Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d02 (webtiles) character file. Game seed: 3310323440677224721 70 binmo the Magician (level 4, 27/32 HPs) Began as a Demonspawn Hedge Wizard on Mar 24, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:11:59 (2038 turns). binmo the Magician (Demonspawn Hedge Wizard) Turns: 2038, Time: 00:11:59 Health: 27/32 AC: 5 Str: 7 (10) XL: 4 Next: 3% Magic: 0/9 EV: 10 Int: 24 (25) God: Gold: 123 SH: 0 Dex: 12 (13) Spells: 4/9 levels left rFire . . . e - +1 hand axe (vamp) rCold . . . (no shield) rNeg . . . l - +2 leather armour "Naggioh" {Int+3} rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ q - ring of see invisible HPRegen 0.25/turn o - +6 ring of intelligence MPRegen 0.11/turn %: no passive effects @: mildly poisoned (27 -> 21), invisible A: horns 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 240 gold pieces. You spent 117 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger e - a +1 vampiric hand axe (weapon) Armour b - a +0 robe c - a +0 hat (worn) l - the +2 leather armour "Naggioh" (worn) {Int+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Jewellery f - a ring of protection from fire o - a +6 ring of intelligence (right hand) q - a ring of see invisible (left hand) Scrolls k - a scroll of vulnerability m - a scroll of acquirement n - a scroll of teleportation {unknown} p - a scroll of fear {unknown} r - a scroll of enchant armour {unknown} Potions d - a potion of magic g - a potion of attraction Skills: + Level 1.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 1.8 Conjurations + Level 1.9 Summonings + Level 1.7 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 8% 1 b - Call Imp Summ 26% N/A 11% 2 c - Blink Tloc 24% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 16% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 **** Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, ally target, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You hit the scorpion but do no damage. Your headbutt misses the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. Your cerulean imp hits the scorpion but does no damage. You hit the scorpion but do no damage. You headbutt the scorpion, but do no damage. The scorpion is moderately wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! Your cerulean imp hits the scorpion but does no damage. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. Your cerulean imp barely misses the scorpion. The scorpion stings you. Your cerulean imp hits the scorpion but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Your cerulean imp completely misses the scorpion. The scorpion stings you but does no damage. It was a potion of heal wounds. You feel much better. You feel very sick. The scorpion stings you but does no damage. Your cerulean imp hits the scorpion from afar with a -3 spear. It was a potion of invisibility. You fade into invisibility! You feel sick. The scorpion barely misses you. Your cerulean imp barely misses the scorpion. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #...## +....# #....# #....# ###+##....# #..........# ..........@# ..ß.......s# .~~~.......# .~~~..#...5# .~~~..#....# .~~~.......# ...........# .....+.....# #....##...## You could see a scorpion (unable to see you, ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 adders 2 dart slugs (D:1) A ribbon worm (D:2) 2 orcs (D:3) 2 ball pythons 2 giant cockroaches (D:1) 5 goblins 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 7 bats A frilled lizard (D:1) 6 kobolds 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | binmo the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 70 | D:1 | Reached skill level 1 in Translocations 85 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 85 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/6 559 | D:1 | Learned a level 2 spell: Call Imp 585 | D:1 | Reached skill level 1 in Fighting 585 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/7 588 | D:1 | Learned a level 2 spell: Blink 834 | D:2 | Found Heocap's Assorted Antiques. 836 | D:2 | Found Felum's Assorted Antiques. 847 | D:2 | Bought a scroll labelled RABRET BOOSOT for 24 gold pieces 847 | D:2 | Bought a scroll labelled XIFRE FU FAMO for 24 gold pieces 847 | D:2 | Bought a scroll labelled SIACLO JINGYGGOCW for 24 gold | pieces 847 | D:2 | Bought a scroll labelled WATIOD ECWICIY for 24 gold pieces 928 | D:2 | Found Rutur's Assorted Antiques. 931 | D:2 | Bought a scroll labelled DOS WUAHESHRE for 21 gold pieces 1109 | D:2 | Found Ram Ykearoo's General Store. 1545 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1545 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/9 1546 | D:3 | Identified the +2 leather armour "Naggioh" {Int+3} 2012 | D:4 | Noticed a scorpion 2038 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, hangedman_abyss_or_decor_lesser_grid D:2: layout_rooms, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_clump_medium, infiniplex_forest_straight_5, infiniplex_forest_clump_large, infiniplex_forest_lined_2, infiniplex_forest_clump_large, serial_shops, shop, shop, nicolae_shop_behind_doors, nicolae_shop_trees D:3: layout_basic D:4: minmay_evil_eye, layout_gridville, serial_park_tiny_pond, minmay_goblin_kobold_house, uniq_grinder, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.7 Fighting | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.3 Conjurations | | 1.8 Summonings | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | || 30 Hand axe | 17 | 3 || 20 Headbutt | | 1 || 1 Cast: Magic Dart | 73 | 7 || 80 Call Imp | | 3 || 3 Use: Scroll | 3 | 1 || 4 Potion | | 3 || 3 Armour: Robe | 36 | || 36 Leather armour | | 6 || 6 Dodge: Dodged | 34 | 2 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2040 | 1980 | 60 | 147 | 1544 | 4 | 510.0 | Dungeon | 2040 | 1980 | 60 | 147 | 1544 | 4 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 765 daAuts D:1: 688 daAuts D:2: 559 daAuts D:4: 27 daAuts