Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3130628033646158284 (custom seed) 156 bob002 the Magician (level 5, -5/39 HPs) Began as a Djinni Ice Elementalist on Apr 1, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (12 damage) ... on level 6 of the Dungeon. The game lasted 00:03:13 (951 turns). bob002 the Magician (Djinni Ice Elementalist) Turns: 951, Time: 00:03:14 Health: -5/39 AC: -6 Str: 7 XL: 5 Next: 65% Gold: 65 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-6 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls e - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of fear {unknown} Potions b - a potion of cancellation {unknown} c - a potion of curing {unknown} d - 2 potions of heal wounds {unknown} h - a potion of invisibility {unknown} Skills: * Level 2.7 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 0.4 Unarmed Combat * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 c - Ozocubu's Armour Ice 20% N/A 7% 3 d - Summon Ice Beast Ice/Summ 20% N/A 7% 3 e - Sting Conj/Alch 80% 1d8 2% 1 f - Searing Ray Conj 40% 2d5 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp You freeze the shadow imp. The shadow imp resists. The shadow imp is lightly wounded. The shadow imp hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp gestures at you. Pain shoots through your body! Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (lightly wounded) You freeze the shadow imp. The shadow imp resists. The shadow imp is lightly wounded. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The shadow imp hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Ice Beast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the shadow imp but do no damage. The shadow imp is lightly wounded. The shadow imp gestures at you. Pain shoots through your body! You die... ... #.# ..# ...# ..#..# ....### ...# ....#. ##..# ##.... ###..# .#..... ###..### .......###....## #.........Y5...# #.#####.####@..# #..# ##...(.# #.Y..###...## ..........## .....###...# ###...# ..# ##... .# .### .# You could see a shadow imp (ally target) and a friendly ice beast (summoned). Vanquished Creatures A jelly (D:6) A sleepcap (D:4) 4 orc wizards (D:4) 3 bats (D:1) 3 endoplasms (D:2) 2 giant cockroaches (D:1) 4 hobgoblins A kobold (D:1) A goblin (D:2) 4 rats (D:1) 24 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob002 the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | bob002 set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 159 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 433 | D:2 | Reached skill level 1 in Fighting 551 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 551 | D:2 | Learned a level 1 spell: Sting 646 | D:4 | Reached XP level 4. HP: 7/33 MP: 0/0 770 | D:4 | Reached XP level 5. HP: 30/38 MP: 0/0 770 | D:4 | Learned a level 2 spell: Searing Ray 918 | D:5 | Entered Level 5 of the Dungeon 951 | D:6 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, minmay_cupped D:2: layout_loops_cross, serial_shops, shop D:3: layout_basic D:4: layout_basic, minmay_a_box_with_orc_wizards_in_it, uniq_sigmund, uniq_pikel D:5: layout_layer_cave, mainiacjoe_overflow_brackets, minmay_temple_entry_junction, corexii_leaking_fountain D:6: layout_layer_cave, enter_ossuary_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | 3 | 3.0 Stealth | | 1.5 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | 6 || 15 Cast: Freeze | 27 | 17 || 44 Summon Ice Beast | 1 | 1 || 2 Frozen Ramparts | 1 | || 1 Armour: Robe | 21 | 9 || 30 Dodge: Dodged | 16 | 10 || 26