bloodbathe Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 20, D:1) a bat corpse (skeletalised by now) (3, 35, D:1) a frilled lizard corpse (skeletalised by now) (9, -11, D:1) a +0 helmet (13, -10, D:1) a +0 club (17, 30, D:1) a +0 dagger a goblin skeleton (22, 36, D:1) a +0 dagger 5 stones a kobold skeleton (24, -4, D:1) a +0 ring mail (36, -15, D:1) a +0 hand axe (37, 32, D:1) a +0 club a goblin skeleton (38, 34, D:1) a frilled lizard corpse (skeletalised by now) (52, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, 2, D:2) a +0 war axe (18, -10, D:2) the +0 spear of Hier {freeze, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (22, 17, D:2) a bat skeleton (28, -12, D:2) a +0 club (34, 23, D:2) a jackal corpse (skeletalised by now) (35, -10, D:2) a hobgoblin skeleton (37, 27, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, -35, D:3) a bat skeleton (13, 0, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (19, -2, D:3) a +0 leather armour (22, -36, D:3) a +0 dagger a +1 robe of resistance Level 4 of the Dungeon