Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4168694543201246284 113 bonegar the Magician (level 4, -10/24 HPs) Began as a Deep Elf Hedge Wizard on Dec 25, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 3 of the Dungeon. The game lasted 00:08:13 (1923 turns). bonegar the Magician (Deep Elf Hedge Wizard) Turns: 1923, Time: 00:08:13 Health: -10/24 AC: 2 Str: 7 XL: 4 Next: 65% Magic: 8/13 EV: 12 Int: 19 God: Gold: 81 SH: 0 Dex: 16 Spells: 8/14 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ m - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 kite shield Jewellery m - a ring of willpower (worn) Scrolls g - a scroll of amnesia {unknown} i - 3 scrolls of immolation j - a scroll of fog Potions d - a potion of magic e - a potion of lignification f - a potion of brilliance k - a potion of attraction l - 2 potions of curing {unknown} n - a potion of moonshine {unknown} Skills: + Level 3.3 Dodging + Level 2.9 Stealth + Level 5.7 Spellcasting + Level 3.4 Conjurations + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations + Level 0.4 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 18% N/A 11% 2 c - Grave Claw Necr 20% 2d8 11% 2 d - Shock Conj/Air 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Swiftness Air 7% N/A 28% 3 Animate Dead Necr 10% N/A 56% 4 Airstrike Air 3% 2d(1-17) 67% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The zap hits the ogre. The ogre is lightly wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 85% to hit) The zap hits the ogre. The ogre is moderately wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 85% to hit) The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 85% to hit) The zap hits the ogre. The ogre is heavily wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 85% to hit) The zap hits the ogre. The ogre is severely wounded. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.. #>#### ####.#.. ......# ..... ... . #O####.# ##. #@.....# #.. #.###### #.#### ##'## #.#.. . ##...## #.#.## #.##.....## #)#>.####)#.......## ###......##..........# .....................+ #####....##..........# You could see an ogre. Vanquished Creatures A howler monkey (D:2) 2 adders (D:2) 3 dart slugs 4 endoplasms 4 giant cockroaches 8 hobgoblins 2 jackals (D:1) 6 ball pythons 3 bats 4 frilled lizards 6 goblins 13 kobolds A quokka (D:2) 2 rats (D:1) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bonegar the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/9 554 | D:1 | Reached skill level 5 in Spellcasting 693 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/11 722 | D:1 | Found a faded altar of an unknown god. 1040 | D:1 | Learned a level 2 spell: Blink 1043 | D:1 | Learned a level 2 spell: Grave Claw 1045 | D:1 | Learned a level 1 spell: Shock 1068 | D:2 | Reached XP level 4. HP: 21/24 MP: 10/13 1916 | D:3 | Noticed an ogre 1923 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, minmay_heptomino_h4 D:2: layout_rooms, chequers_serial_rivers_small_b D:3: layout_loops_corners, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_alcove_1, minivault_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.7 Conjurations | 3 | 3.4 Dodging | 3 | 3.3 Stealth | | 2.9 Summonings | | 1.2 Necromancy | | 1.2 Translocations | | 1.1 Air Magic | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 4 || 5 Cast: Magic Dart | 70 | 24 || 94 Shock | 9 | 18 || 27 Use: Potion | 1 | || 1 Scroll | | 7 || 7 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 7 | 12 || 19