Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17672965768644709631 1 bob002 the Trooper (level 1, -5/18 HPs) Began as a Demigod Fighter on May 25, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:16 (200 turns). bob002 the Trooper (Demigod Fighter) Turns: 200, Time: 00:00:16 Health: -5/18 AC: 6 Str: 17 XL: 1 Next: 13% Magic: 3/3 EV: 8 Int: 10 God: Gold: 18 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-5 -> -38) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} Potions d - a potion of might Skills: + Level 2.7 Fighting + Level 1.8 Axes + Level 2.7 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! HP restored. You see here a +1 mace of draining. f - a scroll labelled ZIUZAC TOSSIPRO You now have 18 gold pieces. Key pressed, stopping explore. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! A jackal comes into view. The jackal barks! You hear a bark! The goblin hits you but does no damage. You are poisoned. You closely miss the goblin. You feel very sick. The goblin hits you but does no damage. You are more poisoned. You barely miss the goblin. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! The goblin hits you with a +1 dagger of venom. You are more poisoned. You hit the goblin. The goblin is severely wounded. You hit the jackal but do no damage. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel extremely sick. A jackal comes into view. The jackal bites you but does no damage. x2 The goblin hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel very mighty all of a sudden. You die... ........# ........# ........# ........# ........# ........# ........########### ..................# ................@g## .................h....h. #..####...........###### ##.# #...........# #.# ###..........# #.# #............# #.# #.#).........# #.###.#..........####.# #.....#...............# You could see 2 jackals and a goblin. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bob002 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 200 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms Action || total ---------------------------++------- Melee: War axe || 8 Use: Potion || 1 Armour: Scale mail || 8 Dodge: Dodged || 1 Block: Buckler || 1