Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16504554282435424561 18 bonegar the Magician (level 2, -7/15 HPs) Began as a Deep Elf Hedge Wizard on Nov 16, 2025. Mangled by Terence ... wielding a +0 falchion (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (980 turns). bonegar the Magician (Deep Elf Hedge Wizard) Turns: 980, Time: 00:02:53 Health: -7/15 AC: 2 Str: 7 XL: 2 Next: 48% Magic: 1/10 EV: 11 Int: 18 God: Gold: 13 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} Potions d - a potion of magic e - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} g - a potion of attraction {unknown} Skills: + Level 2.4 Dodging + Level 2.8 Stealth + Level 5.2 Spellcasting + Level 2.3 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Call Imp Summ 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! Ouch! That really hurt! You die... Terence says, "And stay out!" ### ..# #.# # ####.##.#### #....@...... #.##@# #)##.# #.##<##.# #.......# ####.#### #.# #.# #.# #.. You could see Terence. Vanquished Creatures 7 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonegar the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 269 | D:1 | Reached skill level 5 in Spellcasting 966 | D:2 | Noticed Terence 980 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, roderic_roman_lattice D:2: layout_loops_corners, serial_shops, shop, grunt_ministairs_15, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.8 Conjurations | | 2.3 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 56 Armour: Robe || 6 Dodge: Dodged || 9