Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 1231717834996512660 (custom seed) 1 bob002 the Apothecary (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Mar 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (99 turns). bob002 the Apothecary (Djinni Fire Elementalist) Turns: 99, Time: 00:01:01 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying, studying Hexes A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of acquirement Skills: + Level 2.1 Dodging - Level 1.5 Stealth * Level 3.1 Spellcasting * Level 3.1 Conjurations * Level 3.1 Hexes * Level 3.1 Summonings * Level 3.1 Necromancy * Level 3.1 Translocations * Level 3.1 Fire Magic * Level 3.1 Ice Magic * Level 3.1 Air Magic * Level 3.1 Earth Magic * Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin barely misses you. A goblin is nearby! You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a +0 dagger. Key pressed, stopping explore. A goblin comes into view. It is wielding a +2 dagger of draining. Found 3 scrolls labelled XUBOW PUSAG. b - 3 scrolls labelled XUBOW PUSAG There are no items here. This is a scroll of acquirement! You see here a manual of Hexes. Something appears before you! You pick up a manual of Hexes and begin studying. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..#.....#..# #.###.# #.........#..# #..##.# ##.##ß###ß##.# #..##.# # #.....#..# #.....# .........#####..#..# #####............#..# ..........###.#..#..# ###.....# #.#.##..# #..@..# #.#.##..# ####### #.......# #####.### #.# #.# #.# #.# #.##.#####.# #g.........# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob002 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | bob002 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Identified 3 scrolls of acquirement 97 | D:1 | Acquired a manual of Hexes 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_cross, ebering_ecumenical_altar_mist, minmay_lizard_pond Action || total ---------------------------++------- Melee: Unarmed || 11 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 6