Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4843948462306768663 0 blahblah84 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (21 turns). blahblah84 the Conjurer (Deep Elf Conjurer) Turns: 21, Time: 00:01:30 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. You hit the quokka. The quokka is moderately wounded. The quokka closely misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. Ouch! That really hurt! You die... ..# ...# >.. #.# ###.... ######.###....... #.......#........... #...>...#..........# #.r@................ #.......#.....♣..... #.......#....ß...... #..................# #########........... #...<......# ########..........# #.................# #.........(......## You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | blahblah84 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 21 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Melee: Unarmed || 8 Armour: Robe || 7 Dodge: Dodged || 4