Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61 (webtiles) character file. Game seed: 13674015089215793698 38 bongcheondong the Apothecary (level 3, 0/24 HPs) Began as a Human Alchemist on May 22, 2024. Slain by a hound (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (1072 turns). bongcheondong the Apothecary (Human Alchemist) Turns: 1072, Time: 00:01:51 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 43% Magic: 0/6 EV: 11 Int: 17 God: Gold: 45 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) l - a +1 leather armour of willpower Jewellery d - an amulet of faith Scrolls c - a scroll of amnesia {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - 2 potions of haste {unknown} h - a potion of mutation {unknown} k - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Maxwell's Portable Pile Tloc 1% 2d(5-13) 50% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Magnavolt Erth/Air 0% 3d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The hound is moderately wounded. The hound bites you but does no damage. The sting hits the hound. The hound looks even sicker. The hound is heavily wounded. The hound bites you but does no damage. The hound closely misses you. You miss the hound. The hound is heavily wounded. The hound bites you but does no damage. You miss the hound. The hound is severely wounded. The hound bites you but does no damage. The hound misses you. You closely miss the hound. The hound is severely wounded. The hound closely misses you. You closely miss the hound. The hound is severely wounded. The hound barely misses you. The hound bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the hound. The hound is severely wounded. The hound misses you. You hit the hound. The hound is severely wounded. The hound bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - hound Aim: a hound (severely wounded, poisoned, 60% to hit) The sting hits the hound but does no damage. The hound looks even sicker. The hound is severely wounded. The hound barely misses you. The hound misses you. The hound attacks as it pursues you! The hound bites you. You die... ..##..............##....## [...#.##..............### ....#.##.....#####...## ...........#.# #..#.# ...........#.# #.##.# ...........#.## #.#### ...........'..###.#### ...........##........# ...........####.@h.#.# ........#### #.##.#)#### ..........# #.#..#....# ..........#####...[####.# ....###......#.....####.# ....# #.........##.#....# ....# #....##......#.#### .######..÷.....#####.### .##.........#..........# You could see a hound (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 quokkas (D:1) 4 frilled lizards 3 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 611 | D:1 | Reached skill level 4 in Alchemy 632 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1072 | D:1 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, basic_altar, minmay_lizard_king Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.4 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 3 Dagger || 12 Cast: Sting || 48 Armour: Robe || 25 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1071 | 1051 | 20 | 0 | 890 | 2 | 535.5 | Dungeon | 1071 | 1051 | 20 | 0 | 890 | 2 | 535.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 59 daAuts