Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 374041540804158421 18 bignoob the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on Apr 19, 2024. Slain by Ijyb ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:43 (212 turns). bignoob the Magician (Djinni Conjurer) Turns: 212, Time: 00:01:44 Health: -2/21 AC: 2 Str: 3 (6) XL: 2 Next: 85% Gold: 34 EV: 11 Int: 17 (19) God: SH: 0 Dex: 8 (11) rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 34 gold pieces. Inventory: Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions d - a potion of degeneration f - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes Level 0.0 Charms + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations Level 0.0 Transmutations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 (( Annotations: D:3 Ijyb D:4 Blork the orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 78% to hit) The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is severely wounded. Ijyb barely misses you. The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 78% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" #§##...<# #§§###..## #g§##...### ##§§§.g...# ##§§§....#### #§§§§......# ####.#.###.# #.#.###.# #.#...g@# .####### .# You could see Ijyb. Vanquished Creatures An adder (D:3) A ball python (D:2) 2 bats (D:2) A frilled lizard (D:2) 2 goblins (D:2) 2 kobolds (D:2) 2 rats (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bignoob set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D:2 | Found Fisile's Antique Weapon Boutique. 52 | D:4 | Noticed a hound 57 | D:3 | Noticed Ijyb 59 | D:4 | Noticed Blork the orc 65 | D:3 | Reached XP level 2. HP: 15/21 MP: 0/0 69 | D:3 | HP: 1/21 [Ijyb/+0 dagger (2)] 129 | D:2 | Found Ihucoepi's Antique Weapon Shop. 212 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring, serial_shops, shop, minmay_rat_gold_closets D:2: layout_rooms, basic_altar, serial_shops, shop, nicolae_shop_peninsula, nicolae_lakefront_shop, shop, nicolae_shop_behind_doors D:3: layout_rooms, lemuel_tele_altar, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_misc_feat_tower, supply_closet_lemuel, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_robin, uniq_jessica D:4: layout_layer_cave, uniq_blork_the_orc Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 16 Searing Ray || 5 Use: Scroll || 1 Potion || 1 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 0 | 64 | 4 | 53.0 | Dungeon | 212 | 212 | 0 | 0 | 64 | 4 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 159 daAuts D:3: 47 daAuts D:4: 3 daAuts D:1: 2 daAuts