Dungeon Crawl Stone Soup version 0.30-a0-371-gad7725a (webtiles) character file. Game seed: 6811564679551746693 198 bobfrom10 the Conjurer (level 5, -14/42 HPs) Began as a Deep Elf Conjurer on Nov 20, 2022. Killed by an exploding water moccasin (16 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:04:27 (2844 turns). bobfrom10 the Conjurer (Deep Elf Conjurer) Turns: 2844, Time: 00:04:27 Health: -14/42 AC: 22 Str: 4 XL: 5 Next: 47% Magic: 11/14 EV: 2 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . SeeInvis . f - +1 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) @: lethally poisoned (-14 -> -18), tree-form, hasted, very quick A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons f - a +1 vampiric dagger (weapon) j - a +2 flail of protection Armour a - a +0 robe (melded) Magical Staves c - a staff of air i - a staff of cold Scrolls g - a scroll of immolation Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations * Level 3.7 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Hailstorm Conj/Ice 19% 3d6 9% 3 Mephitic Cloud Conj/Pois/Air 15% N/A 12% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 13% 2 Poisonous Vapours Pois/Air 12% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 13% 4 Frozen Ramparts Ice 12% 1d2 26% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Message History Unknown command. Your +2 flail of protection goes still. You feel a sense of dread. f - a +1 vampiric dagger (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. Unknown command. You hit the water moccasin but do no damage. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. Unknown command. You hit the water moccasin. Flame seeps out of the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin is engulfed in blazing flames. Flame seeps out of the water moccasin. The water moccasin bites you but does no damage. Unknown command. You hit the water moccasin. Flame seeps out of the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin is engulfed in blazing flames. The water moccasin explodes! The fiery explosion engulfs you! You die... ....[##...........<...###..#..... .................#...####..####.. .....†##...............##..####.. ......##.......#.#####........#.. ......###..#...#.# #........... .............#.#.# #.......>#.# #..............#§# #........#.. ###.........#..§§#***###########. #.........##§§♣#*,,,,,* #. #<........*###§°#,,,,,* #. #.........,,,§§§§.,,,,* ####. #.........**##......,,* #.... #.........* ###......* #.... #........,* *#.....* #.... #........,* *.....* #.... #########** *.....* #.... ******* ##### There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) 2 orc priests (D:3) 4 gnolls (D:2) 3 adders (D:2) 2 worms A dart slug (D:2) 4 orcs (D:3) 7 ball pythons 7 bats 8 endoplasms 4 giant cockroaches 2 goblins 6 hobgoblins 9 kobolds A quokka (D:3) 2 frilled lizards (D:1) 5 rats (D:1) 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobfrom10 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 451 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Reached skill level 1 in Translocations 912 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1584 | D:2 | Reached skill level 5 in Conjurations 1585 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 2595 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/13 2824 | D:3 | Noticed a water moccasin 2844 | D:3 | HP: 2/42 [poisoned by a water moccasin] 2844 | D:3 | Killed a water moccasin 2844 | D:3 | Killed by an exploding water moccasin... ignited by their | inner flame Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, minmay_tall_x D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x, chequers_hall_statues_corner_a, grunt_decor_clamped D:3: layout_rooms, minmay_crystal_water Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 3 | 3.7 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 75 | 41 || 116 Searing Ray | 1 | 4 || 5 Use: Scroll | | 5 || 5 Potion | | 4 || 4 Armor: Robe | 1 | || 1 Skin | | 10 || 10 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2839 | 2839 | 0 | 2 | 2470 | 3 | 946.3 | Dungeon | 2839 | 2839 | 0 | 2 | 2470 | 3 | 946.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1292 daAuts D:1: 1072 daAuts D:3: 475 daAuts