Dungeon Crawl Stone Soup version 0.32-a0-1188-gf657128 (webtiles) character file. Game seed: 1859617107438720066 35 bongcheondong the Apothecary (level 3, 24/24 HPs) Began as a Merfolk Alchemist on May 17, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:20 (1368 turns). bongcheondong the Apothecary (Merfolk Alchemist) Turns: 1368, Time: 00:02:20 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 35% Magic: 6/6 EV: 11 Int: 16 God: Gold: 61 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . e - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons e - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} g - a scroll of identify {unknown} j - a scroll of amnesia {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} d - a potion of lignification {unknown} h - a potion of attraction {unknown} i - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 1.2 Conjurations * Level 5.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 18% N/A 26% 4 Hailstorm Conj/Ice 3% 3d5 43% 3 Summon Ice Beast Ice/Summ 1% N/A 52% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python is moderately wounded. The ball python hisses angrily. The sting misses the ball python. The ball python barely misses you. The ball python misses you. You hit the ball python but do no damage. The ball python is moderately wounded. The ball python barely misses you. You hit the ball python. You kill the ball python! Magic restored. You see here a ball python corpse. A bat comes into view. The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. You see here a bat corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is heavily wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is almost dead. You kill the endoplasm! Your Alchemy skill increases to level 5! An endoplasm comes into view. The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm quivers. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. You kill the endoplasm! A bat comes into view. The sting hits the bat. The bat is poisoned. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a ring mail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####. .. #.# #. #. #.# #. #. #.# #. .. #.# #. #. #.# #. #[ #.# #. #.###########.# #. #.@...........# #. ##################. #...... #.##### #.##### #...... #..#### #....# ##.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons 4 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) A quokka (D:1) 3 bats A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Reached skill level 1 in Conjurations 196 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 690 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/6 1270 | D:2 | Reached skill level 5 in Alchemy 1368 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, minmay_misc_feat_five, minmay_cupped D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.2 Alchemy | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 19 Cast: Sting || 48 Armour: Robe || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1366 | 1353 | 13 | 0 | 1195 | 2 | 683.0 | Dungeon | 1366 | 1353 | 13 | 0 | 1195 | 2 | 683.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 182 daAuts