah (D:7) A troll (D:9) Prince Ribbit (D:7) Sigmund (D:5) An orc warrior (D:7) 3 ice beasts A centaur (D:8) 2 phantoms A kobold brigand (D:8) A bullfrog (D:7) A gnoll sergeant (D:7) A scorpion (D:5) 3 wights (D:8) 4 killer bees (D:8) 2 howler monkeys (D:7) A bombardier beetle (D:5) A hound (D:4) A jelly (D:4) A sleepcap (D:7) An iguana (D:7) Jessica (D:3) An orc wizard (D:7) 3 gnolls (D:7) An adder (D:4) A ribbon worm (D:2) 2 orcs 4 ball pythons 2 giant cockroaches 4 goblins 3 hobgoblins A jackal (D:5) 2 quokkas A bat (D:1) 2 frilled lizards (D:1) 7 kobolds (D:8) 2 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) A slime creature (D:7) A centaur (D:7) A jelly (D:7) A gnoll (D:7) 4 creatures vanquished. Vanquished Creatures (others) 19 fulminant prisms 19 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 207 | D:2 | Reached XP level 3. HP: 7/25 MP: 0/0 207 | D:2 | Learned a level 1 spell: Freeze 255 | D:3 | Noticed Jessica 326 | D:3 | Killed Jessica 327 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 368 | D:4 | Found a sacrificial altar of Ru. 369 | D:4 | Found a basalt altar of Yredelemnul. 372 | D:4 | Found a shimmering altar of Xom. 372 | D:4 | Found an opulent altar of Gozag. 377 | D:5 | Entered Level 5 of the Dungeon 434 | D:5 | Noticed a phantom 447 | D:5 | Noticed Sigmund 450 | D:5 | Killed a phantom 450 | D:5 | Killed Sigmund 451 | D:5 | Reached XP level 5. HP: 23/35 MP: 0/0 451 | D:5 | Learned a level 2 spell: Static Discharge 451 | D:5 | Reached XP level 6. HP: 26/40 MP: 0/0 460 | D:5 | Identified the +1 leather armour of Rinuis {Harm rCorr} 629 | D:4 | Found a runed translucent gate. 630 | D:4 | Found a runed translucent gate. 630 | D:4 | Found a runed translucent gate. 634 | D:4 | Noticed 1n5z's ghost (weakling DrSh) 644 | D:4 | Noticed an ice beast 650 | D:4 | Killed an ice beast 651 | D:4 | Reached XP level 7. HP: 37/45 MP: 0/0 651 | D:4 | Learned a level 3 spell: Summon Ice Beast 699 | D:4 | Found a large runed translucent door. 927 | D:7 | Reached XP level 8. HP: 46/50 MP: 0/0 927 | D:7 | Noticed Jeremiah 940 | D:7 | Killed Jeremiah 1013 | D:7 | Noticed a slime creature 1020 | D:7 | Killed a slime creature 1038 | D:7 | Noticed Prince Ribbit 1049 | D:7 | Reached XP level 9. HP: 28/55 MP: 0/0 1049 | D:7 | Learned a level 3 spell: Vampiric Draining 1070 | D:7 | Killed Prince Ribbit 1216 | D:7 | Found a staircase to the Ecumenical Temple. 1226 | Temple | Entered the Ecumenical Temple 1240 | Temple | Became a worshipper of Makhleb the Destroyer 1273 | D:8 | Reached skill level 10 in Spellcasting 1273 | D:8 | Reached skill level 10 in Conjurations 1273 | D:8 | Reached skill level 10 in Hexes 1273 | D:8 | Reached skill level 10 in Summonings 1273 | D:8 | Reached skill level 10 in Necromancy 1273 | D:8 | Reached skill level 10 in Translocations 1273 | D:8 | Reached skill level 10 in Fire Magic 1273 | D:8 | Reached skill level 10 in Ice Magic 1273 | D:8 | Reached skill level 10 in Air Magic 1273 | D:8 | Reached skill level 10 in Earth Magic 1273 | D:8 | Reached skill level 10 in Alchemy 1370 | D:9 | Noticed a troll 1388 | D:9 | Killed a troll 1425 | D:9 | Noticed Maurice 1430 | D:9 | HP: 1/55 [Maurice/bolt of acid (4)] 1431 | D:9 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_jessica D:4: layout_basic, grunt_temple_overflow_open, gammafunk_ghost_necromancy, minmay_hollow_rounded_squares D:5: layout_loops_corners, minmay_misc_feat_tower, minivault_11, uniq_sigmund D:6: nicolae_cairo_tiling, layout_layer_cave, minmay_misc_feat_rugged, serial_park_tiny_1, hellmonk_guarded_unrand_hermit D:7: layout_basic, jmf_multi_god_temple2, minmay_temple_entry_overgrown, nicolae_concentric_dashed_squares_wild, palyth_stone_intersect, uniq_jeremiah, uniq_prince_ribbit1 D:8: minmay_the_grid_octo_triangle [minmay_the_grid_octo_fan_narrow, minmay_the_grid_octo_prize_star, minmay_the_grid_octo_fat_diamond], layout_gridville, lemuel_coloured_pillars_altar, uniq_pikel D:9: layout_irregular_city, uniq_grum, uniq_maurice Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 6 7 9 10 | 10.6 Conjurations | 4 6 7 9 10 | 10.6 Hexes | 4 6 7 9 10 | 10.6 Summonings | 4 6 7 9 10 | 10.6 Necromancy | 4 6 7 9 10 | 10.6 Translocations | 4 6 7 9 10 | 10.6 Fire Magic | 4 6 7 9 10 | 10.6 Ice Magic | 4 6 7 9 10 | 10.6 Air Magic | 4 6 7 9 10 | 10.6 Earth Magic | 4 6 7 9 10 | 10.6 Alchemy | 4 6 7 9 10 | 10.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Trident | | | 1 || 1 Throw: Dart | 2 | | || 2 Cast: Magic Dart | 40 | | 1 || 41 Searing Ray | 2 | 1 | 7 || 10 Fulminant Prism | | 4 | 15 || 19 Iskenderun's Myst | | 1 | 16 || 17 Summon Ice Beast | | | 5 || 5 Vampiric Draining | | | 4 || 4 Use: Potion | | | 3 || 3 Scroll | | | 4 || 4 Armour: Robe | 7 | | || 7 Leather armour | | | 18 || 18 Dodge: Dodged | 5 | | 5 || 10 Block: Buckler | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1436 | 15 | 63 | 57 | 10 | 145.1 | Dungeon | 1423 | 1422 | 1 | 63 | 57 | 9 | 158.1 | Temple | 28 | 14 | 14 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 385 daAuts D:5: 317 daAuts D:1: 183 daAuts D:3: 129 daAuts D:4: 125 daAuts D:9: 105 daAuts D:6: 78 daAuts D:8: 55 daAuts D:2: 42 daAuts Temple: 28 daAuts