Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11039935377954035331 (custom seed) 463356 bob002 the Brawler (level 22, -2/340 HPs) Began as a Troll Fighter on Apr 1, 2024. Was a High Priest of Jiyva. Slain by a Tzitzimitl (8 damage) ... summoned by a dread lich ... on level 5 of the Vaults. The game lasted 02:48:47 (53362 turns). bob002 the Brawler (Troll Fighter) Turns: 53362, Time: 02:48:47 Health: -2/340 AC: 31 Str: 42 XL: 22 Next: 94% Magic: 21/21 EV: 1 Int: 4 God: Jiyva [*****.] Gold: 1682 SH: 34 Dex: 9 Spells: 21/21 levels left rFire . . . - Unarmed rCold . . . y - +10 tower shield of Ignorance {rN+ Int-4} rNeg + + . j - melded +8 gold dragon scales rPois + k - melded -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec . g - melded +2 cloak of the Orcish Mines {-Cast rF+ Str+5} rCorr + (gloves unavailable) SInv . (boots unavailable) Will ++... U - amulet of reflection Stlth ++++ v - ring of the Rabble {rN+ Will+ Str+2 Stlth+} HPRegen 3.00/turn F - ring of Mirth {Str+6 Slay+2} MPRegen 0.89/turn %: reflection, clarity @: tree-form, studying 2 skills A: stationary, stasis, torment immunity, boosted hp, large, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1), (beak), (iridescent scales 3), clarity, (acidic bite), (pseudopods 2), (jelly sensing items), (jelly absorbing missiles), MP-powered wands, (engulf) }: 3/15 runes: serpentine, barnacled, slimy a: Renounce Religion, Oozemancy, Slimify You were on level 5 of the Vaults. You worshipped Jiyva. Jiyva was extremely pleased with you. You were a tree. You visited 11 branches of the dungeon, and saw 48 of its levels. You visited the Abyss 1 time. You also visited: Trove, Bailey and Ice Cave. You collected 17532 gold pieces. You spent 6789 gold pieces at shops. You paid 9061 gold pieces to Gozag. Inventory: Hand Weapons X - a +2 trident of distortion Missiles a - 4 atropa-tipped darts N - 48 large rocks (quivered) Armour g - the +2 cloak of the Orcish Mines (melded) {-Cast rF+ Str+5} (You acquired it on level 10 of the Dungeon) Str+5: It affects your strength (+5). rF+: It protects you from fire. -Cast: It prevents spellcasting. j - +8 gold dragon scales (melded) k - the -2 hat of the Alchemist (melded) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it in a treasure trove) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. y - the +10 tower shield of Ignorance (worn) {rN+ Int-4} (You bought it in a shop on level 2 of the Dungeon) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. Jewellery b - the ring "Huttauh" {Int+5 SInv} (You took it off a deep elf zephyrmancer on level 3 of the Elven Halls) [ring of see invisible] Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. e - the ring of Naixoame {rN+ Will+ Int+6} (You took it off a deep elf master archer on level 3 of the Elven Halls) [ring of intelligence] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. Will+: It increases your willpower. v - the ring of the Rabble (left branch) {rN+ Will+ Str+2 Stlth+} (You found it on level 3 of the Crypt) [ring of positive energy] Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. F - the ring of Mirth (right branch) {Str+6 Slay+2} (You bought it in a shop on level 10 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). S - the ring "Ocwoef" {Fly rElec rF+} (You bought it in a shop on level 10 of the Dungeon) [ring of flight] rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. U - an amulet of reflection (around neck) Wands c - a wand of flame (75) n - a wand of polymorph (19) o - a wand of charming (32) w - a wand of mindburst (21) E - a wand of digging (3) O - a wand of light (16) Y - a wand of roots (7) Scrolls d - a scroll of silence f - 8 scrolls of noise i - 8 scrolls of vulnerability l - 2 scrolls of poison p - 3 scrolls of teleportation r - 5 scrolls of immolation P - 3 scrolls of fog W - a scroll of torment Potions h - 3 potions of enlightenment t - 11 potions of curing z - a potion of mutation A - 3 potions of might B - 3 potions of resistance C - a potion of magic G - 2 potions of haste H - 7 potions of attraction I - 2 potions of invisibility K - a potion of berserk rage M - 5 potions of cancellation Q - 2 potions of lignification Skills: * Level 15.2 Fighting * Level 14.4 Throwing * Level 14.2 Armour - Level 6.2 Dodging - Level 6.9 Stealth - Level 18.0 Shields - Level 20.8 Unarmed Combat + Level 0.2 Fire Magic - Level 10.3 Evocations You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Foxfire Conj/Fire 0% 2x1d4 63% 1 Freeze Ice 0% 1d3 63% 1 Kiss of Death Conj/Necr 0% 2d5 63% 1 Necrotise Necr 0% 1d4 63% 1 Slow Hex 0% N/A 63% 1 Sting Conj/Alch 0% 1d3 63% 1 Summon Small Mammal Summ 0% N/A 63% 1 Call Imp Summ 0% N/A 77% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 0% N/A 77% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 77% 2 Jinxbite Hex 0% N/A 77% 2 Mercury Vapours Alch/Air 0% N/A 77% 2 Searing Ray Conj 0% 2d4 77% 2 Static Discharge Conj/Air 0% 3-3/arc 77% 2 Sublimation of Blood Necr 0% N/A 77% 2 Call Canine Familiar Summ 0% N/A 94% 3 Confusing Touch Hex 0% N/A 94% 3 Frozen Ramparts Ice 0% 1d1 94% 3 Fugue of the Fallen Necr 0% N/A 94% 3 Hailstorm Conj/Ice 0% 3d5 94% 3 Inner Flame Hex/Fire 0% N/A 94% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 94% 3 Passwall Erth 0% N/A 94% 3 Sigil of Binding Hex 0% N/A 94% 3 Swiftness Air 0% N/A 94% 3 Vampiric Draining Necr 0% 2d6 94% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 94% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Armour Summ/Erth 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Manifold Assault Tloc 0% N/A 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Summon Hydra Summ 0% N/A 100% 7 Disjunction Tloc 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Shoals (4/4) Lair:3 Snake (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (1/3) Crypt:3 Depths (0/4) D:15 Bailey (visited) IceCv (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 [ D:2 [ D:10 *!=??=* Orc:2 !=(*: Elf:1 :=: Snake:2 * Vaults:1 ! Vaults:2 : Vaults:4 [ Annotations: D:1 1 transporter D:13 2 runed translucent doors Shoals:3 2 transporters, Soulflayer's ghost, adept MiFi Slime:5 Royal Jelly Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are too large for most types of armour. ((You have claws for hands.)) Your natural rate of healing is unusually fast. ((You are covered in fur. (AC +1))) ((You have tough skin. (AC +1))) ((You have a beak for a mouth.)) ((You are completely covered in iridescent scales. (AC +6))) You possess an exceptional clarity of mind. ((You have acidic saliva.)) ((Armour fits poorly on your large pseudopods.)) ((You have a small jelly attached to you that senses nearby items.)) ((You have a small jelly attached to you that may absorb projectiles.)) You expend magic power (3 MP) to strengthen your wands. ((Your melee attacks may engulf your foes in ooze.)) Message History The deep elf demonologist convulses! The vault guard convulses! x2 The orc priest convulses! The deep elf demonologist's soul is no longer bound. Something touches you but does no damage. The deep elf demonologist casts a spell. You block the Tzitzimitl's attack. The Tzitzimitl bites you but does no damage. The vault warden activates a sealing rune. You feel better. Something touches you but does no damage. The Tzitzimitl engulfs you but does no damage. You block the Tzitzimitl's attack. Unknown command. You barely miss the Tzitzimitl. The Tzitzimitl is moderately wounded. The frost giant seems less brilliant. Something touches you but does no damage. The frost giant casts a spell at you. The bolt of cold hits something. The bolt of cold hits you! * * * LOW HITPOINT WARNING * * * You block the Tzitzimitl's attack. The Tzitzimitl bites you but does no damage. You smack the Tzitzimitl! The Tzitzimitl is heavily wounded. Something touches you but does no damage. You barely miss the Tzitzimitl. The Tzitzimitl is heavily wounded. The ironbound convoker seems less brilliant. The frost giant seems less brilliant. The vault guard's soul is no longer bound. The deep elf demonologist casts a spell. You block the Tzitzimitl's attack. x2 You hear some strange, mumbled words. The frost giant gestures at you while chanting. The bolt of cold hits something. The bolt of cold hits you!! * * * LOW HITPOINT WARNING * * * You barely miss the Tzitzimitl. The Tzitzimitl is heavily wounded. The Tzitzimitl engulfs you! You die... .......)<..<...... ..Hb...).