bonegar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, 19, D:1) a ball python skeleton (2, -2, D:1) a rat skeleton (5, 2, D:1) 4 poisoned darts (5, 18, D:1) a +0 dagger (8, -14, D:1) a ball python corpse (skeletalised by now) (10, 18, D:1) a +0 dagger a goblin corpse (14, 22, D:1) a frilled lizard skeleton (16, 24, D:1) a ball python skeleton (18, -17, D:1) a +0 dagger a kobold skeleton (21, -13, D:1) a bat skeleton (23, 15, D:1) a rat corpse (skeletalised by now) (24, 14, D:1) a jackal skeleton (26, 15, D:1) a +0 ring mail (27, -2, D:1) a +0 hand axe (33, -8, D:1) a +0 whip (34, -17, D:1) a kobold skeleton (34, -9, D:1) a +0 dagger 3 stones (48, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -5, D:1) a ball python corpse (skeletalised by now) (51, -1, D:1) a +0 club (52, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (4, 4, D:2) the +5 trident of Frustration {pain, ^Fragile rC+ rN+ Str+3} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (8, 4, D:2) a parchment of Passage of Golubria (9, 1, D:2) a scroll of identify