bloodbathe Level 1 of the Dungeon [Shop] Vehoryot's Antique Weapon Emporium a +5 battleaxe of freezing (720 gold) a +0 short sword (48 gold) a +0 dagger (32 gold) a +1 spear of venom (169 gold) a +0 war axe (56 gold) a +0 club (8 gold) a +0 short sword of venom (89 gold) a +0 spear (48 gold) a +0 club (8 gold) a +0 sling (24 gold) [Shop] Maka's Armour Emporium a +0 chain mail (84 gold) the +3 plate armour "Mekhleni" {Will+ Regen+} (638 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +4 chain mail of poison resistance (420 gold) a +0 chain mail (84 gold) a +0 pair of gloves (63 gold) a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) [Shop] Qofipridwi's Jewellery Shop a ring of wizardry (unknown) (420 gold) a +4 ring of protection (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) a ring of flight (unknown) (245 gold) a ring of poison resistance (unknown) (280 gold) a +5 ring of evasion (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) an amulet of guardian spirit (420 gold) a ring of resist corrosion (280 gold) [Shop] Dirr's General Store a phantom mirror (400 gold) a potion of might (40 gold) a parchment of Freeze (54 gold) the +3 pair of mountain boots {steadfast, rC+} (335 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. a quill talisman (100 gold) a scroll of teleportation (30 gold) a parchment of Sandblast (54 gold) a +0 whip (25 gold) (0, 0, D:1) a +0 club (6, 23, D:1) a ball python corpse (skeletalised by now) (7, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 26, D:1) a quokka skeleton (12, 16, D:1) a +0 short sword a stone a kobold skeleton (18, 10, D:1) a hobgoblin skeleton (41, -3, D:1) a +0 club (45, -27, D:1) a hobgoblin skeleton (49, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (55, -15, D:1) a ball python skeleton Level 2 of the Dungeon (1, 30, D:2) a +0 ring mail a +0 robe (2, 26, D:2) a +0 whip a stone (3, 25, D:2) 3 flux baubles (7, 6, D:2) a +0 club (11, 28, D:2) a ball python skeleton (19, 40, D:2) a bat corpse (skeletalised by now) (25, 33, D:2) a +0 short sword 2 stones (35, 0, D:2) a +0 club (37, -1, D:2) a +0 dagger (38, 19, D:2) a hobgoblin skeleton (42, 3, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, -7, D:2) a +0 war axe (50, -5, D:2) a frilled lizard corpse (skeletalised by now) (51, 6, D:2) a hobgoblin corpse (skeletalised by now) (51, 15, D:2) an inkwell talisman (53, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (3, -33, D:3) a +0 dagger (4, -49, D:3) a +0 leather armour (4, -36, D:3) a +0 dagger (5, -53, D:3) a bat skeleton (5, -48, D:3) a medusa talisman (5, -28, D:3) a +0 leather armour (6, -23, D:3) a bat corpse (skeletalised by now) (11, -1, D:3) a ball python corpse (skeletalised by now) (14, -11, D:3) a ball python corpse (skeletalised by now) (15, -14, D:3) an inkwell talisman (28, -44, D:3) a +0 club (28, -43, D:3) a frilled lizard skeleton (37, -7, D:3) a +0 robe (38, -38, D:3) a jackal skeleton (49, -49, D:3) a +0 spear (50, -58, D:3) a hobgoblin corpse (skeletalised by now) (51, -20, D:3) a +0 robe a +0 dagger (52, -59, D:3) a +0 club (52, -22, D:3) a +0 dagger (52, -20, D:3) a +0 mace (still there?) a +1 vampiric whip (still there?) an orc corpse (skeletalised by now) (still there?) Level 4 of the Dungeon (6, -6, D:4) a +0 ring mail (6, -4, D:4) a +0 scale mail a +0 falchion an orc skeleton (6, -3, D:4) a +0 whip a +0 leather armour (6, 3, D:4) a +0 leather armour (7, -2, D:4) a +0 whip an orc skeleton (7, -1, D:4) a +3 dagger of venom a +0 leather armour a +0 short sword a +0 leather armour an orc skeleton (18, -1, D:4) a +0 bardiche (20, 18, D:4) a +0 dagger a goblin skeleton (23, 18, D:4) a +0 dagger (29, 17, D:4) a +0 scale mail (30, 35, D:4) a +0 giant spiked club an ogre skeleton (33, 12, D:4) a hobgoblin skeleton (33, 13, D:4) a +0 short sword a stone a kobold skeleton (37, -4, D:4) a +0 whip 3 stones a kobold skeleton (38, 25, D:4) an iguana corpse (skeletalised by now) (47, 23, D:4) a +0 dagger (49, 16, D:4) a ball python corpse (skeletalised by now) (52, 15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (3, -54, D:5) an adder corpse (skeletalised by now) (7, -38, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (8, -4, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, -17, D:5) a +0 falchion (17, -37, D:5) a +0 robe (20, -49, D:5) a +0 dagger a +0 ring mail the goblin corpse of Ijyb (skeletalised by now) (32, -6, D:5) a water moccasin skeleton (36, -46, D:5) 6 boomerangs (39, 8, D:5) a +0 dagger (43, -38, D:5) a +0 leather armour (49, -45, D:5) the human skeleton of Prince Ribbit (49, -33, D:5) a +0 dagger a +0 robe a +0 short sword (57, 8, D:5) a +0 dagger (59, -45, D:5) a +0 club a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club 3 boomerangs an orc corpse (skeletalised by now) (7, -3, D:6) a +0 hand axe (9, -2, D:6) a +0 mace (9, -1, D:6) a +0 club a +0 robe an orc corpse (skeletalised by now) (11, 0, D:6) a +0 whip (12, 0, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (13, 18, D:6) a +0 cloak (24, 20, D:6) a +0 hand axe (26, 20, D:6) an inkwell talisman (29, -5, D:6) a black bear corpse (skeletalised by now) (32, 4, D:6) a black bear skeleton (40, 41, D:6) a +0 ring mail (46, 9, D:6) a +0 shortbow (48, -13, D:6) a +0 plate armour (52, 18, D:6) a +0 hand axe (53, 13, D:6) a +0 robe Level 7 of the Dungeon [Shop] Viec's Antique Weapon Shop a +0 spear (72 gold) a +0 broad axe (216 gold) a +0 sling (36 gold) a +0 war axe (84 gold) a +0 dagger (48 gold) a +0 flail (84 gold) a +2 orcbow of electrocution (528 gold) a +0 rapier (132 gold) a +1 falchion of flaming (297 gold) (14, 19, D:7) a +3 morningstar a +0 robe (14, 29, D:7) a +0 whip a +0 leather armour an orc skeleton (15, 3, D:7) a +0 whip a +0 short sword a +0 scale mail a kobold corpse (skeletalised by now) (15, 19, D:7) a +0 hand axe a +0 robe (15, 20, D:7) a hound corpse (skeletalised by now) (15, 24, D:7) a +0 club (16, 19, D:7) a +0 whip a kobold corpse (skeletalised by now) (17, 2, D:7) a +0 dagger a kobold skeleton (17, 33, D:7) a +0 shortbow a +0 flail a +2 antimagic halberd a centaur skeleton an orc skeleton (21, 21, D:7) a water moccasin corpse (skeletalised by now) (24, -1, D:7) a water moccasin skeleton (28, -6, D:7) a +0 club a kobold skeleton (28, -5, D:7) a +0 scale mail a +0 hand axe (29, 27, D:7) a +3 trident of draining a +0 robe the barachi skeleton of Jeremiah (43, 14, D:7) a +0 flail (43, 17, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a parchment of Ensorcelled Hibernation (0, 2, D:8) a potion of might the Necropolis (0, 0, Necropolis) 9 gold pieces (0, 1, Necropolis) 16 gold pieces (1, 1, Necropolis) 16 gold pieces (2, 0, Necropolis) a +0 leather armour (3, -1, Necropolis) a potion of lignification (3, 0, Necropolis) the Folio of Zombies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Dispel Undead Necromancy 4 (unseen) (4, 1, Necropolis) 23 gold pieces (4, 7, Necropolis) a +0 short sword (5, 0, Necropolis) 10 gold pieces (16, -22, Necropolis) 4 large rocks (17, -26, Necropolis) a large rock (20, -28, Necropolis) a large rock (20, -27, Necropolis) a +0 whip (21, -24, Necropolis) a stone (21, -22, Necropolis) the +2 dire flail of Latur {flame, Fly rElec Will++ Dex-3} Fly: It grants you flight. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (28, 3, Necropolis) the orb of the Realm of Zot {Glass, Harm Slay-6 Fire} Harm: It increases damage dealt and taken. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Fire: It increases the power of your Fire spells. It cannot be enchanted further. (29, 4, Necropolis) the +2 sling of Hyz Ahe {chaos, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (32, 3, Necropolis) a +4 short sword of chaos