Dungeon Crawl Stone Soup version 0.34-a0-294-g8edd070e86 (webtiles) character file. Game seed: 2282706740215770969 40 bignoob the Magician (level 3, -2/24 HPs) Began as a Coglin Hedge Wizard on July 6, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:59 (1724 turns). bignoob the Magician (Coglin Hedge Wizard) Turns: 1724, Time: 00:05:59 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 50% Magic: 0/7 EV: 11 Int: 15 God: Gold: 75 SH: 0 Dex: 13 Spells: 0/8 levels left rFire . . . (100%) a - +0 dagger {Nittaya} rCold . . . (100%) e - +0 dagger {Fritz} rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Nittaya} e - a +0 dagger (offhand) {Fritz} Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - a scroll of enchant weapon {unknown} h - 3 scrolls of fog {unknown} i - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} k - a scroll of identify {unknown} l - a scroll of fear {unknown} m - a scroll of amnesia {unknown} Potions d - a potion of magic g - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting - Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 0.0 Air Magic - Level 1.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 10% N/A 21% 2 c - Grave Claw Necr 10% 2d7 21% 2 d - Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Construct Spike Launche Frge 4% 2d3 30% 2 Airstrike Air 1% 2d(1-17) 89% 4 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10268 The Realm of Zot is guarded by orbs of entropy. Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your cerulean imp closely misses Terence. Unknown command. Unknown command. Terence attacks as he pursues you! Terence barely misses you. Unknown command. Your cerulean imp misses Terence. Casting: Grave Claw (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 21% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Location (-1, 0) Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, ally target) You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is heavily wounded. Terence is pinned in place! * * * LOW MAGIC WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Terence. Unknown command. You hit Terence but do no damage. Terence is heavily wounded. You hit Terence with your +0 dagger. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence but does no damage. Unknown command. You hit Terence but do no damage. Terence is severely wounded. You hit Terence with your +0 dagger. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses Terence. Unknown command. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.......#. #.....$...#.#.#@# #.$.....#.######†.#.#....#.#.#.# #.......#......5...........#.#5# #..@..5.###..###..#.#......#.#.# .@...........# #..# #... #@#.#.# .##########.####..# #...#...#.# 5# #............# #...#.###.# .# #.#####.####.# #.........# ## #.##....5.@@.# ###...##### #.##.##<####.#........# ####'##'###############..# #).................# #..# #......5....######.# #... #...........# #.# #... #....####'### ###'####... #....# #.# #........... ###### #.# #=....###+# You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 ribbon worms (D:2) 2 dart slugs (D:1 D:2) 3 endoplasms (D:1 D:2) 3 hobgoblins (D:1 D:2) 4 ball pythons (D:1 D:2) A bat (D:2) 3 kobolds (D:1) 5 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 jackals (D:1) A bat (D:2) 4 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bignoob the Coglin Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 262 | D:1 | Reached skill level 3 in Spellcasting 284 | D:1 | Reached skill level 2 in Conjurations 284 | D:1 | Reached XP level 2. HP: 12/19 MP: 6/6 287 | D:1 | Learned a level 2 spell: Call Imp 290 | D:1 | Learned a level 2 spell: Grave Claw 386 | D:1 | HP: 7/19 [jackal (1)] 435 | D:1 | HP: 7/19 [rat (2)] 1017 | D:2 | Noticed Terence 1045 | D:2 | HP: 6/19 [hobgoblin (4)] 1053 | D:2 | HP: 4/19 [bat (1)] 1232 | D:2 | HP: 7/19 [poisoned by an adder] 1237 | D:2 | Reached XP level 3. HP: 5/24 MP: 4/7 1241 | D:2 | Learned a level 3 spell: Mephitic Cloud 1247 | D:2 | Reached skill level 3 in Conjurations 1610 | D:2 | Reached skill level 1 in Alchemy 1721 | D:2 | HP: 8/24 [Terence/+0 short sword (6)] 1723 | D:2 | HP: 2/24 [Terence/+0 short sword (2)] 1724 | D:2 | Slain by Terence Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Conjurations | 2 3 | 3.0 Alchemy | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.5 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 155 Cast: Call Imp || 10 Magic Dart || 2 Grave Claw || 2 Stab: Sleeping || 5 Armour: Robe || 79 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1730 | 1659 | 71 | 163 | 1090 | 2 | 865.0 | Dungeon | 1730 | 1659 | 71 | 163 | 1090 | 2 | 865.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 684 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------