Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 13931641448687697589 3 bloodbathe the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Nov 21, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (228 turns). bloodbathe the Vexing (Poltergeist Enchanter) Turns: 228, Time: 00:00:31 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) d - orb {Guile} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) d - an orb of guile (worn) Jewellery c - a ring of protection from fire Scrolls c - a scroll of torment {unknown} Potions i - 2 potions of invisibility d - a potion of cancellation {unknown} f - 2 potions of lignification {unknown} j - a potion of attraction {unknown} Skills: + Level 0.1 Fighting * Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.5 Hexes + Level 0.0 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Brom's Barrelling Bould Conj/Erth 1% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The ball python hisses angrily. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. You kill the ball python! No target in view! You reach down and open the large door. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! There is a large open door here. The hobgoblin shouts! There is a large open door here. You closely miss the hobgoblin. The hobgoblin hits you. An endoplasm comes into view. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. A dart slug comes into view. The hobgoblin hits you. You are too injured to fight recklessly! You don't know any spells. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * There is a large open door here. There is a large open door here. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. There is a large open door here. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #................. #.###.....#....... ######>†.+.....+....... #........#.....######## #........#.....# #........+....... .. #........#........ .. #........######..# ++ ######@### ..###... ####g### ..# .... #...J..# [.. #......# .. #......# . #......# # #......# #..### +......# +..+>< #......# #..### You could see an endoplasm and a hobgoblin. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bloodbathe the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 228 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Stab: Sleeping || 3 Armour: None || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 0 | 182 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 0 | 182 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts