Seeded DCSS version 0.30-a0-743-gbfdf073 (webtiles) character file. Game seed: 736641360542992059 (custom seed) 57 blackthorn the Conjurer (level 3, -1/24 HPs) Began as a Mummy Conjurer on Feb 7, 2023. Slain by an orc ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:17 (1645 turns). blackthorn the Conjurer (Mummy Conjurer) Turns: 1645, Time: 00:03:18 Health: -1/24 AC: 5 Str: 10 XL: 3 Next: 73% Magic: 3/7 EV: 10 Int: 19 God: Gold: 24 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . SeeInvis . b - +1 dagger rCold + . . Faith + (no shield) rNeg + + + Spirit . e - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Armour a - a +0 robe e - a +0 ring mail (worn) Scrolls c - a scroll of enchant weapon Skills: + Level 0.1 Fighting + Level 0.2 Short Blades + Level 1.7 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Searing Ray Conj 36% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d6 86% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits something but does no damage. The orc hits you with a +0 dagger. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. Something hits you. Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The magic dart hits the orc. You kill the orc! The orc closely misses you. Something hits you. Unknown command. The orc attacks as you move away! The orc barely misses you. The orc hits you with a +0 flail! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; an orc corpse Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the orc. The orc is moderately wounded. The orc closely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You completely miss something. The orc hits you with a +0 flail. You die... ########### #.. #.# #.# #### #.# ...# #.# ##g# #.# #.# #o# #.#############@# #.†gg....g.gg.o{# #.############### #.# ### You could see 3 gnolls and 2 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) 4 endoplasms (D:1) 6 goblins 4 hobgoblins 6 jackals (D:1) 3 kobolds 6 ball pythons 2 bats 3 frilled lizards (D:1) 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blackthorn the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 272 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 760 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 912 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 989 | D:1 | Reached skill level 4 in Conjurations 1556 | D:2 | Identified the +2 helmet of the Abyss {Contam +Inv SInv} 1556 | D:2 | Noticed Robin 1645 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, amethyst_killhole D:2: layout_basic, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.1 Spellcasting | 3 | 3.2 Fighting | | 0.1 Short Blades | | 0.2 Dodging | | 1.7 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 10 Cast: Magic Dart || 78 Use: Scroll || 3 Armour: Robe || 2 Ring mail || 30 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1625 | 19 | 0 | 1279 | 2 | 822.0 | Dungeon | 1644 | 1625 | 19 | 0 | 1279 | 2 | 822.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1238 daAuts D:2: 405 daAuts