blase Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, -42, D:1) a +0 robe (1, 5, D:1) a bat skeleton (7, 13, D:1) 5 stones (17, -22, D:1) a +0 cloak (34, -42, D:1) a +0 whip a kobold skeleton (35, -34, D:1) a frilled lizard skeleton (41, 14, D:1) a +0 dagger (47, -9, D:1) a +0 hand axe (50, 16, D:1) a +0 ring mail (51, -4, D:1) a bat corpse (skeletalised by now) (54, 8, D:1) a +0 short sword (56, -25, D:1) a +0 whip (57, -36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Edalano's Antique Armour Boutique a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) the orb of Noon {guile, rElec Str+2 Int+2 Air} (936 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. a +1 helmet (276 gold) a +0 leather armour (48 gold) a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 pair of boots (108 gold) a +0 ring mail (96 gold) (0, 0, D:2) a bat skeleton (1, 2, D:2) a stone a +0 whip a kobold skeleton a goblin skeleton (1, 3, D:2) a frilled lizard skeleton (2, 38, D:2) a frilled lizard corpse (skeletalised by now) (11, 50, D:2) a +0 leather armour (29, -5, D:2) a +0 club (29, -2, D:2) a +0 ring mail (31, 20, D:2) a quokka skeleton (32, 15, D:2) a bat skeleton (34, 31, D:2) 7 stones (40, 55, D:2) a +0 club (46, -4, D:2) a +0 chain mail (47, 53, D:2) 5 large rocks (53, 11, D:2) a +0 club (53, 12, D:2) a frilled lizard corpse (skeletalised by now) (57, 1, D:2) a +0 quarterstaff (57, 32, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (4, 3, D:3) 12 gold pieces (5, 3, D:3) a +0 leather armour (9, -5, D:3) a +0 scale mail (10, -4, D:3) a scroll of torment (18, -23, D:3) a serpent talisman (22, -19, D:3) 7 gold pieces (32, -20, D:3) a book of Conjurations (37, -12, D:3) 8 stones