bignoob Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club a goblin skeleton (2, -21, D:1) a rat corpse (skeletalised by now) (5, -6, D:1) a hobgoblin skeleton (18, 4, D:1) a +0 ring mail (24, -20, D:1) a rat skeleton (25, -21, D:1) a +0 whip (25, -16, D:1) a quokka skeleton (29, -28, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (29, 6, D:1) a quokka corpse (skeletalised by now) (32, -13, D:1) a +0 whip 3 stones a kobold skeleton (35, 2, D:1) a +0 short sword (44, -11, D:1) a +0 dagger (46, 1, D:1) a ball python skeleton (46, 4, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (15, -3, D:2) a giant cockroach corpse (15, -1, D:2) a ball python corpse (26, -10, D:2) a bat corpse (32, 2, D:2) a scroll of teleportation (34, 2, D:2) a scroll of revelation (37, 5, D:2) a giant cockroach corpse (39, 0, D:2) a +0 club (40, -11, D:2) the +1 scale mail "Maefitaz" {-Tele Harm rF+++ SInv} rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (41, -16, D:2) 2 stones