bob002 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, -14, D:1) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -12, D:1) a +1 dagger of draining 4 stones a kobold corpse (skeletalised by now) (15, -22, D:1) a hobgoblin corpse (skeletalised by now) (16, -20, D:1) a +0 spear (21, -5, D:1) a +0 club a +0 dagger a ball python skeleton (22, -12, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (28, 16, D:1) a frilled lizard corpse (skeletalised by now) (36, -23, D:1) a +0 short sword 4 stones a kobold skeleton (38, 1, D:1) a bat corpse (skeletalised by now) (39, 3, D:1) a +0 dagger a kobold skeleton (60, -5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, -6, D:2) a book of Armaments (6, -8, D:2) a +0 club (7, 0, D:2) an adder corpse (12, -1, D:2) a jackal corpse a jackal corpse (16, 9, D:2) a +0 sling (28, 4, D:2) the staff of Law {rElec rF++ Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. (29, 4, D:2) a jackal corpse (37, 3, D:2) a +0 club