bloodbathe Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 9, D:1) a jackal skeleton (6, -19, D:1) 3 stones (6, 13, D:1) a bat skeleton (13, -20, D:1) a +0 hand axe (13, -4, D:1) a +0 long sword (17, 12, D:1) a ball python skeleton (24, 5, D:1) a frilled lizard skeleton (25, 5, D:1) a quokka skeleton (28, 14, D:1) a +0 whip a stone a kobold skeleton (32, -20, D:1) a quokka skeleton (34, 1, D:1) a hobgoblin skeleton (42, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (2, -5, D:2) a +0 club a +0 sling (3, -6, D:2) a hobgoblin corpse (skeletalised by now) (7, -1, D:2) a +0 mace (13, 1, D:2) a +0 leather armour (15, 18, D:2) a hobgoblin corpse (skeletalised by now) (18, 3, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (18, 10, D:2) a quokka corpse (skeletalised by now) (18, 13, D:2) a +0 dagger 3 stones (18, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 13, D:2) a +1 vampiric short sword a kobold corpse (skeletalised by now) (22, -18, D:2) a +0 whip (23, -17, D:2) a +0 club a gnoll corpse (25, 4, D:2) a +0 quarterstaff (26, -15, D:2) a quokka skeleton (26, 6, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 8, D:2) a bat corpse (skeletalised by now) (33, 11, D:2) a +0 club (34, 5, D:2) a +0 short sword (35, 12, D:2) a bat corpse (skeletalised by now) (47, -18, D:2) a +0 club (52, -11, D:2) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (55, -10, D:2) a +0 spear a bat skeleton (56, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (4, -10, D:3) 2 potions of haste (6, 2, D:3) a potion of haste (8, 2, D:3) a +0 helmet (11, 0, D:3) a scroll of identify (still there?) the +11 war axe "Lisin" {holy, rC+ Int+3} (still there?) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 2, D:3) a parchment of Soul Splinter