bob002 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 18, D:1) a +0 club a stone a kobold skeleton (8, -9, D:1) a +0 short sword a stone (9, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 6, D:1) a +0 rapier (12, 21, D:1) a +0 short sword (28, 9, D:1) 4 poisoned darts (30, 18, D:1) a +0 dagger a stone (32, -7, D:1) a +0 club a +0 robe (35, -12, D:1) a +2 dagger of protection 2 stones a kobold corpse (skeletalised by now) (37, 5, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (38, -9, D:1) a hobgoblin skeleton (38, 23, D:1) 5 stones (41, -9, D:1) a +0 short sword 2 stones a kobold skeleton (41, 18, D:1) a jackal skeleton (48, 7, D:1) a +0 hand axe (49, 12, D:1) a +0 dagger (50, 15, D:1) 7 stones (54, 19, D:1) a +0 chain mail Level 2 of the Dungeon (14, 40, D:2) an adder corpse (skeletalised by now) (16, -5, D:2) a +0 sling (17, 27, D:2) a rat corpse (skeletalised by now) (20, 29, D:2) a hobgoblin corpse (skeletalised by now) (23, -1, D:2) a +0 leather armour (28, 19, D:2) a +0 hand axe (40, 23, D:2) a +0 short sword 2 stones (50, 22, D:2) a +0 robe (51, 19, D:2) a hobgoblin skeleton (53, -2, D:2) a +0 robe Level 3 of the Dungeon (5, -28, D:3) a +0 dagger (9, -26, D:3) a +0 cloak (12, 10, D:3) a +0 dagger a +0 sling (12, 11, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (13, 9, D:3) a +0 club (13, 10, D:3) a +0 club a +0 club (13, 11, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, -32, D:3) the felid corpse of Natasha (14, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (14, 10, D:3) a +0 dagger a +0 sling a +0 club a +0 animal skin a +0 helmet (14, 11, D:3) a +0 club (17, -30, D:3) a +0 scale mail (30, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, 16, D:3) a +0 robe (39, -11, D:3) a river rat skeleton (40, 16, D:3) a +0 halberd (41, -27, D:3) a +0 club a goblin corpse (48, 13, D:3) a +0 short sword 5 stones a +2 whip of electrocution (48, 16, D:3) a +1 mace of protection (unseen)