Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 3939577359462751794 25 bignoob the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Apr 18, 2024. Slain by a phantom (8 damage) ... on level 5 of the Dungeon on Apr 19, 2024. The game lasted 00:03:18 (281 turns). bignoob the Conjurer (Octopode Conjurer) Turns: 281, Time: 00:03:19 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 4% Magic: 0/7 EV: 12 Int: 22 God: Gold: 95 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of faith rElec . b - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: faith @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 95 gold pieces. Inventory: Jewellery b - a ring of resist corrosion (left tentacle) c - an amulet of faith (around mantle) Scrolls d - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 95 gold pieces (gained 13). A hound comes into view. A phantom comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The searing ray hits the hound. The hound is lightly wounded. The hound barks! (Press . to maintain the ray.) The searing ray hits the hound. The hound is moderately wounded. The searing ray misses the hound. The hound bites you. Without enough magic to sustain it, your searing ray dissipates. The hound bites you. x2 You tentacle-slap the hound. Your grab misses the hound. The hound is moderately wounded. The hound barely misses you. You closely miss the hound. Your grab misses the hound. Your squeeze misses the hound. The hound is moderately wounded. The hound barely misses you. The hound bites you. You tentacle-slap the hound but do no damage. Your grab misses the hound. Your squeeze misses the hound. The hound is moderately wounded. The phantom hits you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * A hound comes into view. It was a potion of curing. You feel better. The hound bites you. The phantom hits you! You die... ...................... ........................ .......................# ........................ .....>......_........... ........................ ........................ ........................ ................@h...... ................W....... ........................ ........................ ........................ ........................ ...............h....... ................ You could see a phantom and 2 hounds. Vanquished Creatures 2 adders 2 ball pythons 2 bats (D:2) A giant cockroach (D:2) A frilled lizard (D:2) A kobold (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 23 | D:1 | Found Puodwu's Antique Armour Shop. 114 | D:2 | Found a white marble altar of Elyvilon. 155 | D:2 | Reached XP level 2. HP: 14/17 MP: 0/5 222 | D:5 | Entered Level 5 of the Dungeon 255 | D:5 | Found a shadowy altar of Dithmenos. 259 | D:5 | Reached XP level 3. HP: 21/21 MP: 2/7 262 | D:5 | Learned a level 2 spell: Searing Ray 272 | D:5 | Noticed a phantom 281 | D:5 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, hellmonk_ecumenical_altar_prayer_group, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], chequers_serial_rivers_small_a D:2: layout_rooms, basic_altar D:3: layout_rooms, nicolae_overflow_crystal_walls, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_clump_tiny, infiniplex_forest_join, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_lined_corner, chequers_serial_rivers_room_b, uniq_natasha D:4: corexii_shantytown, layout_gridville, amcnicky_altar_gilded, mainiacjoe_overflow_paths, guppyfry_shop_venom D:5: layout_layer_cave, overflow_temple_1_default, nicolae_qazlal_eye_of_the_storm D:6: layout_gridville, vehumet_crystals, uniq_blork_the_orc Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 11 Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 279 | 0 | 0 | 0 | 6 | 46.5 | Dungeon | 279 | 279 | 0 | 0 | 0 | 6 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:2: 75 daAuts D:5: 40 daAuts D:4: 31 daAuts D:6: 17 daAuts D:3: 6 daAuts