Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5652786923958524489 53 bob002 the Conjurer (level 3, 0/26 HPs) Began as a Demonspawn Conjurer on May 6, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (1577 turns). bob002 the Conjurer (Demonspawn Conjurer) Turns: 1577, Time: 00:03:48 Health: 0/26 AC: 3 Str: 7 XL: 3 Next: 64% Magic: 2/6 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . e - staff of air rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive, enlightened, flying A: hooves 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of boots (worn) Magical Staves e - a staff of air (weapon) Scrolls c - a scroll of noise {unknown} d - 4 scrolls of immolation {unknown} f - a scroll of fog {unknown} g - a scroll of blinking {unknown} k - a scroll of vulnerability {unknown} m - a scroll of butterflies {unknown} Skills: * Level 1.3 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations * Level 0.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 9% 2 Poisonous Vapours Alch/Air 16% 1d1 14% 1 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Spells you cast may paralyse adjacent enemies. Message History Malevolent energies surge around you. The ribbon worm suddenly stops moving! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The ribbon worm is attracted toward you. The ribbon worm is attracted toward you. The ribbon worm is no longer paralysed. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm is attracted toward you. There is a web here. The web tears apart. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (translocational energy, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. Malevolent energies surge around you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (translocational energy, lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. Malevolent energies surge around you. The ribbon worm bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Malevolent energies surge around you. The ribbon worm bites you! You die... #........# # #.# #........#.# #.# #.....†....# #.# #'# #.# #.# #.# #.#####§#########.. #......§........... #.########.########### #....@w....# ############ You could see a ribbon worm (catching breath). Vanquished Creatures 3 adders (D:2) 2 endoplasms (D:1) 3 giant cockroaches 5 hobgoblins 4 quokkas 2 ball pythons (D:2) 2 bats (D:1) A frilled lizard (D:1) 2 goblins 4 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob002 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 681 | D:1 | Reached skill level 1 in Fighting 796 | D:1 | Learned a level 2 spell: Searing Ray 1134 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1134 | D:2 | Reached XP level 3. HP: 21/26 MP: 2/6 1577 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Fighting | 1 | 1.3 Dodging | 2 | 2.2 Spellcasting | | 2.1 Conjurations | | 4.4 Alchemy | | 0.3 Action || total ---------------------------++------- Melee: Club || 32 Unarmed || 24 Punch || 1 Staff || 23 Cast: Magic Dart || 68 Use: Potion || 5 Stab: Sleeping || 2 Paralysed || 2 Armour: Robe || 73 Dodge: Dodged || 76