bonegar Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 14, D:1) a ball python skeleton (13, 1, D:1) a +0 spear (14, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 0, D:1) a +0 dagger (28, -11, D:1) a quokka skeleton (28, 30, D:1) a rat corpse (skeletalised by now) (32, -19, D:1) a +0 dagger (32, -5, D:1) a +0 trident (33, 4, D:1) a +0 trident (36, 11, D:1) a +0 dagger (38, -9, D:1) a +0 leather armour (42, 5, D:1) a +0 sling (55, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (9, -3, D:2) a jackal skeleton (13, 5, D:2) a +0 short sword (15, 17, D:2) a hobgoblin skeleton (15, 19, D:2) a +0 club a goblin skeleton (35, -3, D:2) a +0 robe (48, 9, D:2) 3 poisoned darts (51, 12, D:2) a +0 sling a +0 dagger a goblin skeleton (53, 6, D:2) a hobgoblin skeleton (54, 6, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -5, D:3) a ball python skeleton (7, 11, D:3) an adder corpse (skeletalised by now) (9, 11, D:3) a +0 dagger of draining (11, -8, D:3) a ball python corpse (14, -27, D:3) the inkwell talisman "Lysm" {rC+++ MP-9 Str+3 Dex-3} [inkwell talisman] rC+++: It renders you almost immune to cold. MP-9: It affects your magic capacity (-9). Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (15, -22, D:3) a +0 flail (23, -11, D:3) a +0 spear (30, -5, D:3) a rat skeleton (33, -13, D:3) a +0 short sword (40, -15, D:3) 4 gold pieces (47, -5, D:3) a +0 dagger a +0 robe (49, -3, D:3) a +0 club a +0 ring mail an orc corpse (50, -6, D:3) a ball python corpse (51, -2, D:3) a +0 trident a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a bombardier beetle corpse (2, -6, D:6) a scroll of identify (2, 1, D:6) 11 gold pieces (2, 2, D:6) a +0 flail a +0 robe (3, 6, D:6) a +0 leather armour