Dungeon Crawl Stone Soup version 0.32-a0-1233-gb66479f (webtiles) character file. Game seed: 10633282480462393180 2 bongcheondong the Apothecary (level 1, 0/13 HPs) Began as a Human Alchemist on May 20, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (44 turns). bongcheondong the Apothecary (Human Alchemist) Turns: 44, Time: 00:00:31 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations * Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The goblin is severely wounded. A nearby plant withers and dies. You kill the goblin! The endoplasm hits the plant. The plant begins to die. An endoplasm is nearby! Found 4 stones. Something hits the plant. You see here a +0 club. Something hits the plant. The plant begins to die. Something hits the plant. A nearby plant withers and dies. An endoplasm is nearby! An endoplasm is nearby! The endoplasm hits the plant. The plant begins to die. The endoplasm hits the plant. A nearby plant withers and dies. The endoplasm hits the plant. The endoplasm hits the plant. A nearby plant withers and dies. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The hobgoblin attacks as it pursues you! The hobgoblin hits you. You see here a +0 club. c - a +0 club (weapon) You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The hobgoblin barely misses you. You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... ......P.PPPPPP.PP.PP.P ......P.PPPPP.PPP.PPP. ###........PPP.PPP.P.PPP .......PPP.PP.PP.PPP.PP #.....PPPP.....PPPPP.. #.#g..PP.PP.PP.PPP.PP #.##..##.P.PPP.PPP.P.PPP .....#.#..PPPPP.PPP.PPP. #.#..@P.PPPPPP.PP.PP.P .(.....#g.PPPPPPP.....PP ........P.PPPPPPPPP.PPPP .#######P(PPPPPPPPP.PPPP #PP.PPPPPPP.P.PPP #PPP.PPPPP.PPP.PP #PPPP.....PPPPP.. #PPPPPP.PP .##.#.#### You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_loops_ring, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Club || 3 Unarmed || 2 Cast: Sting || 4 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 12 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 12 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts