Dungeon Crawl Stone Soup version 0.32-a0-290-g598725c (webtiles) character file. Game seed: 5936884342107393275 641 bobfrom10 the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Feb 13, 2024. Was an Initiate of Vehumet. Slain by a scorpion (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:08 (4564 turns). bobfrom10 the Conjurer (Deep Elf Conjurer) Turns: 4564, Time: 00:05:09 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 26% Magic: 0/17 EV: 12 Int: 25 God: Vehumet [......] Gold: 130 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.15/turn %: guardian spirit @: lethally poisoned (0 -> -23) A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 130 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of ice k - an amulet of guardian spirit (around neck) Scrolls c - 2 scrolls of noise d - a scroll of brand weapon f - a scroll of teleportation Potions g - 2 potions of haste {unknown} m - a potion of mutation {unknown} p - 2 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.9 Spellcasting + Level 6.1 Conjurations * Level 6.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 37% 2d9 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Manifold Assault Tloc 37% N/A 6% 4 Passage of Golubria Tloc 37% N/A 6% 4 Fugue of the Fallen Necr 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Tukima's Dance Hex 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel extremely sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion closely misses you. Unknown command. You feel much better. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel extremely sick. The scorpion misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is severely wounded. The scorpion is knocked back by the mystic blast. The scorpion slams into the rock wall! The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The scorpion stings you. You die... ... .# ..... ..#####.# #.. ..... #.......### ... ...<###............. .###...#......... ..# ..#............###..# ..........##..# ... ..............##.# ............#..@s# ........##..##.......# .....#..##........##... ........##........# . ..#.....<........## ....##...........# #... ##........... #.. ..###.......# .. _... ##....# You could see a scorpion. Vanquished Creatures Sigmund (D:4) An ogre (D:4) A bombardier beetle (D:3) A jelly (D:4) 2 hounds Jessica (D:2) 2 iguanas A sleepcap (D:4) 4 adders 3 dart slugs 3 ribbon worms An orc (D:3) 5 bats 6 endoplasms 2 giant cockroaches (D:1) 10 goblins 8 hobgoblins 5 jackals 4 quokkas 4 ball pythons 2 frilled lizards (D:1) A kobold (D:2) 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobfrom10 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached skill level 1 in Translocations 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 371 | D:1 | Found a faded altar of an unknown god. 410 | D:1 | Learned a level 2 spell: Searing Ray 605 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1344 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1361 | D:2 | Noticed Jessica 1365 | D:2 | Killed Jessica 1366 | D:2 | Reached skill level 5 in Conjurations 2107 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 3025 | D:4 | Noticed an ogre 3029 | D:4 | Killed an ogre 3030 | D:4 | Reached skill level 5 in Spellcasting 3030 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 3201 | D:4 | Found a snail-covered altar of Cheibriados. 3464 | D:4 | Reached skill level 5 in Translocations 3561 | D:4 | Found a staircase to the Ecumenical Temple. 3634 | Temple | Entered the Ecumenical Temple 3659 | Temple | Became a worshipper of Vehumet 3817 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4143 | D:4 | Noticed Sigmund 4156 | D:4 | Killed Sigmund 4157 | D:4 | Reached XP level 7. HP: 34/36 MP: 3/17 4529 | D:5 | Entered Level 5 of the Dungeon 4529 | D:5 | Found a broken altar of Ashenzari. 4564 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring, ebering_ecumenical_altar_abandoned D:2: layout_basic, minmay_misc_feat_plants, uniq_jessica D:3: wander_river, layout_loops_ring, grunt_ministairs_13, kennysheep_generic_room_8 D:4: layout_gridville, kennysheep_slug_shrine, minmay_temple_entry_nine_rooms, serial_forest, infiniplex_forest_end_3, infiniplex_forest_straight_1, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_straight_3, infiniplex_forest_end_2, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, infiniplex_forest_split, hangedman_decor_growths, minmay_misc_feat_secret_circle, uniq_sigmund D:5: layout_cave_pools, overflow_temple_1_default Temple: mainiacjoe_temple_big_plus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 5 6 | 6.0 Spellcasting | 4 5 | 5.9 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 203 | || 203 Punch | | 7 | || 7 Cast: Magic Dart | 47 | 79 | 7 || 133 Searing Ray | 1 | 7 | 6 || 14 Iskenderun's Myst | | 1 | 2 || 3 Use: Scroll | 1 | 8 | 2 || 11 Potion | | | 2 || 2 Armour: Robe | | 4 | 7 || 11 Dodge: Dodged | | 13 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4576 | 4334 | 242 | 76 | 3655 | 6 | 762.7 | Dungeon | 4528 | 4326 | 202 | 76 | 3655 | 5 | 905.6 | Temple | 47 | 7 | 40 | 0 | 0 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1474 daAuts D:2: 1137 daAuts D:3: 1002 daAuts D:1: 879 daAuts Temple: 47 daAuts D:5: 34 daAuts