Dungeon Crawl Stone Soup version 0.32-a0-1119-gc2fb2e3 (webtiles) character file. Game seed: 11386261627964714735 91 bongcheondong the Apothecary (level 4, -2/30 HPs) Began as a Human Alchemist on May 10, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:29 (2009 turns). bongcheondong the Apothecary (Human Alchemist) Turns: 2009, Time: 00:03:29 Health: -2/30 AC: 2 Str: 9 XL: 4 Next: 57% Magic: 1/7 EV: 11 Int: 17 God: Gold: 86 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . d - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of revelation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of haste {unknown} h - a potion of might {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 5.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 b - Olgreb's Toxic Radia Alch 19% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You climb downwards. There is a stone staircase leading up here. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin completely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. The goblin hits you but does no damage. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 64% to hit) The sting misses the goblin. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 64% to hit) The sting misses the goblin. The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Unknown command. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You closely miss the goblin. The goblin hits you with a +0 club. You die... #..# ######..# #.......# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# #.#####g####... #.....