bloodbathe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 14, D:1) a +0 rapier a +0 dagger a gnoll corpse (skeletalised by now) (23, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 33, D:1) a +0 dagger (27, -3, D:1) a +0 robe (28, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 9, D:1) a parchment of Grave Claw (46, 3, D:1) a rat corpse (skeletalised by now) (55, -20, D:1) a +0 sling (55, 20, D:1) a +0 club a goblin skeleton (60, -20, D:1) a rat corpse (skeletalised by now) (60, -8, D:1) 2 potions of curing (63, -12, D:1) a frilled lizard corpse (skeletalised by now) (63, 15, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -9, D:2) a parchment of Borgnjor's Revivification (4, 18, D:2) a rat corpse (skeletalised by now) (7, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 33, D:2) a potion of enlightenment (20, 24, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, 20, D:2) a +0 robe (26, 24, D:2) a +0 dagger (40, 7, D:2) a +0 dagger (47, 17, D:2) a ball python corpse (skeletalised by now) (48, 0, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Xerousen's Antique Armour Shoppe a +0 robe (24 gold) the +0 toga "Victory" {*Victory Clar} (1620 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the +0 scale mail of Wu Jian's Delight {rElec Str+7 Dex-3} (712 gold) rElec: It insulates you from electricity. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 helmet (121 gold) a +0 chain mail of poison resistance (270 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 robe (24 gold) a +3 chain mail of fire resistance (756 gold) (0, 0, D:3) an amulet of wildshape (5, -13, D:3) a potion of attraction (6, -16, D:3) an adder corpse (skeletalised by now) (7, 8, D:3) a +0 war axe a +0 dagger an orc corpse (skeletalised by now) (7, 9, D:3) a +0 falchion a +0 leather armour a +0 club (13, 7, D:3) a potion of might (14, -25, D:3) a +0 leather armour (19, 6, D:3) a +0 falchion (24, -2, D:3) a +0 dagger a goblin skeleton (26, -5, D:3) a potion of resistance (31, -21, D:3) a +3 short sword of holy wrath (33, 14, D:3) a jackal skeleton (49, -19, D:3) a potion of curing (52, 12, D:3) a quill talisman (60, -6, D:3) a potion of mutation (60, -5, D:3) the +3 dagger of the Shifting Gods {flame, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. Level 4 of the Dungeon (3, -1, D:4) a +0 long sword a +0 robe (4, -29, D:4) a +0 giant club (4, -1, D:4) a +2 dagger of freezing a +0 ring mail (5, -31, D:4) a ball python corpse (skeletalised by now) (6, 1, D:4) a +0 flail a +0 robe (10, 7, D:4) a parchment of Soul Splinter (19, -15, D:4) a +0 long sword (25, -29, D:4) a hound skeleton (28, -20, D:4) an adder skeleton (29, 8, D:4) the felid skeleton of Natasha (33, -38, D:4) a +0 short sword (33, 14, D:4) a +0 dagger (47, 3, D:4) a jackal skeleton (48, 3, D:4) a +0 club (48, 4, D:4) a +0 giant spiked club (59, -10, D:4) a potion of lignification (60, -11, D:4) a +0 ring mail (63, -23, D:4) a +0 robe a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 2, D:5) a +0 whip a +0 ring mail (5, 19, D:5) a +0 trident (6, 19, D:5) a +0 dagger a +0 scale mail (6, 20, D:5) a +0 morningstar (9, -13, D:5) a +0 hand axe (22, -22, D:5) a scarab talisman (24, 14, D:5) a +0 whip (27, 17, D:5) a +0 war axe (28, 22, D:5) a +0 leather armour (31, 16, D:5) a +0 mace (35, -2, D:5) a potion of invisibility (39, 18, D:5) a +0 club (40, -17, D:5) a +0 club a +4 flail (41, -17, D:5) a +0 spear (41, -15, D:5) an adder skeleton (41, -1, D:5) a +0 dagger (42, -16, D:5) a +0 flail Level 6 of the Dungeon (7, 9, D:6) a +0 dagger a +0 robe (8, 9, D:6) a +0 mace (9, 9, D:6) a +0 dagger a +0 robe (9, 10, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (10, 3, D:6) a +0 leather armour of willpower (11, 4, D:6) a +0 pair of gloves (11, 19, D:6) a +0 chain mail (15, 0, D:6) a +2 flail a +0 robe (20, -17, D:6) a +0 club (20, -16, D:6) a +0 chain mail a +0 hand axe (21, -18, D:6) a +1 trident of protection a +0 flail (21, -16, D:6) a +0 leather armour a +0 war axe (28, 6, D:6) a potion of curing (31, -22, D:6) a +3 great sword a +0 robe a +0 great sword a +0 robe (32, -13, D:6) a potion of curing (37, 15, D:6) a +0 dagger (39, -3, D:6) a +0 dagger (40, -3, D:6) a +0 dagger a +0 robe (40, -2, D:6) a +0 dagger a +0 robe (40, -1, D:6) a +0 dagger a +0 ring mail (45, -1, D:6) a +0 scale mail (48, -14, D:6) a +0 dagger a +0 ring mail (49, -14, D:6) a +0 whip 3 stones a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (50, -14, D:6) a +0 whip 3 stones (50, 3, D:6) 3 flux baubles (51, -3, D:6) a potion of might Level 7 of the Dungeon (17, -4, D:7) a +0 trident (22, 20, D:7) a +0 ring mail the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of lignification 17 gold pieces (1, 0, Necropolis) a potion of enlightenment (2, 0, Necropolis) a potion of invisibility 17 gold pieces (25, -17, Necropolis) 12 gold pieces (26, -17, Necropolis) a parchment of Foxfire (27, -17, Necropolis) a scroll of fear (28, -17, Necropolis) 14 gold pieces (45, -3, Necropolis) the Grimoire of Unholy Rituals Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Dispel Undead Necromancy 4 (unseen) (45, -2, Necropolis) 19 gold pieces (46, -2, Necropolis) a +0 dagger of pain (unseen) (47, -3, Necropolis) a potion of heal wounds (48, -4, Necropolis) 9 gold pieces (48, -3, Necropolis) 16 gold pieces (49, -2, Necropolis) 3 gold pieces (50, -3, Necropolis) 23 gold pieces