Dungeon Crawl Stone Soup version 0.34-a0-1447-g6e887ccaed (webtiles) character file. Game seed: 358610684038154702 15885 bloodbathe the Slicer (level 12, -4/106 HPs) Began as a Revenant Ice Elementalist on Nov 27, 2025. Was an Elder of Vehumet. Killed from afar by an ironbound thunderhulk (52 damage) ... with a bolt of lightning ... on level 13 of the Dungeon. The game lasted 00:30:38 (9998 turns). bloodbathe the Slicer (Revenant Ice Elementalist) Turns: 9998, Time: 00:30:39 Health: -4/106 AC: 17 Str: 12 XL: 12 Next: 5% Magic: 12/17 EV: 11 Int: 19 God: Vehumet [****..] Gold: 768 SH: 0 Dex: 12 Spells: 8/23 levels left rFire . . . (100%) i - +12 dagger "Ylaecw" {distort, Will+ Dex+3} rCold + . . (50%) h - orb {Glass} rNeg + + + (0%) g - +0 troll leather armour {Pargi} rPois ∞ (0%) (no helmet) rElec . (100%) f - +1 cloak rCorr . (100%) m - +0 pair of gloves SInv . d - +0 pair of boots Will +.... c - amulet of magic regeneration Stlth ++ e - +4 ring of slaying HPRegen 1.17/turn n - +4 ring of protection MPRegen 0.55/turn %: no passive effects @: ice-armoured, freezing walls, enkindled A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle, Renounce Religion You were on level 13 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Ossuary. You collected 768 gold pieces. Inventory: Hand Weapons b - a +2 whip of electrocution i - the +12 dagger "Ylaecw" (weapon) {distort, Will+ Dex+3} (You took it off a kobold on level 4 of the Dungeon) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. j - a +3 whip of distortion Missiles k - 15 poisoned darts l - 5 javelins Armour a - a +0 robe d - a +0 pair of boots (worn) f - a +1 cloak (worn) g - a +0 troll leather armour (worn) {Pargi} h - an orb of glass (worn) m - a +0 pair of gloves (worn) p - a +2 leather armour of fire resistance Jewellery c - an amulet of magic regeneration (worn) e - a +4 ring of slaying (worn) n - a +4 ring of protection (worn) o - an amulet of faith Wands a - a wand of flame (29) p - a wand of polymorph (17) e - a wand of charming (8) Scrolls a - a scroll of enchant armour g - 4 scrolls of fog b - 4 scrolls of blinking i - 2 scrolls of identify w - 3 scrolls of enchant weapon t - 2 scrolls of teleportation f - a scroll of fear c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic a - a potion of ambrosia B - 3 potions of berserk rage A - a potion of attraction c - 4 potions of curing k - 2 potions of lignification {unknown} r - a potion of resistance C - 4 potions of cancellation l - 2 potions of heal wounds {unknown} n - 4 potions of haste {unknown} o - a potion of moonshine {unknown} d - a potion of enlightenment {unknown} f - a potion of invisibility {unknown} j - a potion of brilliance {unknown} Skills: - Level 10.0 Fighting - Level 10.0 Short Blades + Level 1.0 Armour * Level 2.4 Dodging - Level 2.1 Stealth - Level 6.0 Spellcasting - Level 4.0 Conjurations - Level 8.0 Necromancy - Level 10.0 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 0% 1 b - Ozocubu's Armour Ice 43% N/A 1% 3 c - Frozen Ramparts Ice 100% 1d16 0% 3 d - Dispel Undead Necr 83% 3d27 1% 4 e - Shock Conj/Air 100% 1d9 1% 1 s - Hailstorm Conj/Ice 80% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 32% 3d16 2% 4 Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Scorch Fire 100% 2d9 1% 2 Searing Ray Conj 100% 2d8 1% 2 Summon Ice Beast Ice/Summ 24% N/A 5% 3 Animate Dead Necr 36% N/A 5% 4 Olgreb's Toxic Radiance Alch 58% N/A 7% 4 Apportation Tloc 10% N/A 14% 1 Slow Hex 20% N/A 14% 1 Call Canine Familiar Summ 5% N/A 38% 3 Confusing Touch Hex 5% N/A 38% 3 Sigil of Binding Hex 5% N/A 38% 3 Teleport Other Tloc 5% N/A 38% 3 Cause Fear Hex 2% N/A 80% 4 Alistair's Walking Alem Alch/Frge 5% N/A 98% 5 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Orc (0/2) D:10 Ossuary (visited) Lair: D:8-11 Vaults: D:13-14 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Lugonu Shops: D:6 *( D:9 : Portals: Abyss: D:4 Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History A film of ice covers your body! Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning misses you. The vault guard completely misses you. You encounter a human. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You puncture the vault guard! Space warps horribly around the vault guard. The vault guard is lightly wounded. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! Ouch! That really hurt! The deep elf pyromancer gestures wildly while chanting. The wall freezes the vault guard. The vault guard hits you from afar with a +2 halberd. The wall freezes the vault guard. The vault guard hits you with a +0 battleaxe! Your flames flare with remembrance! Casting: Frozen Ramparts (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the vault guard!! The vault guard is moderately wounded. The hail pelts the arcanist!! The arcanist is heavily wounded. The hail pelts the ironbound thunderhulk! The ironbound thunderhulk is lightly wounded. You hit the vault guard but do no damage. Space warps horribly around the vault guard! The vault guard is moderately wounded. You rip the existence from the vault guard to re-knit yourself! The wall freezes the vault guard. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you!!! You die... #####.#...## ....... #..........# ....... #..........# ####### #......e...# #....