Dungeon Crawl Stone Soup version 0.32-a0-1250-g5cf9a61 (webtiles) character file. Game seed: 5728380486191920086 6 bongcheondong the Apothecary (level 1, 0/13 HPs) Began as a Human Alchemist on May 22, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (202 turns). bongcheondong the Apothecary (Human Alchemist) Turns: 202, Time: 00:00:36 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/3 EV: 11 Int: 15 God: Gold: 28 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . d - +0 hand axe (heavy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 heavy hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 47% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka barely misses you. The sting hits the quokka. The quokka looks even sicker. You kill the quokka! You now have 15 gold pieces. You now have 28 gold pieces (gained 13). 3 jackals come into view. The jackal barks! A jackal comes into view. A dart slug comes into view. The jackal moves out of view. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! x2 The jackal bites you. The jackal bites you. Your magical contamination has completely faded away. You see here a +0 heavy hand axe. d - a +0 heavy hand axe (weapon) The jackal attacks as it pursues you! The jackal bites you. x2 Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you but does no damage. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, poisoned, 60% to hit) Okay, then. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal barely misses you. You hit the jackal. The jackal is almost dead. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #...# #.### # # #.# .# ###.#.##.####.# ####..............# ...#########..h.#.## ....# ###.###.# ....# ##h#.# #.<.## #.# ##@## #....# #.# #.# #.#.## #.# #.# #.##.# #.# #.# (.#### #.# #.# ..## ###.# #.# #..# #...#######.# #..# #........†..# .#.###.#########.# You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 202 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, kennysheep_nondescript, grunt_decor_arrowhead, minmay_tetromino_i2 Action || total ---------------------------++------- Melee: Unarmed || 7 Hand axe || 2 Cast: Sting || 11 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 0 | 158 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 0 | 158 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 203 daAuts