blister Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -13, D:1) a +0 halberd a gnoll skeleton (2, -14, D:1) a +0 club (16, 1, D:1) a human skeleton (16, 2, D:1) a human skeleton (17, 2, D:1) a human skeleton (17, 6, D:1) a human skeleton (18, -15, D:1) a flux talisman (18, -1, D:1) a +0 trident (21, -19, D:1) 5 stones (26, 31, D:1) 7 stones (28, 11, D:1) a frilled lizard skeleton a hobgoblin skeleton (28, 33, D:1) 4 stones (29, -4, D:1) 7 stones (30, -17, D:1) 4 stones (31, 2, D:1) a human skeleton (31, 7, D:1) a human skeleton (32, 1, D:1) a human skeleton (32, 6, D:1) a human skeleton (41, -14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 1, D:2) 5 stones (11, 1, D:2) a bat skeleton (12, -10, D:2) an adder corpse (skeletalised by now) (15, 5, D:2) a ball python skeleton (19, -21, D:2) 7 stones (23, -2, D:2) a +0 club a gnoll skeleton (24, 0, D:2) 4 stones (25, -22, D:2) a +0 trident (25, 21, D:2) a +0 robe (27, 4, D:2) a +0 mace (28, -9, D:2) a quokka skeleton (31, -12, D:2) a +0 sling (54, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kiphitre's Armour Boutique the +0 scale mail of the Zebrataur {^Contam Will+ Int+2} (212 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 leather armour (28 gold) a +1 scale mail of positive energy (182 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +2 robe of positive energy (205 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Plog's Weapon Boutique a +0 long sword (42 gold) a +0 dagger (24 gold) a +0 falchion of freezing (88 gold) 5 stones (6 gold) a +1 scimitar of holy wrath (170 gold) a +0 short sword (36 gold) a +6 orcbow of electrocution (488 gold) a +0 sling (18 gold) 7 stones (8 gold) a +3 heavy spear (268 gold) [Shop] Uxtenem's Book Boutique a book of Debilitation (364 gold) a book of the Moon (520 gold) a book of the Dragon (546 gold) a book of Minor Magic (208 gold) a book of Flames (364 gold) a book of Blasting (364 gold) [Shop] Orac Bofuh's Antique Armour Shop a +4 chain mail of fire resistance (724 gold) a +0 barding (529 gold) a +3 scale mail of poison resistance (529 gold) a +1 leather armour of cold resistance (322 gold) the +3 scale mail of Arogoarru {-Tele ^Drain Dex+8} (694 gold) Dex+8: It affects your dexterity (+8). -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. a +0 chain mail (103 gold) a +0 chain mail (103 gold) a +0 chain mail (103 gold) (0, 0, D:3) a +0 leather armour (2, 17, D:3) a hobgoblin corpse (skeletalised by now) (9, -8, D:3) 8 stones (12, 1, D:3) 4 stones a +0 short sword a +0 leather armour a +0 dagger (28, 40, D:3) a +0 dagger (32, -11, D:3) a frilled lizard corpse (skeletalised by now) (32, 13, D:3) a +0 robe (44, 37, D:3) a bat skeleton (49, 19, D:3) an adder skeleton (56, 4, D:3) 4 stones Level 4 of the Dungeon [Shop] Urehepn's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 hand axe (69 gold) a +3 battleaxe of electrocution (763 gold) a +0 whip (57 gold) a +5 scimitar of holy wrath (786 gold) the +7 sling of Alolux {heavy, ^Fragile rN+ rCorr} (1124 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 antimagic spear (253 gold) a +0 sling (34 gold) a +0 arbalest of draining (232 gold) (0, 18, D:4) a +0 club (6, 1, D:4) a +0 short sword (18, 20, D:4) a +0 hand axe a +0 robe a +0 dagger a +0 hand axe (20, 21, D:4) a +0 robe a +0 dagger (21, 20, D:4) 2 stones a +0 dagger (22, 35, D:4) a +0 short sword (33, 16, D:4) a +0 leather armour (38, 3, D:4) a +0 chain mail (46, 37, D:4) a +0 short sword (48, 25, D:4) a +0 club (49, 27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 dagger (8, 0, D:5) a +0 orcbow (11, -15, D:5) a +0 dagger (16, 9, D:5) a +0 sling a +0 club (18, 6, D:5) a +0 scale mail a +0 short sword (18, 9, D:5) a +0 flail of protection (21, -17, D:5) a +0 club a +0 dagger (22, -17, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 robe a +0 dagger (24, 8, D:5) a +0 ring mail a +0 dagger (31, -32, D:5) 7 stones (42, -16, D:5) a +0 spear (43, -19, D:5) a +0 spear (44, -20, D:5) a +0 whip (61, -8, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) 5 stones (9, 16, D:6) a +0 robe (10, 4, D:6) a +0 trident (16, -9, D:6) a +0 club a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 flail a +0 plate armour (17, -21, D:6) a +0 quarterstaff (20, 18, D:6) a +0 chain mail a +0 short sword (22, -7, D:6) a +0 hand axe a +0 robe (26, -13, D:6) a +0 long sword a +0 orcbow a +0 robe (28, -9, D:6) a +0 dagger (28, -5, D:6) 7 stones (30, -20, D:6) a serpent talisman (36, -25, D:6) a +0 whip (39, -28, D:6) a +0 dagger (39, -26, D:6) a +0 spear a +0 leather armour (39, 4, D:6) 4 stones (40, -28, D:6) 3 potions of degeneration an amulet of guardian spirit (50, -5, D:6) 6 stones a +0 short sword (51, -5, D:6) a +0 short sword a +0 dagger a +1 vampiric short sword a +0 dagger 7 stones a +0 dagger (52, -5, D:6) a +0 giant spiked club a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 hand axe a +0 chain mail a +0 hand axe (0, 1, D:7) a +0 leather armour a +0 whip (0, 3, D:7) a +0 falchion (2, 0, D:7) a +0 short sword (3, 14, D:7) a +0 helmet (17, 16, D:7) a +0 chain mail a +0 club a +0 hand axe (17, 17, D:7) a +0 mace (24, 5, D:7) a +0 kite shield (29, 18, D:7) a +0 dagger (33, 33, D:7) a +0 dagger a +0 robe a +0 dagger (36, 13, D:7) 7 stones (44, 18, D:7) a +0 short sword of draining a +0 scale mail (44, 22, D:7) a +1 dagger of freezing a +0 robe 7 stones (44, 23, D:7) a +0 dagger a +0 dagger a +0 robe (47, 30, D:7) a +0 mace a +0 leather armour a +0 scimitar a +0 plate armour (48, 30, D:7) a +0 club a +0 scale mail a +0 trident (48, 31, D:7) a +0 dagger a +0 robe (51, 28, D:7) a +0 club (55, 13, D:7) a +0 club (59, -13, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) 6 stones (24, 31, D:8) a +0 orcbow (28, 32, D:8) the +0 leather armour of the Frog {rN++ SInv} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (29, 11, D:8) a +0 leather armour (34, 9, D:8) a +0 ring mail (37, -15, D:8) a +0 mace (37, -14, D:8) a +0 dagger a +0 robe a +0 flail a +0 chain mail (37, -13, D:8) a +0 whip a +0 whip (55, 6, D:8) a +0 trident Level 9 of the Dungeon [Shop] Yrhik's Antique Weapon Shoppe a +0 hand axe (75 gold) a +0 club (25 gold) a +0 morningstar (100 gold) a +0 war axe (87 gold) a +3 dagger of holy wrath (515 gold) a +2 short sword of holy wrath (435 gold) a +0 whip (62 gold) (2, -3, D:9) a +1 long sword of holy wrath a +0 scale mail (6, -8, D:9) 3 stones (7, -8, D:9) 5 stones (15, 14, D:9) a +0 robe a +0 dagger (17, 16, D:9) a +0 club a +0 robe a +0 dagger (18, 15, D:9) a +0 leather armour a +0 short sword (21, 1, D:9) a +0 robe (26, -11, D:9) a +0 sling (30, -10, D:9) a +1 demon whip of freezing (unseen) (32, -8, D:9) a +0 robe a +0 dagger of pain (35, 18, D:9) a +0 dagger a +0 robe (35, 19, D:9) a +0 hand axe a +1 flail of protection a +0 chain mail a +0 falchion a +0 leather armour a +0 short sword (36, 18, D:9) a +0 dagger a +0 robe a +0 trident (39, 18, D:9) a +0 trident a +0 chain mail (39, 19, D:9) a +0 hand axe a +0 leather armour (41, 20, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 robe (3, -30, D:10) a +0 hand axe (15, -30, D:10) a +0 rapier of venom a +0 ring mail (19, -52, D:10) a +0 orcbow (20, -56, D:10) a +0 pair of boots (21, -49, D:10) a +0 dagger (25, -36, D:10) a +0 dagger (35, -16, D:10) a +0 robe (38, -36, D:10) a +0 ring mail (40, -39, D:10) a +0 chain mail a +0 flail (40, -7, D:10) a +0 giant spiked club a +0 giant club (41, -39, D:10) a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 falchion a +0 short sword (41, -7, D:10) a +0 dire flail (41, -5, D:10) a +0 giant club (42, -6, D:10) a +0 giant spiked club a +0 giant club a +0 giant club (43, -6, D:10) a +0 giant club (47, -40, D:10) a +0 leather armour (50, -31, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Qyongu's Jewellery Boutique an amulet of magic regeneration (480 gold) a ring of flight (280 gold) a +4 ring of protection (576 gold) a ring of resist corrosion (320 gold) the amulet "Zikleqy" {-Tele rElec rPois Regen+ Str+5} (827 gold) [amulet of regeneration] Str+5: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. a ring of wizardry (480 gold) a dragon-blood talisman (960 gold) a ring of fire (400 gold) an amulet of reflection (480 gold) (0, 0, D:11) a +0 club (3, -24, D:11) a +0 hand axe (3, -23, D:11) a +0 flail a +0 chain mail (5, -23, D:11) a +2 dagger of electrocution a +0 ring mail (6, -23, D:11) a +0 dagger a +2 robe of fire resistance (7, -23, D:11) a +0 club (10, -15, D:11) a +0 shortbow (20, -10, D:11) a +0 giant club a +0 giant club (20, -6, D:11) a +0 giant spiked club a +0 giant spiked club (21, -6, D:11) a +0 buckler a +0 ring mail a +0 spear (23, -3, D:11) a +0 hand axe (26, -10, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, 25, D:12) a +1 robe of cold resistance a +0 quarterstaff of freezing (3, 16, D:12) a book of Air (4, 15, D:12) a +0 giant club a +0 great mace (4, 17, D:12) a +2 antimagic hand axe a +0 leather armour a +2 buckler (5, 16, D:12) a +2 antimagic great mace a wand of flame (62) a +0 chain mail (12, 39, D:12) a +0 pair of gloves (26, 20, D:12) a +0 ring mail (28, 19, D:12) a +0 giant club a +0 giant spiked club (43, 22, D:12) a +0 dagger (44, -6, D:12) a +0 quarterstaff (47, 0, D:12) a +0 heavy trident (53, 45, D:12) a +0 dagger of venom a +0 leather armour a +0 short sword a +0 chain mail (55, 34, D:12) a +0 dagger (59, 36, D:12) a +0 short sword (59, 37, D:12) a +0 dagger Level 13 of the Dungeon (3, -3, D:13) a +0 chain mail a +3 long sword 10 stones (8, 14, D:13) a +0 leather armour a +0 great sword (10, -13, D:13) the +3 helmet of Edyikiy {+Blink rCorr Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (11, -18, D:13) 6 stones (20, -6, D:13) an amulet of guardian spirit (22, 22, D:13) a +0 pair of boots (23, 12, D:13) a +0 ring mail (29, -9, D:13) a +1 heavy orcbow (34, 7, D:13) a +0 leather armour (34, 14, D:13) a +0 leather armour (40, 33, D:13) 5 stones (41, 5, D:13) an orb of guile (43, 20, D:13) 5 stones (48, 16, D:13) a +0 giant spiked club a +0 giant club Level 14 of the Dungeon (0, 0, D:14) 4 javelins (0, 6, D:14) a +0 leather armour a +0 shortbow a +0 long sword 7 stones (1, 1, D:14) a +0 leather armour a +0 long sword (10, 0, D:14) a +1 mace of distortion (11, -6, D:14) 6 boomerangs (11, -5, D:14) a +0 scale mail the Unrestrained Analects (11, 13, D:14) a +0 shortbow a +0 dagger a +0 leather armour (11, 40, D:14) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (12, 1, D:14) a +0 buckler a +0 scimitar (13, -4, D:14) 16 poisoned darts a +0 rapier (13, 0, D:14) a +0 scale mail a +0 long sword (13, 38, D:14) a +0 rapier (14, -13, D:14) a +0 dagger (14, -12, D:14) the +10 flail "Wauriawi" {freeze, rElec Will- MP+9 Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). (14, -11, D:14) a +0 short sword (14, -5, D:14) a +0 long sword (20, 4, D:14) a +0 scale mail a +0 rapier (21, -6, D:14) a +0 mace a +2 ring mail of willpower (23, 7, D:14) a +0 short sword (24, 5, D:14) a +0 long sword (24, 12, D:14) a +0 leather armour a +0 dagger (24, 21, D:14) a granite talisman (25, -6, D:14) a staff of conjuration (25, 12, D:14) a +0 scale mail a +0 rapier (26, 7, D:14) a +0 chain mail a +0 morningstar (27, 1, D:14) a +0 ring mail (32, -4, D:14) a +0 leather armour a +0 dagger a +0 shortbow (32, 36, D:14) a +0 orcbow (32, 37, D:14) a +0 orcbow (33, 37, D:14) a +0 orcbow (34, 37, D:14) a +3 orcbow (35, -3, D:14) a +0 leather armour a +0 rapier (42, 45, D:14) a +0 ring mail (47, 39, D:14) a +2 long sword of distortion a +0 leather armour (49, 39, D:14) a +0 leather armour (53, 10, D:14) 19 boomerangs (56, 42, D:14) a +0 shortbow (57, -1, D:14) a +3 great mace a +0 leather armour (57, 40, D:14) a +0 shortbow (58, 42, D:14) a +0 orcbow (63, 38, D:14) a +0 quarterstaff Level 15 of the Dungeon (0, 0, D:15) a +0 dagger (8, -28, D:15) a +0 war axe a +1 leather armour of poison resistance (8, -27, D:15) a +1 heavy hand axe a +0 robe (9, -27, D:15) a +0 shortbow (9, -26, D:15) a +0 shortbow (9, -25, D:15) a +0 hand axe a +0 leather armour (10, -28, D:15) a +0 orcbow (10, -23, D:15) a +0 shortbow (15, -21, D:15) a +0 dagger a +0 robe (24, -5, D:15) a +0 long sword a +2 leather armour of cold resistance (31, -3, D:15) a +0 spear (35, -12, D:15) a +0 war axe a +0 ring mail a +0 kite shield (36, -5, D:15) a +0 short sword (37, -19, D:15) 8 stones (40, -9, D:15) a +2 scimitar of flaming (42, -11, D:15) a +0 long sword Level 1 of the Orcish Mines (7, -7, Orc:1) a +0 mace (11, -4, Orc:1) a +0 mace (11, -3, Orc:1) a +0 mace a +0 plate armour (12, -10, Orc:1) a +0 dagger (12, -4, Orc:1) a +0 dagger a +0 robe (13, -5, Orc:1) a +0 giant club (13, -4, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (14, -4, Orc:1) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +1 heavy arbalest a +2 long sword of holy wrath a +0 chain mail a +0 kite shield a +0 hand axe a +0 chain mail (14, -2, Orc:1) a +0 halberd a +0 chain mail (16, -7, Orc:1) a +0 war axe a +0 plate armour (16, -5, Orc:1) a +0 hand axe a +0 plate armour (17, -5, Orc:1) a +0 battleaxe a +0 chain mail (17, -4, Orc:1) a +0 whip (18, -5, Orc:1) a +0 dagger a +0 ring mail (19, -4, Orc:1) a +0 flail (20, -7, Orc:1) a +0 club a +0 leather armour (44, -17, Orc:1) a +0 dagger a +0 robe (44, 13, Orc:1) a +0 giant spiked club a +0 giant club (45, -16, Orc:1) a +0 hand axe a +0 leather armour (46, -15, Orc:1) a +0 dagger (46, -14, Orc:1) a +1 dagger of draining a +0 robe (46, 15, Orc:1) a +0 giant club a +0 giant spiked club (47, 17, Orc:1) a +0 dire flail a +0 giant club (49, 7, Orc:1) a +0 heavy mace (49, 16, Orc:1) a +0 short sword a +0 robe a +0 dagger (49, 19, Orc:1) a +0 chain mail a +0 glaive (49, 20, Orc:1) a +0 club (50, -13, Orc:1) a +0 flail (50, 17, Orc:1) a +0 club (50, 20, Orc:1) a +0 leather armour a +0 hand axe (50, 25, Orc:1) a +0 giant club a +0 giant club (52, 7, Orc:1) a +0 long sword a +1 chain mail of poison resistance (53, -17, Orc:1) a +0 club (53, -14, Orc:1) a +0 dagger a +0 leather armour (53, 16, Orc:1) a +0 leather armour a +0 trident (53, 17, Orc:1) a +0 chain mail a +0 flail (53, 31, Orc:1) a +0 giant club (54, -14, Orc:1) a +0 battleaxe a +0 plate armour (54, -9, Orc:1) a +0 dagger a +0 robe (54, -6, Orc:1) a +0 dagger a +0 robe (54, 9, Orc:1) a +0 robe a +0 dagger (54, 23, Orc:1) a +0 chain mail a +0 war axe (55, -7, Orc:1) a +0 mace a +0 chain mail (56, 18, Orc:1) a +0 flail (56, 22, Orc:1) a +2 robe of fire resistance a +0 dagger (57, -7, Orc:1) a +0 short sword (58, -4, Orc:1) a +0 dagger a +0 leather armour Level 2 of the Orcish Mines [Shop] Syeduch's Antique Weapon Emporium a +0 short sword (90 gold) a +0 flail (105 gold) a +0 heavy shortbow (222 gold) a +4 vampiric trident (975 gold) a +0 scimitar (120 gold) a +1 battleaxe of freezing (561 gold) the +6 trident "Colink" {protect, Str-5 Int+7} (1362 gold) Str-5: It affects your strength (-5). Int+7: It affects your intelligence (+7). a +0 longbow (195 gold) a +0 flail (105 gold) [Shop] Waem's General Store a Trismegistus Codex (476 gold) a +0 helmet (76 gold) a ring of protection from fire (425 gold) [Shop] Rufuosudd's Antique Armour Emporium the +5 scale mail of Ciq Pum {rN+ Dex+3 Stlth+} (1331 gold) Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 leather armour (54 gold) a +1 ring mail of fire resistance (432 gold) a +0 cloak (121 gold) a +0 robe (18 gold) the +0 plate armour "Kemaomawk" {Regen+ Str-3 Int+3 Dex+3} (980 gold) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. a +0 plate armour (621 gold) [Shop] Foatesch's Jewellery Emporium a +6 ring of intelligence (540 gold) an amulet of faith (600 gold) an amulet of faith (600 gold) a ring of protection from cold (375 gold) a ring of poison resistance (300 gold) a ring of flight (262 gold) an amulet of guardian spirit (450 gold) [Shop] Cacov's Distillery 2 potions of berserk rage (150 gold) [Shop] Neiheu's Distillery a potion of invisibility (128 gold) a potion of berserk rage (80 gold) 2 potions of berserk rage (160 gold) 2 potions of curing (96 gold) a potion of berserk rage (80 gold) a potion of curing (48 gold) [Shop] Vyon's Distillery a potion of heal wounds (90 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) a potion of curing (54 gold) a potion of heal wounds (90 gold) a potion of lignification (54 gold) a potion of lignification (54 gold) a potion of curing (54 gold) [Shop] Unweff's Magic Scroll Shoppe a scroll of amnesia (64 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) [Shop] Riheo's Distillery 2 potions of berserk rage (190 gold) (12, -2, Orc:2) a +0 leather armour a +0 mace (12, 3, Orc:2) a +0 leather armour a +0 flail (13, -3, Orc:2) a +0 leather armour a +1 heavy hand axe (13, -1, Orc:2) a +0 leather armour a +0 dagger (13, 2, Orc:2) a +0 chain mail a +0 mace (13, 5, Orc:2) a +0 club a +0 robe a +0 dagger (15, 0, Orc:2) a +0 robe a +0 whip (15, 11, Orc:2) a +0 mace (16, -5, Orc:2) a +0 chain mail a +0 mace (16, 1, Orc:2) a +0 hand axe a +0 plate armour a +1 great mace a +0 robe a +0 dagger (17, 2, Orc:2) a +0 giant club (17, 5, Orc:2) a +0 orcbow (17, 10, Orc:2) a +0 flail (18, -9, Orc:2) a +0 whip (18, -7, Orc:2) a +0 chain mail a +0 great mace a +0 arbalest (18, 3, Orc:2) a +0 giant spiked club a +0 giant club (19, 3, Orc:2) a +0 orcbow (19, 4, Orc:2) a +0 robe a +3 dagger of flaming (19, 9, Orc:2) a +0 robe a +0 dagger (19, 12, Orc:2) a +0 dagger (19, 18, Orc:2) a +0 plate armour a +0 hand axe (19, 21, Orc:2) a +0 club (20, -9, Orc:2) a +0 robe a +0 dagger (20, 4, Orc:2) a +0 scale mail a +0 flail (20, 5, Orc:2) a +0 scale mail a +0 war axe (20, 9, Orc:2) a +0 robe a +0 dagger (20, 17, Orc:2) a +0 chain mail a +0 flail (23, 7, Orc:2) a +0 leather armour a +0 whip (23, 8, Orc:2) a +0 chain mail a +0 halberd (23, 9, Orc:2) a +0 short sword (24, 7, Orc:2) a +0 halberd (24, 8, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +2 flail of draining a +1 plate armour of fire resistance a +0 halberd a +0 arbalest (25, 8, Orc:2) a +0 robe a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (25, 9, Orc:2) a +0 chain mail a +0 glaive a +0 short sword a +0 robe a +0 dagger a +0 whip a +0 chain mail a +0 hand axe a +0 leather armour a +0 war axe (25, 10, Orc:2) a +0 robe a +0 dagger (25, 21, Orc:2) a +0 plate armour a +0 long sword (26, 8, Orc:2) a +0 chain mail a +0 halberd a +0 orcbow (26, 10, Orc:2) a +0 chain mail a +0 flail (27, 7, Orc:2) a +0 hand axe (27, 11, Orc:2) a +0 whip (27, 23, Orc:2) a +0 dagger (28, 6, Orc:2) a +0 leather armour a +0 war axe (28, 10, Orc:2) a +0 flail (29, 5, Orc:2) a +0 chain mail a +0 club (29, 7, Orc:2) a +0 chain mail a +0 dire flail (29, 13, Orc:2) a +0 chain mail a +0 scimitar (31, 7, Orc:2) a +0 plate armour a +0 mace (35, 13, Orc:2) a +0 leather armour a +0 hand axe (40, 17, Orc:2) the +0 robe of Adaikoef {Rampage} Rampage: It bestows one free step when moving towards enemies. a +0 robe (50, 8, Orc:2) a +0 chain mail a +0 halberd (50, 9, Orc:2) a +0 leather armour a +0 short sword (51, 6, Orc:2) a +0 giant club (52, 6, Orc:2) a +0 club (53, 4, Orc:2) a +0 dagger (53, 7, Orc:2) a +0 giant club (64, 8, Orc:2) a +0 dagger a +0 robe (65, 9, Orc:2) a +0 hand axe a +0 plate armour (66, -7, Orc:2) a +0 arbalest (66, 9, Orc:2) a +0 mace (67, -6, Orc:2) a +0 arbalest (68, 6, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) 6 stones (2, 5, Elf:1) a wand of flame (4) (4, -11, Elf:1) a +4 shortbow (5, -2, Elf:1) a ring of ice (7, -4, Elf:1) a wand of charming (5) (7, 1, Elf:1) a scroll of identify (7, 13, Elf:1) a +0 rapier (8, 1, Elf:1) 5 stones (8, 5, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (8, 18, Elf:1) a +0 long sword (9, 6, Elf:1) a +0 long sword a +0 leather armour (10, -2, Elf:1) the +6 hand axe of Trial by Ordeal {heavy, Int+8 Dex-2} Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). (10, 19, Elf:1) a +0 short sword (11, 8, Elf:1) a +0 long sword a +0 shortbow a +0 long sword (11, 14, Elf:1) a +0 long sword (13, 5, Elf:1) a +0 short sword (13, 10, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (14, 2, Elf:1) a +0 long sword a +0 ring mail (14, 9, Elf:1) a +0 dagger (14, 12, Elf:1) a +0 long sword (15, 5, Elf:1) a +0 dagger (15, 10, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour a +0 scimitar a +0 ring mail (16, 10, Elf:1) a +0 short sword a +0 longbow a +1 leather armour of cold resistance a +0 scimitar a +0 shortbow a +0 ring mail (16, 36, Elf:1) a +0 hand axe (17, 9, Elf:1) a +0 dagger a +0 short sword a +0 long sword (17, 10, Elf:1) a +0 rapier a +0 short sword a +0 shortbow a +0 leather armour (19, 28, Elf:1) a +0 robe a +0 dagger (22, 17, Elf:1) a +0 dagger a +0 robe (27, 44, Elf:1) a +0 leather armour a +0 dagger (27, 45, Elf:1) a +0 rapier (28, 42, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (28, 43, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (28, 47, Elf:1) a +0 short sword (29, 31, Elf:1) a +0 sling (29, 41, Elf:1) a +0 rapier (29, 43, Elf:1) a +0 chain mail a +0 scimitar (29, 45, Elf:1) a +0 chain mail a +0 short sword (30, 43, Elf:1) a +0 leather armour a +1 long sword of protection (31, 43, Elf:1) a +0 scale mail a +0 dagger (32, 38, Elf:1) a +0 spear (34, 44, Elf:1) a +0 sling (38, 10, Elf:1) a +3 triple sword a +2 leather armour of cold resistance (38, 12, Elf:1) a +0 long sword a +0 leather armour (59, 23, Elf:1) a +0 leather armour Level 2 of the Elven Halls [Shop] Anwysiva's Tremendous Tomes the Enchiridion on Summoned Terra Firma (1644 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Haunt Necromancy/Summoning 7 h - Monstrous Menagerie Summoning 7 Sif Muna's Compendium of Electrocution and the Geodesic (1376 gold) Spells Type Level a - Apportation Translocation 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Swiftness Air 3 d - Airstrike Air 4 e - Vhi's Electric Charge Translocation/Air 4 f - Arcjolt Conjuration/Air 5 g - Maxwell's Capacitive Coupling Air 8 h - Disjunction Translocation 8 Sif Muna's Discourse on Ghastly Arcane Combat (1712 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Flame Wave Conjuration/Fire 4 c - Curse of Agony Necromancy 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Conjure Ball Lightning Conjuration/Air 6 f - Haunt Necromancy/Summoning 7 g - Chain Lightning Conjuration/Air 9 h - Death's Door Necromancy 9 the Atlas of the Tropics and Necromantic Words (1216 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Foxfire Conjuration/Fire 1 c - Volatile Blastmotes Fire/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Anguish Hexes/Necromancy 4 f - Dispel Undead Necromancy 4 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 the Lessons on Black Deeds and Power (1312 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Searing Ray Conjuration 2 c - Sublimation of Blood Necromancy 2 d - Mephitic Cloud Conjuration/Alchemy/Air 3 e - Dispel Undead Necromancy 4 f - Bombard Conjuration/Earth 6 g - Starburst Conjuration/Fire 6 h - Fire Storm Conjuration/Fire 9 the Compilation of the Ten Ziggurats (1408 gold) Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 d - Flame Wave Conjuration/Fire 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Starburst Conjuration/Fire 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Ignition Fire 8 the Commentary on Brumal Excavation (1248 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Earth 3 c - Ozocubu's Armour Ice 3 d - Leda's Liquefaction Alchemy/Earth 4 e - Petrify Alchemy/Earth 4 f - Lee's Rapid Deconstruction Earth 5 g - Metabolic Englaciation Hexes/Ice 5 h - Borgnjor's Vile Clutch Necromancy/Earth 5 the Verses on Enchanting Accelerants (1248 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Inner Flame Hexes/Fire 3 d - Anguish Hexes/Necromancy 4 e - Dimensional Bullseye Hexes/Translocation 4 f - Summon Mana Viper Hexes/Summoning 5 g - Yara's Violent Unravelling Hexes/Alchemy 5 h - Starburst Conjuration/Fire 6 (0, 0, Elf:2) a +0 short sword a +0 long sword (1, 2, Elf:2) a +0 shortbow (2, -1, Elf:2) a +2 heavy scimitar a +0 leather armour (2, 2, Elf:2) a +0 rapier a +0 chain mail (6, 20, Elf:2) a +0 long sword (9, 12, Elf:2) a +0 shortbow (10, -13, Elf:2) a +2 dagger of venom a +0 leather armour (12, 14, Elf:2) a +0 long sword a +0 ring mail (14, 17, Elf:2) a +0 longbow (16, 18, Elf:2) a +0 scimitar a +0 buckler (18, 19, Elf:2) a +0 long sword (20, 28, Elf:2) the blade talisman "Wunt" {Fly rN++ Str+3} [blade talisman] Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. Fly: It grants you flight. (28, -26, Elf:2) a +0 long sword (34, 1, Elf:2) a +2 dagger of venom a +0 ring mail (35, 2, Elf:2) a +0 short sword (38, 7, Elf:2) 8 stones (39, -7, Elf:2) 5 stones (39, 10, Elf:2) a scroll of identify (39, 25, Elf:2) a +0 long sword (41, 20, Elf:2) 8 stones (42, 20, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (43, -2, Elf:2) a +0 short sword a +0 scale mail (43, 19, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (43, 20, Elf:2) a +0 long sword (43, 21, Elf:2) a +0 long sword a +0 ring mail a ring of resist corrosion (43, 25, Elf:2) a +0 long sword a +0 ring mail (44, -7, Elf:2) a +0 dagger a +0 robe (44, 20, Elf:2) a +0 long sword (45, -16, Elf:2) 5 stones (46, 18, Elf:2) a +0 robe (51, 8, Elf:2) a +0 buckler (54, -7, Elf:2) a +0 dagger (54, 23, Elf:2) 2 stones (55, -5, Elf:2) a +0 long sword (56, -3, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (57, 7, Elf:2) a +0 rapier (59, -6, Elf:2) a wand of flame (5) (60, 3, Elf:2) a +0 quarterstaff (62, 6, Elf:2) a potion of degeneration Level 3 of the Elven Halls [Shop] Taofiad's Magic Scroll Shoppe a scroll of amnesia (64 gold) a scroll of noise (16 gold) a scroll of enchant weapon (120 gold) a scroll of identify (32 gold) a scroll of immolation (64 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of immolation (64 gold) (0, 0, Elf:3) a +1 rapier of protection a +0 leather armour (17, -8, Elf:3) a +0 long sword (21, -12, Elf:3) a +0 rapier a +0 scale mail (28, -26, Elf:3) a +0 ring mail a +0 long sword (28, -21, Elf:3) a +0 ring mail a +0 short sword a +0 shortbow (28, 15, Elf:3) a +0 giant club (31, -29, Elf:3) a scroll of identify (31, 17, Elf:3) a wand of flame (7) (31, 21, Elf:3) a +0 rapier (32, 16, Elf:3) a talisman of death (32, 19, Elf:3) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (32, 22, Elf:3) the staff "Yno Xanlo" {^Drain rElec rF+ rN+ Will+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, 15, Elf:3) a +3 shortbow of flaming (33, 23, Elf:3) a +0 short sword of draining (34, 14, Elf:3) the +7 mace of Variability {chaos, chaos arc} (36, 14, Elf:3) a +0 short sword (38, 14, Elf:3) a wand of charming (5) (38, 24, Elf:3) a book of Death (39, -15, Elf:3) a +2 robe of cold resistance a +0 dagger (39, 15, Elf:3) the storm talisman of a Labyrinth {Str-2 Int+4 Slay+2} [storm talisman] Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (39, 23, Elf:3) a talisman of death (40, 22, Elf:3) the staff of Patterns {rF+ Int-4 Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 17, Elf:3) a blade talisman (41, 19, Elf:3) a +0 short sword (45, -28, Elf:3) a ring of protection from cold (47, -15, Elf:3) a +0 short sword (47, -3, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (47, 9, Elf:3) a +0 rapier a +2 robe of positive energy (48, -15, Elf:3) a +0 leather armour a +0 dagger (48, -9, Elf:3) a +0 ring mail a +0 rapier (48, -5, Elf:3) a +1 rapier of venom (48, -4, Elf:3) a +0 ring mail a +0 dagger a +0 long sword a +0 dagger (48, -3, Elf:3) a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +3 rapier of protection (48, -2, Elf:3) a wand of polymorph (3) an amulet of magic regeneration a +2 great sword of freezing (48, 12, Elf:3) a +2 heavy long sword the amulet "Zinaon Vias" {Acrobat Rampage} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Rampage: It bestows one free step when moving towards enemies. (49, -15, Elf:3) a +0 ring mail a +0 rapier (49, -14, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 leather armour a +1 longbow of flaming a +0 long sword a +0 leather armour a +0 short sword the +5 morningstar "Ruocoar" {flame, Str+5} Str+5: It affects your strength (+5). a ring of willpower (49, -12, Elf:3) a +0 leather armour a +1 rapier of draining (49, -10, Elf:3) a +0 leather armour a +0 short sword (49, -7, Elf:3) a +0 ring mail a +0 long sword a +0 chain mail a +0 long sword (49, -5, Elf:3) a +0 whip a +0 ring mail a +0 ring mail a +3 dagger (49, -3, Elf:3) a +0 short sword a +0 short sword a +0 dagger a +3 leather armour of poison resistance the +5 halberd "Tishezan" {elec, *Noise rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. (49, -2, Elf:3) a +0 leather armour a +0 long sword (49, -1, Elf:3) a +0 long sword (49, 1, Elf:3) a +0 long sword (49, 2, Elf:3) a +0 leather armour a +0 longbow a +0 scimitar 6 silver javelins a +0 arbalest a +4 ring of protection (49, 4, Elf:3) a +0 long sword (49, 10, Elf:3) a +0 long sword (49, 11, Elf:3) a +0 long sword (49, 14, Elf:3) a +3 spear of freezing (50, -15, Elf:3) a +0 dagger (50, -10, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (50, -8, Elf:3) a +0 dagger a +0 rapier a +0 leather armour a +0 rapier (50, -6, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (50, -4, Elf:3) a +0 leather armour a +1 dagger of protection (50, -3, Elf:3) a +0 long sword of electrocution (50, 4, Elf:3) a +0 long sword (50, 10, Elf:3) a +0 short sword (51, -7, Elf:3) a +0 long sword (51, 5, Elf:3) a +0 scale mail the +1 halberd of Nemelex Xobeh's Esteem {protect, rN+} rN+: It protects you from negative energy. the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (53, 22, Elf:3) a +0 ring mail (54, -15, Elf:3) a +0 rapier a +0 leather armour a +0 dagger a +0 shortbow (57, 19, Elf:3) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (57, 21, Elf:3) a +0 dagger (57, 22, Elf:3) 5 stones (59, 23, Elf:3) the +15 plate armour of Lugonu's Condemnation {rElec rC++ MP-9} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). (61, 14, Elf:3) a +0 shortbow (61, 24, Elf:3) a +0 short sword (62, 13, Elf:3) a +0 falchion (63, -2, Elf:3) a +0 dagger (63, 14, Elf:3) the +3 whip "Tinycvoz" {freeze, rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. (64, -4, Elf:3) a +0 long sword a +0 leather armour (64, 14, Elf:3) 8 stones (64, 23, Elf:3) a +0 dagger (65, -4, Elf:3) a +0 rapier (65, 15, Elf:3) a +0 quarterstaff (65, 22, Elf:3) a +0 chain mail (66, 16, Elf:3) a scroll of identify (66, 19, Elf:3) a wand of flame (5) (66, 22, Elf:3) a wand of polymorph (5) (67, 16, Elf:3) a +0 plate armour (67, 18, Elf:3) a +0 long sword (67, 20, Elf:3) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of death (4, -18, Lair:1) a +0 chain mail (4, 5, Lair:1) a +0 buckler a +0 robe a +0 short sword (17, -10, Lair:1) a +2 dagger of distortion (29, 3, Lair:1) a +0 spear (30, 21, Lair:1) a +0 hand axe (32, -25, Lair:1) a potion of degeneration (33, -13, Lair:1) a +0 spear (35, 22, Lair:1) a +0 leather armour (36, -18, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) an amulet of reflection (3, -26, Lair:2) a +0 robe (7, -38, Lair:2) 6 stones (20, -36, Lair:2) a +1 halberd of pain 4 javelins a +2 scale mail of poison resistance (22, -1, Lair:2) a +0 flail (37, -6, Lair:2) 6 stones (45, -30, Lair:2) a potion of degeneration (46, -26, Lair:2) a -2 demon whip of venom Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 short sword (0, 12, Lair:3) the +8 scimitar of Quantum Leap {freeze, rElec Str+4 Stlth-} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (11, 15, Lair:3) an amulet of the acrobat (33, -27, Lair:3) a +0 sling (37, -32, Lair:3) a +0 dagger (45, -5, Lair:3) a +0 scale mail (47, -4, Lair:3) 9 stones (52, 11, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts [Shop] Colof's Jewellery Emporium a blade talisman (630 gold) an amulet of regeneration (630 gold) an amulet of faith (840 gold) the ring of Eternal Night {rC+ rCorr Stlth+} (848 gold) [ring of protection from cold] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the dragon-blood talisman "Poebbeen" {Will+ Str+4 Dex-5 SInv} (3183 gold) [dragon-blood talisman] Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. SInv: It lets you see invisible. an amulet of the acrobat (630 gold) a granite talisman (1260 gold) a +4 ring of slaying (1638 gold) [Shop] Vatwub's Jewellery Emporium an amulet of regeneration (510 gold) a ring of fire (425 gold) a ring of magical power (340 gold) an amulet of reflection (510 gold) the ring "Gailagro" {Wiz rElec Int+2 Stlth+} (867 gold) [ring of wizardry] Wiz: It improves your spell success rate. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a blade talisman (510 gold) a ring of willpower (425 gold) a ring of willpower (425 gold) (0, 0, Lair:4) an amulet of reflection (6, -12, Lair:4) a +0 vampiric falchion (12, -15, Lair:4) a stone (16, -24, Lair:4) a +0 robe (17, -11, Lair:4) a human skeleton (18, -11, Lair:4) a human skeleton (19, 29, Lair:4) 8 stones (20, -10, Lair:4) the amulet of the Raven {Acrobat rF+ rC+ rCorr MP+9} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (20, -9, Lair:4) a +5 ring of evasion (24, 25, Lair:4) 4 stones (39, -3, Lair:4) a +0 sling (48, -17, Lair:4) a +0 ring mail (49, 7, Lair:4) 8 stones (52, -2, Lair:4) a +0 leather armour (57, -10, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of conjuration (14, 0, Lair:5) a ring of poison resistance (17, -31, Lair:5) a +2 flail of protection (24, -2, Lair:5) a +0 hand axe (36, 13, Lair:5) a +0 plate armour (39, -12, Lair:5) a +0 robe (48, 12, Lair:5) 6 stones (49, 11, Lair:5) 7 stones (50, 21, Lair:5) a +0 pair of gloves Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (1, 2, Shoals:1) a +0 spear (3, -10, Shoals:1) a +0 trident a +0 leather armour (4, -13, Shoals:1) a +1 trident of pain (19, 1, Shoals:1) a +2 vampiric spear 3 silver javelins a +0 leather armour (22, 3, Shoals:1) a +0 rapier a +0 robe (22, 25, Shoals:1) a +0 trident (23, -14, Shoals:1) a staff of death (26, -16, Shoals:1) a +0 long sword (29, 15, Shoals:1) 12 gold pieces (32, -3, Shoals:1) a +0 trident (33, 2, Shoals:1) 2 boomerangs a +0 trident (37, 29, Shoals:1) a +0 scale mail (44, 1, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +1 trident of protection (0, 5, Shoals:2) a +0 trident (3, 5, Shoals:2) 2 boomerangs a +0 trident (4, -4, Shoals:2) a ring of positive energy (4, 0, Shoals:2) a +0 spear a +0 sling (7, 26, Shoals:2) a +0 cloak (14, 10, Shoals:2) a +0 robe a +2 demon trident of draining (20, 28, Shoals:2) a +0 orcbow (28, -4, Shoals:2) a +0 trident a boomerang (28, 24, Shoals:2) a +0 sling a +0 quarterstaff (30, -6, Shoals:2) a +2 heavy spear 3 javelins a +0 leather armour (30, 3, Shoals:2) a +0 spear a +0 sling (30, 25, Shoals:2) a +0 spear a +0 sling (31, -6, Shoals:2) a +0 trident a boomerang (31, 2, Shoals:2) a +0 flail (32, -5, Shoals:2) a +0 trident a +0 trident 4 boomerangs (35, 0, Shoals:2) a +3 trident of venom a +0 robe (36, 7, Shoals:2) a +0 trident (38, 20, Shoals:2) 2 boomerangs (39, 7, Shoals:2) a +0 trident (42, 32, Shoals:2) a +0 spear (42, 34, Shoals:2) a +0 sling a +0 club (43, 35, Shoals:2) a +0 spear a +0 sling (46, 35, Shoals:2) a +0 trident (56, 9, Shoals:2) a wand of charming (24) Level 3 of the Shoals [Shop] Xomuivva's Distillery a potion of degeneration (14 gold) (0, 0, Shoals:3) 4 stones (3, 33, Shoals:3) a +0 rapier (4, -3, Shoals:3) a +0 ring mail (5, 1, Shoals:3) a +0 trident (6, 1, Shoals:3) a +0 robe a +2 trident of freezing (8, 1, Shoals:3) a +0 leather armour 3 javelins a +2 spear of flaming (8, 2, Shoals:3) a +0 robe a +0 demon trident of draining (8, 3, Shoals:3) a +0 kite shield a +6 chain mail of ponderousness a +0 demon trident of electrocution (8, 5, Shoals:3) a +0 trident a +0 trident (9, 7, Shoals:3) a +0 robe a +0 trident (10, -2, Shoals:3) a +0 antimagic trident (11, 2, Shoals:3) a boomerang a +0 trident of venom (11, 8, Shoals:3) a +6 rapier of venom a +0 robe (13, 8, Shoals:3) a +2 trident of protection (13, 10, Shoals:3) a +0 club a +2 longbow of flaming a +1 demon trident of venom a +0 plate armour the +0 tower shield of Unambiguity {rElec Dex+6 SInv Stlth-} Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (16, 37, Shoals:3) 2 scrolls of identify (22, 3, Shoals:3) a boomerang a +0 trident (22, 20, Shoals:3) 4 poisoned darts (23, 1, Shoals:3) a boomerang a +0 trident (23, 3, Shoals:3) a boomerang a +0 trident (23, 4, Shoals:3) 3 boomerangs a +0 trident (23, 5, Shoals:3) a +0 robe a +4 trident of flaming (25, 1, Shoals:3) a +0 leather armour a javelin a +0 spear of venom (28, 0, Shoals:3) 3 boomerangs a +0 trident a +0 trident (34, 2, Shoals:3) a +0 scale mail Level 4 of the Shoals [Shop] Kenwiume's Antique Armour Boutique a scarf of resistance (1312 gold) a +0 ring mail (164 gold) a +0 scale mail (164 gold) a +0 plate armour (943 gold) a +0 helmet (184 gold) a +0 ring mail (164 gold) a +0 chain mail of fire resistance (471 gold) (0, 0, Shoals:4) a +0 spear (3, 11, Shoals:4) a +0 trident (4, -12, Shoals:4) a +0 spear (4, -10, Shoals:4) a +0 trident (4, 9, Shoals:4) a +2 rapier of flaming a +0 robe (4, 10, Shoals:4) a +0 quarterstaff a +0 longbow a +0 spear a javelin a +0 leather armour (4, 11, Shoals:4) a +1 trident of venom a +0 robe (5, 10, Shoals:4) a +0 trident a +0 robe a +2 spear of freezing a javelin a +0 leather armour (5, 11, Shoals:4) a +0 rapier a +0 robe (6, -11, Shoals:4) a +0 spear of flaming (6, -10, Shoals:4) a +0 spear (8, -8, Shoals:4) a +1 trident of flaming a +0 robe (10, 0, Shoals:4) a +0 trident a book of Air (12, 4, Shoals:4) a +0 leather armour a javelin a +2 spear of flaming (13, 3, Shoals:4) a boomerang a +0 trident (13, 4, Shoals:4) a +0 trident 5 boomerangs a +0 trident (14, -6, Shoals:4) a +0 robe a +3 rapier of draining (14, -5, Shoals:4) a boomerang a +2 trident of flaming (14, 27, Shoals:4) a +0 trident of venom a +0 leather armour a staff of alchemy (15, -13, Shoals:4) 4 stones (18, -1, Shoals:4) a +0 robe a +0 trident (20, -3, Shoals:4) a +0 halberd (20, 25, Shoals:4) a scroll of identify (22, 4, Shoals:4) 4 stones (23, 4, Shoals:4) a +0 spear a +0 longbow (23, 17, Shoals:4) a +2 shortbow of freezing (24, -5, Shoals:4) a boomerang a +0 halberd (24, 4, Shoals:4) a staff of air (24, 17, Shoals:4) a +0 heavy spear a silver javelin a +0 ring mail a +0 rapier a +0 robe (25, -6, Shoals:4) a +0 leather armour a +0 trident (25, 16, Shoals:4) a +0 trident (25, 17, Shoals:4) a +0 trident (25, 18, Shoals:4) a +0 leather armour (25, 22, Shoals:4) a +0 halberd 3 boomerangs (25, 23, Shoals:4) a +0 trident of venom a +0 robe (27, 22, Shoals:4) a +0 spear a +0 halberd (27, 27, Shoals:4) an amulet of the acrobat (31, 25, Shoals:4) a +0 flail (38, 8, Shoals:4) a +0 long sword (39, 10, Shoals:4) a stone (41, -8, Shoals:4) a +0 spear (42, -9, Shoals:4) the +1 short sword of Suir {freeze, Fly rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. Fly: It grants you flight. (45, 5, Shoals:4) a +0 trident (46, 3, Shoals:4) a +1 hand axe of venom (46, 4, Shoals:4) a +0 trident a boomerang (51, -14, Shoals:4) a +0 trident Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dire flail a +0 robe (0, 1, Snake:1) a +0 scimitar of holy wrath (0, 2, Snake:1) a +0 whip (4, 35, Snake:1) 4 poisoned darts (7, 25, Snake:1) a +0 club a +0 robe (19, 14, Snake:1) a +0 club (20, 34, Snake:1) a +0 scale mail (22, -3, Snake:1) a +0 mace (22, 1, Snake:1) a +0 helmet (22, 24, Snake:1) a +0 long sword (31, 6, Snake:1) 2 stones (32, -2, Snake:1) 3 datura-tipped darts (32, 37, Snake:1) a +0 quarterstaff a +0 robe (33, 14, Snake:1) a +0 robe (33, 40, Snake:1) a +0 halberd a +0 spear (34, 41, Snake:1) a +0 flail of protection (35, 41, Snake:1) a +0 glaive a +0 hand axe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scale mail (4, -3, Snake:2) a +0 shortbow (12, -40, Snake:2) a +0 spear a +0 robe (15, -36, Snake:2) a +0 battleaxe (15, -9, Snake:2) a +0 shortbow a +0 scimitar a +0 robe (17, -40, Snake:2) a +0 trident (17, -34, Snake:2) a +0 robe a +0 scimitar (17, -9, Snake:2) a +2 hat (18, -37, Snake:2) 2 javelins (18, -34, Snake:2) a +0 robe a +0 club (20, -45, Snake:2) an amulet of the acrobat (20, -36, Snake:2) a +0 chain mail (21, -45, Snake:2) an amulet of guardian spirit (30, -18, Snake:2) the +7 spear "Ogreslayer" {flame, *Rage +Blink Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (36, -8, Snake:2) a +0 flail (40, -34, Snake:2) a +0 arbalest a +0 scimitar (40, -33, Snake:2) a +1 short sword of flaming a +0 arbalest (41, -35, Snake:2) a +0 robe a +0 flail a +2 shortbow of freezing a +0 short sword a +0 shortbow (41, -20, Snake:2) a +0 trident (41, -17, Snake:2) a +0 short sword (42, -35, Snake:2) a +0 barding of cold resistance a +8 short sword of venom a +0 arbalest (42, -20, Snake:2) a +1 scimitar of freezing a +0 robe a +0 whip a +1 robe of resistance a +0 quarterstaff (43, -26, Snake:2) the +1 robe of Wigue {rElec Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (43, -22, Snake:2) a ring of poison resistance (43, -21, Snake:2) a +0 morningstar a +0 robe (43, -20, Snake:2) a +0 halberd (43, -18, Snake:2) a +0 trident (43, -17, Snake:2) a +0 glaive (46, -45, Snake:2) a +0 robe a +0 long sword (48, -41, Snake:2) a +0 mace (51, 0, Snake:2) a +0 leather armour (54, -5, Snake:2) a +0 quarterstaff (59, -22, Snake:2) a potion of degeneration (60, -27, Snake:2) a +0 halberd a +0 robe a +0 halberd (61, -27, Snake:2) a +0 dagger a +0 robe Level 3 of the Snake Pit [Shop] Adduigg's Book Shoppe Maxwell's Memoranda (520 gold) a book of Storms (338 gold) a book of the Earth (468 gold) a book of Weapons (364 gold) a book of the Tundra (390 gold) a book of the Hunter (338 gold) a book of Fire (416 gold) [Shop] Kamewayx's Jewellery Shop a +4 ring of protection (540 gold) a +4 ring of protection (540 gold) a ring of resist corrosion (300 gold) a ring of see invisible (225 gold) an amulet of the acrobat (450 gold) a ring of poison resistance (300 gold) a ring of wizardry (450 gold) a ring of poison resistance (300 gold) a ring of ice (375 gold) [Shop] Orycojag's Jewellery Shop a ring of positive energy (360 gold) an amulet of guardian spirit (540 gold) a ring of see invisible (270 gold) a +4 ring of protection (648 gold) a ring of positive energy (360 gold) a ring of magical power (360 gold) an amulet of the acrobat (540 gold) a ring of resist corrosion (360 gold) a ring of wizardry (540 gold) an amulet of faith (720 gold) (0, 0, Snake:3) a +0 heavy glaive a +0 robe (3, 23, Snake:3) a +0 short sword (6, 2, Snake:3) a +0 hand axe (11, -2, Snake:3) a +0 halberd (12, -3, Snake:3) a +0 whip (12, 22, Snake:3) a dragon-blood talisman (14, 4, Snake:3) a +0 robe a +0 quarterstaff (15, 3, Snake:3) a +0 shortbow of flaming (15, 4, Snake:3) a +0 halberd of pain (15, 17, Snake:3) a +0 whip a +0 robe (17, -17, Snake:3) a +0 glaive (18, 10, Snake:3) a +0 whip (19, -17, Snake:3) a +0 halberd (19, -16, Snake:3) a +0 robe a +0 glaive (19, -15, Snake:3) a +0 spear (19, 11, Snake:3) 6 stones (19, 22, Snake:3) a +0 dire flail a +0 robe (20, -17, Snake:3) a +0 robe a +0 war axe (20, 23, Snake:3) a +0 whip (21, 22, Snake:3) a +0 shortbow a +0 trident (22, -22, Snake:3) a +0 club a +0 robe (22, 22, Snake:3) a +0 halberd a +0 robe a +3 halberd of protection (24, -21, Snake:3) a +0 short sword (24, 22, Snake:3) a +0 mace a +0 robe a +0 scimitar (25, 22, Snake:3) a +0 battleaxe a +0 robe (27, 3, Snake:3) a +2 flail of draining (29, 0, Snake:3) a +0 mace a +0 robe (32, -4, Snake:3) a +0 shortbow a +0 war axe (34, -5, Snake:3) a +0 trident (34, -3, Snake:3) a +0 scimitar a +0 robe (35, -4, Snake:3) a +4 spear (36, -4, Snake:3) a +0 flail (39, -13, Snake:3) a +0 chain mail (39, -10, Snake:3) a +0 longbow a +0 battleaxe of freezing (40, 11, Snake:3) an amulet of reflection 3 darts of dispersal (41, -10, Snake:3) a +0 whip (43, -17, Snake:3) a ring of ice (43, -2, Snake:3) a +0 club (44, -19, Snake:3) a +0 war axe (46, -14, Snake:3) a +0 spear (47, -13, Snake:3) a +3 ring mail (48, -7, Snake:3) a book of Flames (53, -9, Snake:3) an amulet of reflection Level 4 of the Snake Pit (0, 0, Snake:4) a +0 ring mail (0, 11, Snake:4) 5 stones (3, -14, Snake:4) a +0 trident a +0 robe (17, 5, Snake:4) a +0 whip (19, 1, Snake:4) a +0 club a +0 robe (20, -12, Snake:4) a +0 war axe a +0 robe (21, 0, Snake:4) a +0 shortbow of flaming (22, 0, Snake:4) a +0 battleaxe (23, 0, Snake:4) a +0 quarterstaff a +0 robe (25, 10, Snake:4) a +0 mace a +1 heavy shortbow (26, 5, Snake:4) a +0 whip (29, 11, Snake:4) a +0 robe a +0 battleaxe (29, 13, Snake:4) 4 stones (31, -4, Snake:4) a +0 scale mail (31, 10, Snake:4) a +0 war axe (31, 11, Snake:4) a +0 war axe (35, -7, Snake:4) a +0 scimitar a +0 kite shield (38, 19, Snake:4) 5 stones (42, 12, Snake:4) a +0 robe a +0 whip (43, -20, Snake:4) a +0 spear a +0 robe (43, -10, Snake:4) a +0 battleaxe (44, -14, Snake:4) a +0 robe a +0 club (45, -16, Snake:4) a +0 war axe a +0 shortbow (45, 13, Snake:4) a +0 glaive (47, -7, Snake:4) a +0 robe a +0 quarterstaff (47, 14, Snake:4) a +0 robe a +0 club (48, -23, Snake:4) a +0 war axe (48, -10, Snake:4) a +0 halberd (48, -9, Snake:4) a +0 robe a +0 mace a +0 halberd a +0 robe a +0 trident (48, -8, Snake:4) a +0 robe a +0 dire flail (48, 13, Snake:4) a +0 robe a +0 halberd (48, 14, Snake:4) a +0 robe a +0 spear (49, -29, Snake:4) a +0 shortbow a +0 long sword (49, -10, Snake:4) a +0 robe a +0 quarterstaff (49, -9, Snake:4) a +0 robe a +0 dagger (50, -30, Snake:4) a +0 battleaxe (50, -2, Snake:4) a +0 shortbow of flaming (50, 12, Snake:4) a +0 tower shield a +0 mace (51, -1, Snake:4) a +0 robe a +0 scimitar (51, 11, Snake:4) a +0 robe a +0 spear a +0 glaive a +0 shortbow (52, -6, Snake:4) a +4 trident (52, -5, Snake:4) a +0 glaive (52, 2, Snake:4) a +0 robe a +0 dagger (52, 10, Snake:4) a +0 robe a +0 battleaxe (53, -1, Snake:4) a +0 shortbow of flaming (53, 3, Snake:4) a +0 robe a +0 club (53, 4, Snake:4) a +0 short sword (54, 3, Snake:4) a +0 robe a +0 scimitar (54, 4, Snake:4) a +0 short sword (54, 8, Snake:4) a +0 robe a +0 short sword a +0 shortbow (55, 2, Snake:4) a +0 hand axe (55, 4, Snake:4) a +0 kite shield a +0 robe a +0 mace (55, 7, Snake:4) a +0 tower shield a +0 short sword Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 chain mail of the Little Devil {Int+2 Dex+2 Slay+6} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (3, -1, Slime:5) the staff "Diask" {rC+ Int+3 Conj Ice} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 28, Slime:5) a +0 glaive (27, 29, Slime:5) a scroll of identify (28, 27, Slime:5) a book of the Warp (28, 28, Slime:5) a +0 chain mail (29, 26, Slime:5) 61 gold pieces (29, 27, Slime:5) 59 gold pieces (29, 29, Slime:5) a book of Power (30, -31, Slime:5) the +11 battleaxe of Joyful Slaughter {vamp, rCorr} rCorr: It protects you from acid and corrosion. (30, 26, Slime:5) 13 gold pieces (30, 28, Slime:5) a +2 ring mail of willpower (30, 29, Slime:5) 23 gold pieces (31, 26, Slime:5) a +1 pair of boots of stealth (31, 28, Slime:5) a wand of roots (4) (31, 29, Slime:5) the amulet "Peit" {Acrobat Int+4 Dex+4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (unseen) (32, -32, Slime:5) the +11 sling "Eczestroa" {elec, rN+ Str+2 Dex-3} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. (32, 26, Slime:5) 3 stones (32, 27, Slime:5) 39 gold pieces (32, 29, Slime:5) a staff of earth (unseen) (33, 27, Slime:5) a potion of berserk rage (33, 28, Slime:5) a ring of positive energy (34, 28, Slime:5) 6 stones (34, 29, Slime:5) a scroll of identify (37, -20, Slime:5) an amulet of faith Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail a +0 flail a +0 robe a +0 dagger of venom (0, 3, Vaults:1) a +0 scale mail a +0 great mace (0, 22, Vaults:1) a +0 arbalest a staff of earth 3 poisoned darts (1, 4, Vaults:1) a +0 scale mail (5, -9, Vaults:1) a ring of ice (5, 29, Vaults:1) a +0 flail a +0 ring mail (9, -5, Vaults:1) a wand of polymorph (5) (10, 25, Vaults:1) a scroll of enchant weapon (13, 40, Vaults:1) a +1 arbalest of freezing (15, 12, Vaults:1) a +0 orcbow (15, 13, Vaults:1) a +0 war axe a +0 scale mail (15, 26, Vaults:1) 8 stones (15, 46, Vaults:1) a ring of protection from fire (16, 11, Vaults:1) a +0 dire flail a +0 leather armour (17, 10, Vaults:1) a +0 falchion a +0 scale mail a +0 war axe a +0 hand cannon a +0 scale mail a +0 morningstar a +0 ring mail (17, 49, Vaults:1) 4 silver javelins (19, -12, Vaults:1) a +0 arbalest (20, -12, Vaults:1) a +0 arbalest a +0 arbalest (20, 25, Vaults:1) a +0 orcbow (21, -12, Vaults:1) a +0 arbalest a +0 arbalest (21, -5, Vaults:1) a +0 dire flail a +0 animal skin (22, 25, Vaults:1) a +0 shortbow (22, 28, Vaults:1) a +0 scale mail (22, 46, Vaults:1) a +0 club (23, 23, Vaults:1) a +0 orcbow (23, 26, Vaults:1) a +0 orcbow a +1 hand axe of freezing 2 silver javelins (26, -5, Vaults:1) a +0 great sword (27, 27, Vaults:1) a scroll of identify (31, 43, Vaults:1) a +0 arbalest a +0 falchion a +0 ring mail (34, 7, Vaults:1) a +0 arbalest (34, 9, Vaults:1) a +0 arbalest (36, 7, Vaults:1) a +0 arbalest (38, 6, Vaults:1) a +0 arbalest (38, 8, Vaults:1) a +0 arbalest (38, 10, Vaults:1) a +0 arbalest (38, 22, Vaults:1) a +0 war axe a +0 ring mail Level 2 of the Vaults (6, -23, Vaults:2) a +0 mace a +0 ring mail (6, -22, Vaults:2) a +0 ring mail a +2 arbalest of freezing (7, -20, Vaults:2) a +0 robe a +0 dagger (18, -18, Vaults:2) a +0 scale mail a +0 falchion (19, -35, Vaults:2) a +0 scale mail (21, 3, Vaults:2) the +2 robe of Vampiric Thralls {rElec Regen+ Str-4 Int+2} Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (23, -29, Vaults:2) a +0 dire flail (27, -46, Vaults:2) a +0 mace of holy wrath (29, -33, Vaults:2) a +3 morningstar of holy wrath (30, -18, Vaults:2) a +0 arbalest a +0 arbalest (36, -18, Vaults:2) a +1 battleaxe of freezing (37, -18, Vaults:2) a wand of flame (11) (43, -6, Vaults:2) 2 scrolls of enchant armour (46, -44, Vaults:2) a scroll of identify (53, -29, Vaults:2) a +0 flail a +0 leather armour (58, -4, Vaults:2) a +0 great mace a +0 ring mail (61, -38, Vaults:2) a wand of polymorph (5) (62, 2, Vaults:2) a +0 club (64, 0, Vaults:2) a +0 dagger a +0 robe (65, -28, Vaults:2) a +0 falchion a +0 scale mail (65, -1, Vaults:2) a +0 great mace a +0 ring mail (67, -3, Vaults:2) a +0 great sword Level 3 of the Vaults (0, 0, Vaults:3) an amulet of the acrobat (9, -39, Vaults:3) a +0 long sword a +0 scale mail (10, -37, Vaults:3) a +0 orcbow (12, -39, Vaults:3) a +0 morningstar a +0 ring mail (17, -1, Vaults:3) a +3 morningstar of draining (27, -2, Vaults:3) a +0 rapier (30, -2, Vaults:3) 8 stones (35, -42, Vaults:3) a +0 arbalest (36, -44, Vaults:3) a +1 arbalest of freezing (36, -43, Vaults:3) a +0 arbalest (36, -42, Vaults:3) a +0 scale mail (37, -45, Vaults:3) a +0 arbalest (37, -44, Vaults:3) a +0 great sword a +0 chain mail a +0 arbalest (37, -43, Vaults:3) a +0 dagger a +0 robe (39, -11, Vaults:3) a +0 chain mail (41, -41, Vaults:3) a staff of air (42, -43, Vaults:3) a +0 robe (46, -55, Vaults:3) a +0 chain mail a +1 bardiche of venom (46, -54, Vaults:3) a +0 chain mail a +0 great sword a +0 robe a +0 dagger (47, -11, Vaults:3) 5 stones (47, -6, Vaults:3) a +0 arbalest (49, -56, Vaults:3) a +0 plate armour a +2 great mace of holy wrath (49, -9, Vaults:3) a +2 dagger of venom (51, -6, Vaults:3) the +1 long sword of Focus {elec, rPois rF+ rN+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison rN+: It protects you from negative energy. a +0 robe (52, -61, Vaults:3) a +0 helmet (52, -14, Vaults:3) a +2 battleaxe of electrocution a +0 plate armour (59, -21, Vaults:3) a +1 heavy flail a +0 scale mail (66, -17, Vaults:3) a +0 ring mail (67, -31, Vaults:3) a +2 spectral broad axe a +0 ring mail a +2 kite shield (69, -7, Vaults:3) a +0 scale mail Level 4 of the Vaults (0, 28, Vaults:4) a +3 arbalest (0, 30, Vaults:4) a +0 arbalest (0, 31, Vaults:4) a +0 arbalest (1, 31, Vaults:4) a +0 ring mail (7, -20, Vaults:4) the +1 robe "Taleeg" {+Blink} +Blink: It lets you blink. (14, 8, Vaults:4) 3 stones (15, -14, Vaults:4) a +0 ring mail a +0 long sword a +0 arbalest (15, 8, Vaults:4) a +0 scale mail (15, 9, Vaults:4) 4 stones (16, 5, Vaults:4) a +0 leather armour a +0 great mace (16, 11, Vaults:4) a +0 halberd (17, -13, Vaults:4) a +0 ring mail (17, -11, Vaults:4) a +0 animal skin a +0 dire flail a +0 plate armour a +3 great sword of draining (18, -9, Vaults:4) a +0 robe a +0 dagger (20, -4, Vaults:4) a +0 long sword a +0 chain mail (22, -4, Vaults:4) a +0 leather armour a +2 great mace of protection a +0 plate armour a +0 war axe a +0 scale mail a +0 dire flail a +0 scale mail a +2 heavy great mace (22, -3, Vaults:4) a +0 ring mail a +0 morningstar (22, -2, Vaults:4) a +0 chain mail a +1 long sword of freezing (30, 1, Vaults:4) a +0 orcbow (31, -10, Vaults:4) an amulet of faith (33, -12, Vaults:4) a +0 scale mail a +0 morningstar a +0 arbalest (39, 13, Vaults:4) a +0 ring mail a +0 falchion (39, 16, Vaults:4) 8 stones (40, 5, Vaults:4) a +0 great mace (41, 7, Vaults:4) a +0 animal skin (42, 13, Vaults:4) a +0 plate armour a +0 great mace (43, 12, Vaults:4) a wand of flame (13) (45, 15, Vaults:4) a +0 ring mail a +0 great mace (46, 16, Vaults:4) a +0 robe of willpower a +0 dagger (48, 16, Vaults:4) a +0 club (49, 17, Vaults:4) a +0 scimitar (50, 18, Vaults:4) a +0 plate armour a +3 great mace of holy wrath (50, 25, Vaults:4) a +3 great mace of draining a +0 plate armour (51, 19, Vaults:4) a +1 halberd a +0 chain mail a +0 war axe a +0 arbalest a +0 chain mail (51, 24, Vaults:4) a +0 broad axe a +2 chain mail of cold resistance (51, 25, Vaults:4) a +0 long sword of freezing a +0 dagger a +0 robe (52, 24, Vaults:4) a +0 great mace a +0 ring mail of poison resistance (54, 22, Vaults:4) a +2 war axe +0 shadow dragon scales (55, 22, Vaults:4) a +0 flail (55, 23, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (56, 22, Vaults:4) a +2 great sword of flaming a +2 plate armour of willpower (56, 24, Vaults:4) a +0 glaive of protection a +0 plate armour (57, -5, Vaults:4) a potion of degeneration (57, 18, Vaults:4) the +3 robe of the Kappa {Str+2 Int+6} Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). (57, 25, Vaults:4) a +0 dire flail a +0 ring mail (57, 27, Vaults:4) a +0 long sword a +0 scale mail (59, 19, Vaults:4) a +0 arbalest a +0 battleaxe a +0 chain mail (60, 19, Vaults:4) a +0 arbalest (61, 20, Vaults:4) a +0 arbalest Level 5 of the Vaults [Shop] Kizukkau's Armour Shop a +0 robe (16 gold) a +0 leather armour (46 gold) the +8 fire dragon scales "Rawkod" {rElec rF++ rC- Dex+3} (2619 gold) Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +2 robe of willpower (407 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) (0, 0, Vaults:5) a +0 chain mail (7, -1, Vaults:5) a +0 flail (8, -10, Vaults:5) 3 scrolls of torment (9, -30, Vaults:5) a +0 leather armour (9, -1, Vaults:5) a +0 chain mail (10, -1, Vaults:5) a +0 plate armour (11, -36, Vaults:5) a +0 long sword (12, -20, Vaults:5) a +0 kite shield (14, -28, Vaults:5) a scroll of enchant weapon (15, -35, Vaults:5) a +1 robe of fire resistance (16, -30, Vaults:5) a +0 scale mail (18, -40, Vaults:5) a +0 chain mail (18, -15, Vaults:5) a +0 arbalest a +0 arbalest 4 stones a +0 ring mail (20, -23, Vaults:5) a Young Poisoner's Handbook (21, -28, Vaults:5) a +0 buckler a +0 long sword (21, -27, Vaults:5) a scroll of identify (21, -18, Vaults:5) a +0 leather armour a +0 dagger (21, -10, Vaults:5) the Compendium of Brilliant Fermentation Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Hailstorm Conjuration/Ice 3 c - Sticky Flame Fire/Alchemy 4 d - Eringya's Noxious Bog Alchemy 6 (21, -2, Vaults:5) a +0 ring mail a +0 dire flail of protection (21, -1, Vaults:5) a lightning rod (4/4) (21, 0, Vaults:5) the +6 scale mail of Aqiryopn {Harm rPois Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison Harm: It increases damage dealt and taken. (22, -27, Vaults:5) a +0 plate armour a +2 bardiche of flaming (22, -20, Vaults:5) a +0 arbalest (22, -19, Vaults:5) a +0 plate armour a +0 halberd a +0 arbalest a +0 robe a +0 dagger (22, -11, Vaults:5) a +0 scale mail the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (22, -10, Vaults:5) a +0 short sword (22, -9, Vaults:5) a +3 scale mail of cold resistance a +4 great sword of flaming a storm talisman a ring of flight (22, -3, Vaults:5) a +4 ring mail of fire resistance a +0 great sword (22, -1, Vaults:5) a scroll of identify (22, 0, Vaults:5) the Unrestrained Analects (23, -26, Vaults:5) a +0 dire flail a +0 dire flail (23, -20, Vaults:5) a +0 club a +0 robe a +0 dagger (23, -11, Vaults:5) a +0 plate armour a +2 war axe (23, -1, Vaults:5) a +0 ring mail (23, 0, Vaults:5) a scroll of identify (24, -25, Vaults:5) a +0 scale mail a +0 long sword (24, -17, Vaults:5) a +0 arbalest (24, -15, Vaults:5) a +0 great mace a +0 scale mail a +1 great mace of holy wrath 6 stones a +0 chain mail a ring of protection from cold (24, -10, Vaults:5) a +0 ring mail a +1 great mace of protection a +0 dire flail a +0 dire flail a +0 chain mail a +0 rapier (25, -44, Vaults:5) a +0 dagger (25, -24, Vaults:5) a +0 scale mail a +0 long sword a +0 scale mail a +0 battleaxe of electrocution (25, -19, Vaults:5) a +0 arbalest (25, -18, Vaults:5) a +0 chain mail a +1 battleaxe (25, -15, Vaults:5) a +0 leather armour the +4 mace of Moely {freeze, ^Fragile rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (26, -15, Vaults:5) a +0 chain mail a +0 dire flail (27, -23, Vaults:5) a +0 ring mail of cold resistance a +0 great sword of protection (27, -21, Vaults:5) a +0 scale mail a +2 rapier of venom (27, -17, Vaults:5) a +0 arbalest the +0 robe of the Cicada {+Blink Str-5 Slay+4 Archmagi} Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). +Blink: It lets you blink. Archmagi: It increases the power of your magical spells. 2 datura-tipped darts (27, -16, Vaults:5) a +0 ring mail of cold resistance a +1 morningstar of freezing a +0 ring mail a +0 great mace a +2 great sword of flaming (27, -10, Vaults:5) a +0 arbalest (28, -19, Vaults:5) a +0 chain mail a +0 battleaxe (28, -16, Vaults:5) a +0 arbalest (29, -24, Vaults:5) a +0 chain mail a +2 vampiric rapier (29, -22, Vaults:5) a +0 chain mail a +0 great mace (29, -21, Vaults:5) a +0 chain mail a +0 glaive (29, -20, Vaults:5) a +0 plate armour a +2 vampiric great sword (29, -18, Vaults:5) a +0 plate armour a +0 battleaxe (29, -17, Vaults:5) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 dire flail (29, -16, Vaults:5) a +0 buckler a +0 ring mail a +0 long sword a +0 leather armour a +0 morningstar (29, -10, Vaults:5) a +0 halberd a +0 leather armour (29, 6, Vaults:5) 6 stones (30, -20, Vaults:5) a +0 chain mail a +0 long sword a +0 chain mail a +3 war axe a human skeleton (30, -19, Vaults:5) a +0 chain mail a +0 long sword a +0 chain mail a +0 dire flail (30, -18, Vaults:5) a +0 chain mail a +0 dire flail (30, -17, Vaults:5) a +0 plate armour a +3 war axe of draining a +0 chain mail a +1 long sword a +0 ring mail a +0 great mace a ring of fire (30, -16, Vaults:5) a +0 morningstar a +0 kite shield a +0 chain mail a +2 broad axe (31, -22, Vaults:5) a +0 chain mail a +0 long sword (31, -19, Vaults:5) a +0 plate armour a +0 war axe (31, -17, Vaults:5) a +0 ring mail of fire resistance a +1 glaive of protection (31, 5, Vaults:5) a +0 ring mail (32, -21, Vaults:5) +3 storm dragon scales {Bai Suzhen} a dragon-blood talisman a +0 great sword of flaming the storm dragon skeleton of Bai Suzhen (32, -20, Vaults:5) a titan skeleton (32, -19, Vaults:5) a +0 plate armour a +2 great sword a +0 buckler a +3 ring mail of fire resistance a +5 long sword of protection (32, -16, Vaults:5) a +0 arbalest a +0 dire flail a +0 dire flail of protection (33, -21, Vaults:5) a +0 dire flail a +0 dire flail (33, -20, Vaults:5) a +0 plate armour a +0 long sword a +0 scale mail a +2 buckler a +2 war axe of freezing (33, -18, Vaults:5) a +2 great sword of flaming (34, -26, Vaults:5) a +0 ring mail a +0 great sword +0 pearl dragon scales (34, -22, Vaults:5) a +0 battleaxe of freezing (34, -16, Vaults:5) a +0 chain mail a +0 glaive (34, -14, Vaults:5) a +0 quarterstaff of holy wrath (34, -13, Vaults:5) a +0 lajatang a +0 arbalest (35, -14, Vaults:5) a +0 arbalest (36, -27, Vaults:5) a +0 ring mail a +1 great mace of pain a +0 scale mail a +0 war axe 5 stones a tengu skeleton (36, -23, Vaults:5) a +0 arbalest (36, -19, Vaults:5) a +1 great sword of flaming a ring of resist corrosion (37, -18, Vaults:5) a +0 scale mail a +0 great mace (38, -34, Vaults:5) a +0 chain mail (38, -25, Vaults:5) a +0 helmet (39, 3, Vaults:5) a +0 long sword (41, -20, Vaults:5) a +0 ring mail of fire resistance a +0 great mace (42, -22, Vaults:5) a scroll of identify (43, -5, Vaults:5) a wand of flame (8) (47, -27, Vaults:5) a +0 robe (48, -24, Vaults:5) a staff of cold (52, -9, Vaults:5) 3 javelins (54, -5, Vaults:5) a +0 scale mail (56, -40, Vaults:5) a +0 glaive (57, -34, Vaults:5) a +0 ring mail (58, -34, Vaults:5) a +1 mace of venom (58, -24, Vaults:5) a +0 war axe Level 1 of the Crypt (0, 0, Crypt:1) a ghoul corpse (skeletalised by now) (2, -17, Crypt:1) a +3 battleaxe a +0 chain mail (13, 3, Crypt:1) a +0 chain mail (15, 23, Crypt:1) a ghoul corpse (skeletalised by now) (17, 7, Crypt:1) a +0 halberd (17, 27, Crypt:1) a bog body corpse (skeletalised by now) (39, -20, Crypt:1) a +0 halberd a +0 plate armour (40, -20, Crypt:1) a +0 dagger a +1 robe of willpower a human corpse (skeletalised by now) (42, -17, Crypt:1) a +0 battleaxe a +0 chain mail (44, -3, Crypt:1) the +4 robe of Futud {rF++ Str+3 Dex-2} Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rF++: It greatly protects you from fire. (51, 27, Crypt:1) a +0 glaive a +0 halberd (51, 28, Crypt:1) a +0 scimitar (52, 12, Crypt:1) a +0 plate armour a +0 dire flail (53, 29, Crypt:1) a +0 long sword (61, 23, Crypt:1) a scroll of identify Level 2 of the Crypt (0, 0, Crypt:2) a +0 hand axe (0, 1, Crypt:2) a +0 glaive (2, 0, Crypt:2) a +0 war axe (3, 2, Crypt:2) a +0 scimitar (8, 7, Crypt:2) a +4 flail (8, 8, Crypt:2) a +0 trident (9, 33, Crypt:2) a +1 trident of protection (9, 37, Crypt:2) a +2 sling of electrocution (14, 30, Crypt:2) a +4 plate armour a +1 battleaxe of distortion the amulet of the Castellan {RegenMP SInv} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. SInv: It lets you see invisible. a very ugly thing corpse (skeletalised by now) (15, 39, Crypt:2) the +1 pair of gloves of Cese Wow {rElec rF- Str+3 SInv} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (16, 29, Crypt:2) a +0 robe a +3 demon whip of venom a +4 heavy hand axe (22, -1, Crypt:2) a +0 short sword (22, 0, Crypt:2) a +0 scimitar a +0 flail (23, -2, Crypt:2) a scroll of identify (36, 33, Crypt:2) 6 stones (50, 45, Crypt:2) the +5 chain mail "Rujofi" {Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 3 of the Crypt (0, 0, Crypt:3) the +5 halberd "Neamown" {protect, rElec rCorr Str-4 Int+4} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (0, 16, Crypt:3) a +0 lajatang of draining (1, 1, Crypt:3) a +0 leather armour (1, 16, Crypt:3) a +0 buckler (1, 18, Crypt:3) a wand of polymorph (4) (2, 0, Crypt:3) a +0 great sword (2, 9, Crypt:3) a ghoul corpse (skeletalised by now) (2, 16, Crypt:3) a stone (2, 17, Crypt:3) a +0 scale mail (13, 1, Crypt:3) a +0 chain mail a +0 great mace of draining (15, 4, Crypt:3) 6 stones (15, 13, Crypt:3) a +0 chain mail a +2 great sword of pain (16, 3, Crypt:3) a +2 whip (16, 5, Crypt:3) a +0 plate armour a +2 great mace of draining (16, 13, Crypt:3) a +2 whip of electrocution (16, 31, Crypt:3) a doom hound corpse (skeletalised by now) (24, 3, Crypt:3) the +3 robe "Narobuos" {rPois rCorr Int+3 Dex-4} Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (52, 30, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (3, -18, Tomb:1) the +1 ring mail of Cexein {^Drain +Blink Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (33, -2, Tomb:1) a +0 whip Level 2 of the Tomb of the Ancients (2, 5, Tomb:2) a scroll of identify (3, 14, Tomb:2) a +1 war axe of electrocution (6, 12, Tomb:2) a +0 great sword of draining a +0 chain mail a +2 battleaxe of draining a +0 plate armour (10, -17, Tomb:2) a scroll of poison (12, -17, Tomb:2) a +0 battleaxe (17, 12, Tomb:2) a +0 scimitar (26, 7, Tomb:2) a scroll of identify (26, 8, Tomb:2) a scroll of identify (33, 3, Tomb:2) a +0 rapier (34, -17, Tomb:2) a +0 halberd (35, -5, Tomb:2) a +0 morningstar (38, 11, Tomb:2) a +0 scale mail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (18, -2, Tomb:3) a +3 great mace of freezing a +0 chain mail (30, -5, Tomb:3) the +1 great sword "Tuogreumm" {drain, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison (32, -5, Tomb:3) the staff of Calculation {rPois Str-2 Int+5 Stlth- Hexes Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). rPois: It protects you from poison Stlth-: It makes you less stealthy. Hexes: It increases the power of your Hexes spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (34, -3, Tomb:3) a wand of flame (10) (35, -2, Tomb:3) the +2 scimitar of Acoxt {drain, rC++} rC++: It greatly protects you from cold. (35, -1, Tomb:3) the staff "Biraas" {Fly rF+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the Vestibule of Hell (18, -2, Hell) the horn of Geryon Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 great sword of freezing a +3 plate armour of poison resistance (2, 10, Dis:1) a +2 great mace of freezing a +2 chain mail of positive energy (8, 2, Dis:1) a +2 great mace a +0 chain mail (8, 4, Dis:1) a +2 great mace a +0 chain mail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail of protection (0, 3, Dis:2) a +0 flail (1, 0, Dis:2) a +1 great sword a +0 chain mail (3, 2, Dis:2) a +0 great mace of draining a +0 plate armour Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 heavy great sword a +0 plate armour (2, -7, Dis:3) a +2 battleaxe a +0 chain mail (4, -5, Dis:3) a +1 great mace of venom (4, 2, Dis:3) a +2 great sword of freezing a +0 plate armour (15, 2, Dis:3) a +0 great mace Level 4 of the Iron City of Dis (5, 8, Dis:4) a +3 great sword a +0 chain mail a caustic shrike corpse (skeletalised by now) (9, 0, Dis:4) a +0 giant club an iron giant corpse (skeletalised by now) Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 morningstar (2, 0, Dis:5) a +2 heavy battleaxe a +0 chain mail (6, 1, Dis:5) a caustic shrike corpse (skeletalised by now) (10, 0, Dis:5) a +0 dire flail (15, 0, Dis:5) a +0 dire flail an iron giant skeleton Level 6 of the Iron City of Dis (2, -2, Dis:6) a +0 giant spiked club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 dire flail (3, 47, Dis:7) a +3 great mace of draining an iron giant corpse (skeletalised by now) (4, 46, Dis:7) a juggernaut corpse (skeletalised by now) (7, 10, Dis:7) a +1 great mace of flaming a +0 chain mail (7, 55, Dis:7) the +0 hat of Cloud Cover {rElec rC- Int+2 Slay+2} Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (27, 38, Dis:7) a +2 flail of holy wrath (38, 55, Dis:7) a +2 battleaxe of flaming a +0 plate armour (46, 57, Dis:7) a caustic shrike skeleton (48, 57, Dis:7) a caustic shrike skeleton (49, 1, Dis:7) a +0 giant club (52, 22, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (52, 23, Dis:7) a caustic shrike corpse (skeletalised by now) (55, 51, Dis:7) a +0 giant club an iron giant skeleton (56, 13, Dis:7) a +0 giant club (57, 47, Dis:7) a +0 halberd of venom (57, 48, Dis:7) a +2 hand axe of flaming (58, 48, Dis:7) a wand of polymorph (5) (59, 46, Dis:7) the +0 chain mail "Hyinelech" {Rampage Dex+4} Dex+4: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. (59, 47, Dis:7) a +2 arbalest of electrocution (59, 48, Dis:7) a staff of earth (60, 27, Dis:7) a +0 giant club (60, 52, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. (61, 26, Dis:7) a +0 giant club an iron giant corpse (skeletalised by now) Level 1 of Gehenna (3, 6, Geh:1) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (14, -6, Geh:1) a +0 demon whip of electrocution Level 2 of Gehenna (6, 11, Geh:2) a salamander corpse (skeletalised by now) Level 3 of Gehenna (7, -21, Geh:3) a salamander corpse (skeletalised by now) (10, -16, Geh:3) a hell hog corpse (skeletalised by now) (10, -15, Geh:3) a hell hog corpse (skeletalised by now) Level 4 of Gehenna Level 5 of Gehenna Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a +0 morningstar (2, 11, Geh:7) a +2 heavy falchion (3, 11, Geh:7) a +0 demon whip (4, 11, Geh:7) a +1 robe of cold resistance (8, -5, Geh:7) a +3 war axe of flaming (12, 3, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. a ring of fire (16, 3, Geh:7) the +7 shortbow of Piuq Hufu {antimagic, rF++ Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. (16, 14, Geh:7) a +3 demon whip (17, 4, Geh:7) a staff of cold (17, 5, Geh:7) a +2 great sword of freezing (18, 4, Geh:7) a +2 hand axe of venom (18, 6, Geh:7) Hukomak's Vademecum on the Squall Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Conjure Ball Lightning Conjuration/Air 6 (19, 12, Geh:7) a +2 demon whip of electrocution (31, -10, Geh:7) a +0 demon whip Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (11, 11, Coc:4) a titan corpse (skeletalised by now) Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (14, -23, Coc:7) a +3 quick blade of protection (15, -28, Coc:7) a +2 battleaxe of draining (15, -23, Coc:7) a +2 heavy sling (16, -24, Coc:7) a +3 heavy quarterstaff (37, 0, Coc:7) the Annotations on the Polar Familiar Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Polar Vortex Ice 9 (38, -2, Coc:7) a +2 broad axe of flaming (38, -1, Coc:7) a +3 battleaxe of flaming (39, -2, Coc:7) a ring of magical power Level 1 of Tartarus (0, 0, Tar:1) 5 large rocks Level 2 of Tartarus (0, 0, Tar:2) a doom hound corpse (skeletalised by now) Level 3 of Tartarus (0, 0, Tar:3) a +0 vampiric scythe (unseen) Level 4 of Tartarus Level 5 of Tartarus Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +5 scythe of protection (0, 2, Tar:7) 2 large rocks (0, 4, Tar:7) a +0 scythe (1, -15, Tar:7) a +4 ring of protection (1, 2, Tar:7) a doom hound corpse (skeletalised by now) (1, 3, Tar:7) a +2 scythe of flaming (4, 18, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (9, 0, Tar:7) a +1 rapier of flaming (20, 24, Tar:7) the ring "Mugigau" {rN+ Str+6 Stlth+} [ring of strength] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (22, -24, Tar:7) a +1 leather armour of positive energy (22, 24, Tar:7) the +7 morningstar of Plunder {freeze, rN+} rN+: It protects you from negative energy. (24, -24, Tar:7) a staff of earth (25, -24, Tar:7) a staff of earth (26, -24, Tar:7) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (28, -9, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (29, -9, Tar:7) a doom hound corpse (skeletalised by now) (45, -15, Tar:7) a +0 lajatang of electrocution (46, -15, Tar:7) a +1 robe of positive energy (47, -5, Tar:7) 5 large rocks a tainted leviathan skeleton a doom hound skeleton Level 1 of the Realm of Zot (0, 0, Zot:1) a shadow dragon skeleton (18, -12, Zot:1) a +0 long sword (28, -46, Zot:1) a +0 short sword (35, -43, Zot:1) a +0 scimitar (36, -46, Zot:1) a scroll of identify (38, -47, Zot:1) a +0 flail Level 2 of the Realm of Zot (8, 13, Zot:2) a +2 vampiric demon trident (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) a demonspawn corpse (skeletalised by now) (still there?) (10, 15, Zot:2) a +0 dagger a +0 robe a demonspawn corpse (skeletalised by now) (11, 15, Zot:2) a +1 demon whip of draining (unseen) (12, 18, Zot:2) a +0 buckler (50, 7, Zot:2) a book of Chaos (55, 15, Zot:2) a +0 hand axe Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 flail (17, 26, Zot:3) a +0 trident a green draconian skeleton (21, 28, Zot:3) a +0 scimitar a white draconian corpse (skeletalised by now) (24, 29, Zot:3) a +0 cloak (24, 31, Zot:3) a +0 hand axe (25, 30, Zot:3) a +0 hand axe (25, 31, Zot:3) a +0 short sword a +2 long sword of holy wrath a yellow draconian corpse (skeletalised by now) (28, 33, Zot:3) a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (31, 31, Zot:3) a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (38, -9, Zot:3) the +2 hat of the Comet {rPois rCorr Dex+3 SInv} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (43, -3, Zot:3) +0 gold dragon scales a golden dragon corpse (skeletalised by now) (43, 34, Zot:3) a +0 mace a white draconian corpse (skeletalised by now) (45, 6, Zot:3) +0 storm dragon scales a storm dragon corpse (skeletalised by now) Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 plate armour (3, 22, Zot:4) a +0 plate armour (5, -5, Zot:4) a +0 flail a yellow draconian corpse (skeletalised by now) (6, -6, Zot:4) a +0 mace (6, -5, Zot:4) a +0 dire flail (9, 2, Zot:4) a +2 great mace of protection a +1 cloak of poison resistance a black draconian corpse (skeletalised by now) (9, 5, Zot:4) a +0 whip of flaming a +0 cloak (9, 6, Zot:4) a +0 battleaxe (10, 3, Zot:4) a +0 war axe a white draconian corpse (skeletalised by now) (10, 4, Zot:4) a +0 rapier a +0 cloak a +0 hand axe Level 5 of the Realm of Zot (7, 35, Zot:5) the +3 leather armour "Kaykham" {MP+9 SInv} MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (13, 41, Zot:5) a +0 short sword a +0 cloak a red draconian corpse (skeletalised by now) (39, 11, Zot:5) a +1 vampiric dagger (still there?) a +0 robe of cold resistance (still there?) (40, 8, Zot:5) a +0 demon whip (43, 13, Zot:5) a +0 trident a +0 robe Level 1 of the Depths [Shop] Earendil's Dragon-Slaying Spoils +0 steam dragon scales (800 gold) +2 acid dragon scales (1040 gold) +2 swamp dragon scales (1240 gold) +0 fire dragon scales (1200 gold) the +0 ice dragon scales "Alecao" {-Tele rF- rC++ Dex+4 SInv} (1452 gold) Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. +0 pearl dragon scales (2000 gold) +0 shadow dragon scales (1600 gold) +0 storm dragon scales (1600 gold) +1 gold dragon scales (1740 gold) the quicksilver dragon scales of Ennui {Will+ Int+2} (1424 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (10, 17, Depths:1) a deep troll corpse (skeletalised by now) (28, 30, Depths:1) an ugly thing corpse (skeletalised by now) (29, 27, Depths:1) a +0 troll leather armour an iron troll corpse (skeletalised by now) (29, 28, Depths:1) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (30, 29, Depths:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (45, 36, Depths:1) the +5 demon whip of the Land of Plenty {freeze, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen) Level 2 of the Depths (0, 0, Depths:2) 5 scrolls of poison (1, -5, Depths:2) the +6 flail of False Accusations {freeze, rElec rPois rN+++ Str-3} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. (8, -20, Depths:2) the +8 demon trident "Rift" {distort, reach+} (unseen) (17, -3, Depths:2) the +5 robe of the Vestibule of Hell {+Blink +Inv Will+ Dex-4} Dex-4: It affects your dexterity (-4). Will+: It increases your willpower. +Inv: It lets you turn invisible. +Blink: It lets you blink. (27, -40, Depths:2) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. the +0 hat of Broken Taboos {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (33, -6, Depths:2) a caustic shrike corpse (skeletalised by now) (34, -6, Depths:2) an ugly thing corpse (skeletalised by now) (35, -6, Depths:2) a +0 great sword of flaming a +0 battleaxe of freezing (42, -20, Depths:2) a +2 battleaxe of draining a +0 chain mail (43, -19, Depths:2) a +1 demon whip of flaming a +0 plate armour a human corpse (skeletalised by now) Level 3 of the Depths [Shop] Goqe's Neck Hole a +0 cloak (81 gold) a +0 cloak (81 gold) a scarf of harm (162 gold) a scarf of harm (162 gold) an amulet of faith (720 gold) an amulet of the acrobat (540 gold) the amulet "Xecy" {^Drain rElec Will+ Regen+} (792 gold) [amulet of regeneration] rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (10, -36, Depths:3) the +3 robe of Ytiur {rPois SInv Stlth+} rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (14, -10, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (15, -9, Depths:3) a +0 hand axe a +0 animal skin (24, -22, Depths:3) the ring of Laowided {Fly rPois rN+ SInv} [ring of positive energy] rPois: It protects you from poison rN+: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. (26, -28, Depths:3) the +7 arbalest of Red Wine {drain, Fly rElec Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Fly: It grants you flight. (26, -27, Depths:3) the +2 faerie dragon scales {+Inv rC+ Will+ rCorr Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Level 4 of the Depths (1, -1, Depths:4) a +0 tower shield (still there?) a +2 scimitar of holy wrath (still there?) (16, 22, Depths:4) a +0 great sword a +3 ring mail of fire resistance a tengu corpse (skeletalised by now) (23, 6, Depths:4) a +0 short sword of protection a +0 cloak (30, -11, Depths:4) an amulet of faith (50, 1, Depths:4) a +0 hand axe (51, 24, Depths:4) a +0 troll leather armour an iron troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (53, 24, Depths:4) a deep troll corpse (skeletalised by now)