bloodbathe Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 5, D:1) a staff of cold (11, -26, D:1) a rat corpse (skeletalised by now) (16, 8, D:1) a +0 chain mail (19, 1, D:1) a +0 whip 5 stones a bat corpse (skeletalised by now) (21, 2, D:1) a +0 short sword (26, -8, D:1) a +0 club (29, -19, D:1) a river rat skeleton (33, -15, D:1) a river rat skeleton (53, -35, D:1) a frilled lizard skeleton (53, -27, D:1) a +0 sling (53, -21, D:1) a +0 leather armour Level 2 of the Dungeon (7, 14, D:2) a +0 chain mail (7, 24, D:2) a +0 hand axe (18, 17, D:2) a scroll of vulnerability (21, 23, D:2) a +0 dagger (25, 26, D:2) a parchment of Static Discharge Level 3 of the Dungeon (0, 0, D:3) a potion of curing (2, 1, D:3) a potion of enlightenment (9, 0, D:3) 17 gold pieces (11, -1, D:3) the +0 leather armour "Leuraraf" {*Silence rElec Will++ Slay+2} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (11, 4, D:3) 2 potions of mutation (12, -5, D:3) a ring of protection from cold (12, 2, D:3) a +0 pair of gloves Level 4 of the Dungeon (5, -2, D:4) a +0 robe (6, -5, D:4) 11 gold pieces