Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 1802351476579813316 2 bob002 the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on Apr 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (49 turns). bob002 the Shooter (Coglin Hunter) Turns: 49, Time: 00:00:16 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 8 God: Gold: 24 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Oskar} rCold . . . d - +0 sling {Yeongsuk} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Oskar} d - a +0 sling (offhand) {Yeongsuk} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies Potions e - a potion of ambrosia {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.8 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press ? for a list of commands and other information. Found an emerald potion. Found a staircase leading out of the dungeon. e - an emerald potion You open the door. There is an open door here. A ball python comes into view. Found 7 gold pieces. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. Found 3 large rocks. f - a golden potion A kobold comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. Found a dagger. No target in view! Found Vurch's Vocational Training. You now have 7 gold pieces. There is an entrance to Vurch's Vocational Training here. A ball python comes into view. The ball python hisses angrily. You see here 17 gold pieces. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You shoot a sling bullet. You now have 24 gold pieces (gained 17). Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is moderately wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! A frilled lizard comes into view. The frilled lizard hisses angrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ##. #. ... . #.## !. .. ...###.# ... #.##..##.... ###..#......l. ####.........#.# .##........@.....# .......#........... .##†.#....#...#..## ..........#...# .# ####.#....>..# #...##....# #...###..... #......##....#### ##.####..).......# You could see a frilled lizard. Vanquished Creatures 3 ball pythons (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob002 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:1 | Found Vurch's Vocational Training. 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, nicolae_shop_vocational Action || total ---------------------------++------- Fire: Sling || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 34 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 34 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts