Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c2 (webtiles) character file. Game seed: 18143430828441691771 21 bobfrom10 the Apothecary (level 2, 0/20 HPs) Began as a Coglin Alchemist on Apr 23, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (669 turns). bobfrom10 the Apothecary (Coglin Alchemist) Turns: 669, Time: 00:01:14 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 2/5 EV: 11 Int: 14 God: Gold: 56 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 dagger {Dietrich} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, strong-willed 1 a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {Dietrich} Armour a - a +0 robe (worn) Scrolls f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 0.7 Air Magic + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 11% N/A 50% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are strong-willed. (Will+) Message History The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. A jackal comes into view. The jackal bites you. There are monsters nearby! The jackal barks! You hit the jackal. You kill the jackal! The jackal bites you. The jackal closely misses you. The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. There are monsters nearby! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel robust. You feel frail. You feel strong-willed. The jackal bites you. You die... .. ..#.# # #.#.# #.###.#.# ###.#.....# ......... #.#.#h###.# ######### #...@h.†..# ........### ###.#h###.# #####.....# #.#.# #.###.### #^#.# #.# #...# #.#.# #####.###.#.###.#.. #........>....†.#.. #.#########.#####.. #.# #)# #..# You could see 3 jackals. Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bobfrom10 the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:1 | Reached skill level 1 in Conjurations 227 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 668 | D:1 | HP: 1/20 [jackal (1)] 669 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 669 | D:1 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 669 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 669 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Spellcasting | 2 | 2.0 Fighting | | 0.8 Dodging | | 1.7 Stealth | | 1.5 Air Magic | | 0.7 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 23 Cast: Sting || 28 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 669 | 669 | 0 | 0 | 507 | 1 | 669.0 | Dungeon | 669 | 669 | 0 | 0 | 507 | 1 | 669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 669 daAuts