bloodbathe Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 1, D:1) a +0 sling (2, -1, D:1) a +0 short sword (2, 35, D:1) a +0 dagger (6, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 1, D:1) a +0 trident (21, -12, D:1) a potion of heal wounds (27, 26, D:1) a +0 dagger a goblin skeleton (27, 28, D:1) a bat corpse (skeletalised by now) (32, 21, D:1) a potion of might (33, 0, D:1) a potion of attraction (34, -6, D:1) a jackal skeleton (34, -5, D:1) a jackal skeleton (35, -2, D:1) a +0 dagger (36, 29, D:1) a +0 club a gnoll skeleton (38, 10, D:1) a potion of might (42, -14, D:1) a +0 short sword (47, 17, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (48, -5, D:1) a +0 club a goblin skeleton (48, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 34, D:1) a +0 club Level 2 of the Dungeon (6, -10, D:2) a +0 sling (16, -27, D:2) a bat corpse (skeletalised by now) (28, -26, D:2) a +0 long sword (36, -3, D:2) a ball python skeleton (40, 5, D:2) a potion of might a +0 chain mail (42, -24, D:2) a +0 robe (46, -29, D:2) a potion of resistance (58, -3, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (12, -7, D:3) a +0 short sword (21, 0, D:3) a scroll of vulnerability (24, 4, D:3) a rat corpse